// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "core/hle/service/service.h" namespace Service { namespace FileSystem { class FSP_SRV final : public ServiceFramework { public: FSP_SRV(); ~FSP_SRV() = default; private: void Initalize(Kernel::HLERequestContext& ctx); void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); void OpenRomStorage(Kernel::HLERequestContext& ctx); }; } // namespace Filesystem } // namespace Service