79 lines
1.6 KiB
C++
79 lines
1.6 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <limits>
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#include "common/common_types.h"
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#include "core/core.h"
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/maxwell_3d.h"
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namespace Vulkan {
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namespace Dirty {
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enum : u8 {
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First = VideoCommon::Dirty::LastCommonEntry,
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Viewports,
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Scissors,
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DepthBias,
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BlendConstants,
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DepthBounds,
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StencilProperties,
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Last
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};
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static_assert(Last <= std::numeric_limits<u8>::max());
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} // namespace Dirty
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class StateTracker {
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public:
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explicit StateTracker(Core::System& system);
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void Initialize();
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void InvalidateCommandBufferState();
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bool TouchViewports() {
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return Exchange(Dirty::Viewports, false);
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}
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bool TouchScissors() {
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return Exchange(Dirty::Scissors, false);
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}
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bool TouchDepthBias() {
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return Exchange(Dirty::DepthBias, false);
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}
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bool TouchBlendConstants() {
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return Exchange(Dirty::BlendConstants, false);
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}
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bool TouchDepthBounds() {
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return Exchange(Dirty::DepthBounds, false);
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}
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bool TouchStencilProperties() {
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return Exchange(Dirty::StencilProperties, false);
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}
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private:
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bool Exchange(std::size_t id, bool new_value) const noexcept {
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auto& flags = system.GPU().Maxwell3D().dirty.flags;
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const bool is_dirty = flags[id];
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flags[id] = new_value;
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return is_dirty;
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}
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Core::System& system;
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Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags;
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};
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} // namespace Vulkan
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