.. |
gl_buffer_cache.cpp
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DMAEngine: Accelerate BufferClear
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2021-07-13 03:49:47 +02:00 |
gl_buffer_cache.h
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
gl_device.cpp
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gl_device: Expand on Mesa driver names
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2021-06-20 23:04:07 -04:00 |
gl_device.h
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video_core: Add GPU vendor name to window title bar
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2021-06-20 23:04:07 -04:00 |
gl_fence_manager.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_fence_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_query_cache.cpp
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video_core: Resolve more variable shadowing scenarios pt.3
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2020-12-05 16:02:23 -05:00 |
gl_query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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2020-12-05 16:02:23 -05:00 |
gl_rasterizer.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
gl_rasterizer.h
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
gl_resource_manager.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_resource_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
gl_shader_cache.cpp
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
gl_shader_cache.h
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
gl_shader_manager.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
gl_shader_manager.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
gl_shader_util.cpp
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gl_shader_util: Use std::string_view instead of star pointer
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2020-08-23 21:23:54 -03:00 |
gl_shader_util.h
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gl_shader_util: Use std::string_view instead of star pointer
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2020-08-23 21:23:54 -03:00 |
gl_state_tracker.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
gl_state_tracker.h
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
gl_stream_buffer.cpp
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gl_stream_buffer/vk_staging_buffer_pool: Fix size check
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2021-02-13 05:11:48 -03:00 |
gl_stream_buffer.h
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common: Replace common_sizes into user-literals
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2021-06-24 09:27:40 -07:00 |
gl_texture_cache.cpp
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
gl_texture_cache.h
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
maxwell_to_gl.h
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maxwell_to_gl: Remove unused code
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2021-02-12 23:01:09 -05:00 |
renderer_opengl.cpp
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configure_graphics: Use u8 for bg_color values
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2021-07-08 21:45:01 -04:00 |
renderer_opengl.h
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video_core: Add GPU vendor name to window title bar
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2021-06-20 23:04:07 -04:00 |
util_shaders.cpp
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util_shaders: Fix BindImageTexture
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2021-07-07 14:09:55 -04:00 |
util_shaders.h
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astc_decoder: Refactor for style and more efficient memory use
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2021-03-25 16:53:51 -04:00 |