// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" namespace Log { /// Specifies the severity or level of detail of the log message. enum class Level : u8 { Trace, ///< Extremely detailed and repetitive debugging information that is likely to /// pollute logs. Debug, ///< Less detailed debugging information. Info, ///< Status information from important points during execution. Warning, ///< Minor or potential problems found during execution of a task. Error, ///< Major problems found during execution of a task that prevent it from being /// completed. Critical, ///< Major problems during execution that threathen the stability of the entire /// application. Count ///< Total number of logging levels }; typedef u8 ClassType; /** * Specifies the sub-system that generated the log message. * * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in * backend.cpp. */ enum class Class : ClassType { Log, ///< Messages about the log system itself Common, ///< Library routines Common_Filesystem, ///< Filesystem interface library Common_Memory, ///< Memory mapping and management functions Core, ///< LLE emulation core Core_ARM, ///< ARM CPU core Core_Timing, ///< CoreTiming functions Config, ///< Emulator configuration (including commandline) Debug, ///< Debugging tools Debug_Emulated, ///< Debug messages from the emulated programs Debug_GPU, ///< GPU debugging tools Debug_Breakpoint, ///< Logging breakpoints and watchpoints Debug_GDBStub, ///< GDB Stub Kernel, ///< The HLE implementation of the CTR kernel Kernel_SVC, ///< Kernel system calls Service, ///< HLE implementation of system services. Each major service /// should have its own subclass. Service_ACC, ///< The ACC (Accounts) service Service_AM, ///< The AM (Applet manager) service Service_AOC, ///< The AOC (AddOn Content) service Service_APM, ///< The APM (Performance) service Service_Audio, ///< The Audio (Audio control) service Service_BCAT, ///< The BCAT service Service_Fatal, ///< The Fatal service Service_Friend, ///< The friend service Service_FS, ///< The FS (Filesystem) service Service_HID, ///< The HID (Human interface device) service Service_LBL, ///< The LBL (LCD backlight) service Service_LDN, ///< The LDN (Local domain network) service Service_LM, ///< The LM (Logger) service Service_MM, ///< The MM (Multimedia) service Service_NCM, ///< The NCM service Service_NFC, ///< The NFC (Near-field communication) service Service_NFP, ///< The NFP service Service_NIFM, ///< The NIFM (Network interface) service Service_NS, ///< The NS services Service_NVDRV, ///< The NVDRV (Nvidia driver) service Service_PCTL, ///< The PCTL (Parental control) service Service_PREPO, ///< The PREPO (Play report) service Service_SET, ///< The SET (Settings) service Service_SM, ///< The SM (Service manager) service Service_SPL, ///< The SPL service Service_SSL, ///< The SSL service Service_Time, ///< The time service Service_VI, ///< The VI (Video interface) service HW, ///< Low-level hardware emulation HW_Memory, ///< Memory-map and address translation HW_LCD, ///< LCD register emulation HW_GPU, ///< GPU control emulation HW_AES, ///< AES engine emulation IPC, ///< IPC interface Frontend, ///< Emulator UI Render, ///< Emulator video output and hardware acceleration Render_Software, ///< Software renderer backend Render_OpenGL, ///< OpenGL backend Audio, ///< Audio emulation Audio_DSP, ///< The HLE implementation of the DSP Audio_Sink, ///< Emulator audio output backend Loader, ///< ROM loader Input, ///< Input emulation Network, ///< Network emulation WebService, ///< Interface to yuzu Web Services Count ///< Total number of logging classes }; /// Logs a message to the global logger, using fmt void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, const char* format, const fmt::format_args& args); template void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, const char* format, const Args&... args) { FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format, fmt::make_format_args(args...)); } } // namespace Log #ifdef _DEBUG #define LOG_TRACE(log_class, ...) \ ::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \ __func__, __VA_ARGS__) #else #define LOG_TRACE(log_class, fmt, ...) (void(0)) #endif #define LOG_DEBUG(log_class, ...) \ ::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \ __func__, __VA_ARGS__) #define LOG_INFO(log_class, ...) \ ::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \ __func__, __VA_ARGS__) #define LOG_WARNING(log_class, ...) \ ::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \ __func__, __VA_ARGS__) #define LOG_ERROR(log_class, ...) \ ::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \ __func__, __VA_ARGS__) #define LOG_CRITICAL(log_class, ...) \ ::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \ __func__, __VA_ARGS__)