e5dfbe22ee
kernel/process: Start the main thread using the specified ideal core
251 lines
9.3 KiB
C++
251 lines
9.3 KiB
C++
// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <random>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/file_sys/program_metadata.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/memory.h"
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#include "core/settings.h"
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namespace Kernel {
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namespace {
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/**
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* Sets up the primary application thread
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*
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* @param owner_process The parent process for the main thread
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* @param kernel The kernel instance to create the main thread under.
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* @param entry_point The address at which the thread should start execution
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* @param priority The priority to give the main thread
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*/
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void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
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// Setup page table so we can write to memory
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SetCurrentPageTable(&owner_process.VMManager().page_table);
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// Initialize new "main" thread
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const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
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auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
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owner_process.GetIdealCore(), stack_top, owner_process);
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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// Register 1 must be a handle to the main thread
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const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
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thread->SetGuestHandle(guest_handle);
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thread->GetContext().cpu_registers[1] = guest_handle;
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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thread->ResumeFromWait();
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}
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} // Anonymous namespace
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CodeSet::CodeSet() = default;
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CodeSet::~CodeSet() = default;
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SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
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SharedPtr<Process> process(new Process(kernel));
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process->name = std::move(name);
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process->resource_limit = kernel.GetSystemResourceLimit();
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process->status = ProcessStatus::Created;
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process->program_id = 0;
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process->process_id = kernel.CreateNewProcessID();
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process->capabilities.InitializeForMetadatalessProcess();
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std::mt19937 rng(Settings::values.rng_seed.value_or(0));
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std::uniform_int_distribution<u64> distribution;
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std::generate(process->random_entropy.begin(), process->random_entropy.end(),
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[&] { return distribution(rng); });
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kernel.AppendNewProcess(process);
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return process;
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}
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SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
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return resource_limit;
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}
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ResultCode Process::ClearSignalState() {
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if (status == ProcessStatus::Exited) {
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LOG_ERROR(Kernel, "called on a terminated process instance.");
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return ERR_INVALID_STATE;
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}
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if (!is_signaled) {
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LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
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return ERR_INVALID_STATE;
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}
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is_signaled = false;
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return RESULT_SUCCESS;
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}
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ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
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program_id = metadata.GetTitleID();
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ideal_core = metadata.GetMainThreadCore();
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is_64bit_process = metadata.Is64BitProgram();
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vm_manager.Reset(metadata.GetAddressSpaceType());
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const auto& caps = metadata.GetKernelCapabilities();
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return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
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}
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void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
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// Allocate and map the main thread stack
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// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
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// of the user address space.
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vm_manager
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.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
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std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
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MemoryState::Stack)
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.Unwrap();
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vm_manager.LogLayout();
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ChangeStatus(ProcessStatus::Running);
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SetupMainThread(*this, kernel, entry_point, main_thread_priority);
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}
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void Process::PrepareForTermination() {
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ChangeStatus(ProcessStatus::Exiting);
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const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) {
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for (auto& thread : thread_list) {
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if (thread->GetOwnerProcess() != this)
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continue;
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if (thread == GetCurrentThread())
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continue;
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// TODO(Subv): When are the other running/ready threads terminated?
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ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynchAny ||
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thread->GetStatus() == ThreadStatus::WaitSynchAll,
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"Exiting processes with non-waiting threads is currently unimplemented");
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thread->Stop();
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}
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};
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const auto& system = Core::System::GetInstance();
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stop_threads(system.Scheduler(0).GetThreadList());
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stop_threads(system.Scheduler(1).GetThreadList());
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stop_threads(system.Scheduler(2).GetThreadList());
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stop_threads(system.Scheduler(3).GetThreadList());
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ChangeStatus(ProcessStatus::Exited);
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}
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/**
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* Finds a free location for the TLS section of a thread.
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* @param tls_slots The TLS page array of the thread's owner process.
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* Returns a tuple of (page, slot, alloc_needed) where:
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* page: The index of the first allocated TLS page that has free slots.
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* slot: The index of the first free slot in the indicated page.
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* alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
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*/
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static std::tuple<std::size_t, std::size_t, bool> FindFreeThreadLocalSlot(
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const std::vector<std::bitset<8>>& tls_slots) {
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// Iterate over all the allocated pages, and try to find one where not all slots are used.
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for (std::size_t page = 0; page < tls_slots.size(); ++page) {
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const auto& page_tls_slots = tls_slots[page];
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if (!page_tls_slots.all()) {
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// We found a page with at least one free slot, find which slot it is
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for (std::size_t slot = 0; slot < page_tls_slots.size(); ++slot) {
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if (!page_tls_slots.test(slot)) {
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return std::make_tuple(page, slot, false);
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}
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}
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}
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}
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return std::make_tuple(0, 0, true);
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}
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VAddr Process::MarkNextAvailableTLSSlotAsUsed(Thread& thread) {
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auto [available_page, available_slot, needs_allocation] = FindFreeThreadLocalSlot(tls_slots);
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const VAddr tls_begin = vm_manager.GetTLSIORegionBaseAddress();
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if (needs_allocation) {
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tls_slots.emplace_back(0); // The page is completely available at the start
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available_page = tls_slots.size() - 1;
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available_slot = 0; // Use the first slot in the new page
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// Allocate some memory from the end of the linear heap for this region.
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auto& tls_memory = thread.GetTLSMemory();
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tls_memory->insert(tls_memory->end(), Memory::PAGE_SIZE, 0);
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vm_manager.RefreshMemoryBlockMappings(tls_memory.get());
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vm_manager.MapMemoryBlock(tls_begin + available_page * Memory::PAGE_SIZE, tls_memory, 0,
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Memory::PAGE_SIZE, MemoryState::ThreadLocal);
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}
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tls_slots[available_page].set(available_slot);
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return tls_begin + available_page * Memory::PAGE_SIZE + available_slot * Memory::TLS_ENTRY_SIZE;
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}
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void Process::FreeTLSSlot(VAddr tls_address) {
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const VAddr tls_base = tls_address - vm_manager.GetTLSIORegionBaseAddress();
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const VAddr tls_page = tls_base / Memory::PAGE_SIZE;
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const VAddr tls_slot = (tls_base % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
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tls_slots[tls_page].reset(tls_slot);
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}
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void Process::LoadModule(CodeSet module_, VAddr base_addr) {
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const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
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MemoryState memory_state) {
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const auto vma = vm_manager
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.MapMemoryBlock(segment.addr + base_addr, module_.memory,
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segment.offset, segment.size, memory_state)
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.Unwrap();
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vm_manager.Reprotect(vma, permissions);
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};
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// Map CodeSet segments
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MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
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MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
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MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
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// Clear instruction cache in CPU JIT
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Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
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Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
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Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
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Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
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}
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Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
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Kernel::Process::~Process() {}
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void Process::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
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}
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bool Process::ShouldWait(Thread* thread) const {
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return !is_signaled;
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}
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void Process::ChangeStatus(ProcessStatus new_status) {
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if (status == new_status) {
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return;
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}
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status = new_status;
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is_signaled = true;
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WakeupAllWaitingThreads();
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}
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} // namespace Kernel
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