t895
09f993899e
android: Hide loading animation on first frame
2023-11-09 22:27:40 -05:00
liamwhite
ca1dd1862b
Merge pull request #11972 from t895/fps-counter-adjustments
...
android: FPS counter adjustments
2023-11-06 11:09:59 -05:00
Charles Lombardo
5191465b0a
android: Simplify FPS counter padding
2023-11-05 18:34:27 -05:00
Charles Lombardo
50c604f37f
android: Color the FPS counter white
2023-11-05 18:29:00 -05:00
Charles Lombardo
9543adf072
android: Always update FPS counter
2023-11-04 00:04:20 -04:00
Charles Lombardo
036d2686af
android: Don't reload log/system after loading firmware/backup
2023-11-03 22:49:31 -04:00
Charles Lombardo
0a83047368
android: Log more system information during startup
...
Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory
2023-11-03 15:52:01 -04:00
Charles Lombardo
9bb8ac7cb6
android: Fix fetching system memory size from MemoryUtil
...
We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte.
2023-11-03 15:51:17 -04:00
Charles Lombardo
b3a1f793c3
android: Update surface parameters on emulation start
...
This adds a quick update that notifies the render surface if there was a change between surface creation and emulation starting.
2023-11-03 13:31:06 -04:00
liamwhite
57c8dcfd77
Merge pull request #11942 from t895/log-version
...
android: Adjust log lifecycle
2023-11-01 15:45:53 -04:00
Charles Lombardo
398e881428
android: Adjust log lifecycle
...
Now logging will start when the frontend starts like qt does. This also adjusts the share log button to follow where we share the current log if we just returned from a game or return the old log if we haven't started a game yet.
2023-11-01 14:41:19 -04:00
Charles Lombardo
92418e909f
android: Use yuzu logging system
...
Now anything that's logged in the frontend will be printed into the log file
2023-11-01 14:41:19 -04:00
Charles Lombardo
344162db75
android: Default to player number 0 if we get an input from an unrecognized controller
2023-11-01 13:10:51 -04:00
Charles Lombardo
5872c7d420
android: Adjust driver manager source string
2023-11-01 00:18:20 -04:00
Charles Lombardo
2b6edd3efd
android: Reorganize settings tab
2023-11-01 00:17:38 -04:00
Charles Lombardo
97b4ca1d01
android: Auto-generate locale config
2023-10-31 22:07:44 -04:00
Charles Lombardo
1d7ff850d6
android: Update translations from transifex
2023-10-31 22:07:43 -04:00
liamwhite
7e284809de
Merge pull request #11931 from t895/applet-launcher
...
android: Applet launcher UI
2023-10-31 16:55:57 -04:00
Charles Lombardo
133788d0d4
android: Initialize filesystem components during application start
2023-10-31 14:41:40 -04:00
Charles Lombardo
e8cb8b2668
android: Implement applet launcher
2023-10-31 14:41:40 -04:00
liamwhite
ab3e3c11af
Merge pull request #11925 from t895/controller-fix
...
android: Fix controllers stuck on player 2
2023-10-31 09:47:42 -04:00
Charles Lombardo
f7755df2af
android: Reorder controller indexes and only use controllers
...
Before we could ignore controller inputs by forwarding them to player two if a non-controller was connected before and recognized as an input device.
2023-10-30 21:38:51 -04:00
liamwhite
c60204e255
Merge pull request #11922 from t895/simplify-card-layout
...
android: Simplify game card layout
2023-10-30 15:32:45 -04:00
Charles Lombardo
e867768316
android: Simplify game card layout
...
Using a material card view to shape the image was just a waste of a layout pass. A shapeable image view does what we want and does it faster.
2023-10-30 13:28:52 -04:00
Charles Lombardo
f04bc172ae
android: FileUtil: Add option to suppress log for native exists() calls
...
We often check for the existence of files that only exist in ExeFS so this can spam logcat with useless messages when scanning for games.
2023-10-30 11:38:10 -04:00
Charles Lombardo
585b6e9d46
android: Fix resolving android URIs in native code
2023-10-30 11:38:10 -04:00
Charles Lombardo
a9e29a3972
android: Refactor game metadata collection to new file
...
