yuzu/src/core/file_sys/directory.h
Lioncash a3149536e2 file_sys/directory: Make EntryType an enum class
This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00

42 lines
1.3 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <iterator>
#include <string_view>
#include "common/common_funcs.h"
#include "common/common_types.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
enum class EntryType : u8 {
Directory = 0,
File = 1,
};
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
struct Entry {
Entry(std::string_view view, EntryType entry_type, u64 entry_size)
: type{entry_type}, file_size{entry_size} {
const std::size_t copy_size = view.copy(filename, std::size(filename) - 1);
filename[copy_size] = '\0';
}
char filename[0x301];
INSERT_PADDING_BYTES(3);
EntryType type;
INSERT_PADDING_BYTES(3);
u64 file_size;
};
static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x310 bytes long!");
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
} // namespace FileSys