lat9nq
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fb9b1787f8
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video_core: Enable GL SPIR-V shaders
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2021-07-22 21:51:39 -04:00 |
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ReinUsesLisp
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3877918e96
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gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks
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2021-07-22 21:51:39 -04:00 |
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ReinUsesLisp
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9bd0531384
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gl_graphics_pipeline: Inline hash and operator== key functions
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2021-07-22 21:51:39 -04:00 |
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ReinUsesLisp
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f5db8c7440
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gl_shader_cache: Check previous pipeline before checking hash map
Port optimization from Vulkan.
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2021-07-22 21:51:39 -04:00 |
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ReinUsesLisp
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218dedca1f
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gl_graphics_pipeline: Port optimizations from Vulkan pipelines
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2021-07-22 21:51:39 -04:00 |
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ameerj
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d36f667bc0
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glsl: Address rest of feedback
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2021-07-22 21:51:38 -04:00 |
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ameerj
|
74f683787e
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gl_shader_cache: Implement async shaders
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2021-07-22 21:51:38 -04:00 |
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ameerj
|
ff3de0fb6b
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gl_shader_cache: Remove const from pipeline source arguments
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2021-07-22 21:51:38 -04:00 |
|
ameerj
|
413eb6983f
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gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor
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2021-07-22 21:51:38 -04:00 |
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ReinUsesLisp
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7eaa74ad23
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gl_texture_cache: Create image storage views
Fixes SULD.D tests.
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2021-07-22 21:51:35 -04:00 |
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ReinUsesLisp
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4a2361a1e2
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buffer_cache: Reduce uniform buffer size from shader usage
Increases performance significantly on certain titles.
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2021-07-22 21:51:34 -04:00 |
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ReinUsesLisp
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a7e9756671
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buffer_cache: Mark uniform buffers as dirty if any enable bit changes
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2021-07-22 21:51:34 -04:00 |
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ReinUsesLisp
|
3b595fe8b2
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glasm: Prepare XFB from state instead of global registers
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2021-07-22 21:51:33 -04:00 |
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ReinUsesLisp
|
adb591a757
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glasm: Use storage buffers instead of global memory when possible
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2021-07-22 21:51:33 -04:00 |
|
ReinUsesLisp
|
eacf18cce9
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gl_shader_cache: Rename Program abstractions into Pipeline
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2021-07-22 21:51:33 -04:00 |
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