This also removes irrelevant data and adds new information from/to the Game data class and RomMetadata struct
2023-10-30 11:38:09 -04:00
Charles Lombardo
1e61c3e1e7
android: Use header for EmulationSession
2023-10-30 11:28:23 -04:00
liamwhite
3e0da4f698
Merge pull request #11916 from t895/focus-fix
...
android: Release touch on input overlay when opening in-game menu
2023-10-30 09:59:53 -04:00
liamwhite
789c16305d
Merge pull request #11915 from t895/startup-freeze
...
android: Move game deserialization to another thread
2023-10-30 09:59:45 -04:00
Charles Lombardo
70be45c992
android: InputHandler: Convert to object
...
This doesn't need to be an instance of a class because it doesn't hold any data. It's just all helper functions.
2023-10-30 01:20:27 -04:00
Charles Lombardo
9b3c64f4a4
android: Removed unused ControllerMappingHelper
2023-10-30 01:20:27 -04:00
Charles Lombardo
2c1d850b46
android: Release touch on input overlay when opening in-game menu
2023-10-29 21:42:47 -04:00
Charles Lombardo
2581590023
android: Move game deserialization to another thread
...
Deserializing games from the cache in shared preferences was done on the main thread and could cause a stutter on startup.
2023-10-29 21:29:32 -04:00
Charles Lombardo
a5aa5876b4
android: Break home settings into grid with large screens
2023-10-29 13:47:41 -04:00
Charles Lombardo
3e4edbe007
Merge pull request #11767 from t895/gradle-stuff
...
android: Update dependencies
2023-10-13 15:08:47 -04:00
Charles Lombardo
82c845dc2f
android: Fix incorrect assumption for driver installation validation
...
The driver was assumed to be installed at this point before I made a refactor. Now we just check if the copy operation was successful and delete the file if it fails.
2023-10-13 13:50:38 -04:00
Charles Lombardo
9b961dddb4
android: Remove unnecessary flag to extract native libs in AndroidManifest.xml
2023-10-13 12:55:41 -04:00
Charles Lombardo
224b6036a4
android: Update dependencies
...
Updates to androidx navigation, lifecycle, preference, fragment, recyclerview, and core
2023-10-13 12:55:41 -04:00
Charles Lombardo
1591923f91
android: Update ndk to 26.1.10909125
...
The new ndk uses LLVM 17.0.2 so we can remove the LLVM download and libc++ options for the android builds
2023-10-13 12:55:41 -04:00
liamwhite
c8602e1b1f
Merge pull request #11649 from t895/driver-manager
...
android: Driver manager
2023-10-13 09:28:53 -04:00
Charles Lombardo
8b64878258
android: Update AGP to 8.1.2
2023-10-12 18:59:57 -04:00
Charles Lombardo
a5fb9de6fa
android: Add GPU driver management fragment
...
Implements a GPU driver manager that saves all drivers to the user data directory and asynchronously installs drivers when they're needed.
2023-10-12 17:17:21 -04:00
Liam
b32940d3ea
vk_present_manager: recreate surface on any surface loss
2023-10-02 19:07:18 -04:00
Charles Lombardo
26f9d1f122
android: Use application context for all FileUtil functions
2023-10-01 15:56:02 -04:00
liamwhite
4487c165c8
Merge pull request #11604 from t895/only-install-nsp
...
Frontend: Remove ability to install xci files
2023-09-28 09:35:16 -04:00
Charles Lombardo
882859bc78
Merge pull request #11613 from t895/fragment-exception-change
...
android: Various play store fixes
2023-09-27 18:08:54 -04:00
Charles Lombardo
22284fc504
android: Prevent crash when trying to change pages in setup fragment
...
Sometimes when we want to change the current setup page, the current view isn't available and we try to alter the current view. This adds a guard to prevent that issue.
2023-09-27 13:40:09 -04:00
Charles Lombardo
d70f18b87b
android: Prevent setup fragment crash in background
...
Sometimes during onSaveInstanceState, the SetupFragment would crash the app in the background if we tried to store the state of a view.
2023-09-27 13:40:09 -04:00
Charles Lombardo
ec388622ff
android: Don't update views if binding is null in onConfigurationChanged
2023-09-27 13:40:09 -04:00