45 lines
1 KiB
C++
45 lines
1 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "core/hle/kernel/sync_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class Session;
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class SessionRequestHandler;
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class Domain final : public SyncObject {
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public:
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std::string GetTypeName() const override {
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return "Domain";
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}
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static const HandleType HANDLE_TYPE = HandleType::Domain;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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static ResultVal<SharedPtr<Domain>> CreateFromSession(const Session& server);
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ResultCode SendSyncRequest(SharedPtr<Thread> thread) override;
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/// The name of this domain (optional)
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std::string name;
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std::vector<std::shared_ptr<SessionRequestHandler>> request_handlers;
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private:
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Domain() = default;
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~Domain() override = default;
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static ResultVal<SharedPtr<Domain>> Create(std::string name = "Unknown");
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};
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} // namespace Kernel
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