cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
650 lines
26 KiB
C++
650 lines
26 KiB
C++
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <random>
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#include <boost/asio.hpp>
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#include <fmt/format.h>
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#include "common/logging/log.h"
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#include "common/param_package.h"
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#include "common/settings.h"
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#include "input_common/drivers/udp_client.h"
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#include "input_common/helpers/udp_protocol.h"
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using boost::asio::ip::udp;
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namespace InputCommon::CemuhookUDP {
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struct SocketCallback {
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std::function<void(Response::Version)> version;
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std::function<void(Response::PortInfo)> port_info;
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std::function<void(Response::PadData)> pad_data;
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};
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class Socket {
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public:
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using clock = std::chrono::system_clock;
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explicit Socket(const std::string& host, u16 port, SocketCallback callback_)
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: callback(std::move(callback_)), timer(io_service),
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socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(GenerateRandomClientId()) {
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boost::system::error_code ec{};
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auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
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if (ec.value() != boost::system::errc::success) {
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LOG_ERROR(Input, "Invalid IPv4 address \"{}\" provided to socket", host);
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ipv4 = boost::asio::ip::address_v4{};
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}
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send_endpoint = {udp::endpoint(ipv4, port)};
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}
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void Stop() {
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io_service.stop();
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}
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void Loop() {
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io_service.run();
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}
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void StartSend(const clock::time_point& from) {
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timer.expires_at(from + std::chrono::seconds(3));
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timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
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}
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void StartReceive() {
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socket.async_receive_from(
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boost::asio::buffer(receive_buffer), receive_endpoint,
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[this](const boost::system::error_code& error, std::size_t bytes_transferred) {
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HandleReceive(error, bytes_transferred);
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});
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}
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private:
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u32 GenerateRandomClientId() const {
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std::random_device device;
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return device();
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}
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void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) {
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if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
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switch (*type) {
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case Type::Version: {
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Response::Version version;
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std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
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callback.version(std::move(version));
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break;
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}
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case Type::PortInfo: {
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Response::PortInfo port_info;
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std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
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sizeof(Response::PortInfo));
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callback.port_info(std::move(port_info));
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break;
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}
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case Type::PadData: {
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Response::PadData pad_data;
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std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
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callback.pad_data(std::move(pad_data));
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break;
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}
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}
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}
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StartReceive();
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}
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void HandleSend(const boost::system::error_code&) {
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boost::system::error_code _ignored{};
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// Send a request for getting port info for the pad
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const Request::PortInfo port_info{4, {0, 1, 2, 3}};
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const auto port_message = Request::Create(port_info, client_id);
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std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
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socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
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// Send a request for getting pad data for the pad
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const Request::PadData pad_data{
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Request::RegisterFlags::AllPads,
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0,
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EMPTY_MAC_ADDRESS,
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};
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const auto pad_message = Request::Create(pad_data, client_id);
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std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
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socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
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StartSend(timer.expiry());
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}
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SocketCallback callback;
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boost::asio::io_service io_service;
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boost::asio::basic_waitable_timer<clock> timer;
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udp::socket socket;
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const u32 client_id;
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static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
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static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
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std::array<u8, PORT_INFO_SIZE> send_buffer1;
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std::array<u8, PAD_DATA_SIZE> send_buffer2;
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udp::endpoint send_endpoint;
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std::array<u8, MAX_PACKET_SIZE> receive_buffer;
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udp::endpoint receive_endpoint;
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};
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static void SocketLoop(Socket* socket) {
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socket->StartReceive();
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socket->StartSend(Socket::clock::now());
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socket->Loop();
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}
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UDPClient::UDPClient(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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LOG_INFO(Input, "Udp Initialization started");
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ReloadSockets();
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}
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UDPClient::~UDPClient() {
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Reset();
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}
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UDPClient::ClientConnection::ClientConnection() = default;
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UDPClient::ClientConnection::~ClientConnection() = default;
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void UDPClient::ReloadSockets() {
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Reset();
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std::stringstream servers_ss(Settings::values.udp_input_servers.GetValue());
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std::string server_token;
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std::size_t client = 0;
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while (std::getline(servers_ss, server_token, ',')) {
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if (client == MAX_UDP_CLIENTS) {
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break;
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}
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std::stringstream server_ss(server_token);
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std::string token;
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std::getline(server_ss, token, ':');
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std::string udp_input_address = token;
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std::getline(server_ss, token, ':');
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char* temp;
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const u16 udp_input_port = static_cast<u16>(std::strtol(token.c_str(), &temp, 0));
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if (*temp != '\0') {
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LOG_ERROR(Input, "Port number is not valid {}", token);
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continue;
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}
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const std::size_t client_number = GetClientNumber(udp_input_address, udp_input_port);
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if (client_number != MAX_UDP_CLIENTS) {
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LOG_ERROR(Input, "Duplicated UDP servers found");
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continue;
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}
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StartCommunication(client++, udp_input_address, udp_input_port);
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}
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}
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std::size_t UDPClient::GetClientNumber(std::string_view host, u16 port) const {
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for (std::size_t client = 0; client < clients.size(); client++) {
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if (clients[client].active == -1) {
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continue;
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}
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if (clients[client].host == host && clients[client].port == port) {
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return client;
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}
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}
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return MAX_UDP_CLIENTS;
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}
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Common::Input::BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
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switch (battery) {
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case Response::Battery::Dying:
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return Common::Input::BatteryLevel::Empty;
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case Response::Battery::Low:
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return Common::Input::BatteryLevel::Critical;
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case Response::Battery::Medium:
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return Common::Input::BatteryLevel::Low;
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case Response::Battery::High:
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return Common::Input::BatteryLevel::Medium;
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case Response::Battery::Full:
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case Response::Battery::Charged:
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return Common::Input::BatteryLevel::Full;
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case Response::Battery::Charging:
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default:
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return Common::Input::BatteryLevel::Charging;
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}
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}
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void UDPClient::OnVersion([[maybe_unused]] Response::Version data) {
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LOG_TRACE(Input, "Version packet received: {}", data.version);
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}
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void UDPClient::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
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LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
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}
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void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
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const std::size_t pad_index = (client * PADS_PER_CLIENT) + data.info.id;
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if (pad_index >= pads.size()) {
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LOG_ERROR(Input, "Invalid pad id {}", data.info.id);
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return;
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}
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LOG_TRACE(Input, "PadData packet received");
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if (data.packet_counter == pads[pad_index].packet_sequence) {
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LOG_WARNING(
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Input,
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"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
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pads[pad_index].packet_sequence, data.packet_counter);
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pads[pad_index].connected = false;
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return;
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}
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clients[client].active = 1;
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pads[pad_index].connected = true;
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pads[pad_index].packet_sequence = data.packet_counter;
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const auto now = std::chrono::steady_clock::now();
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const auto time_difference = static_cast<u64>(
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std::chrono::duration_cast<std::chrono::microseconds>(now - pads[pad_index].last_update)
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.count());
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pads[pad_index].last_update = now;
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// Gyroscope values are not it the correct scale from better joy.
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// Dividing by 312 allows us to make one full turn = 1 turn
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// This must be a configurable valued called sensitivity
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const float gyro_scale = 1.0f / 312.0f;
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const BasicMotion motion{
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.gyro_x = data.gyro.pitch * gyro_scale,
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.gyro_y = data.gyro.roll * gyro_scale,
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.gyro_z = -data.gyro.yaw * gyro_scale,
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.accel_x = data.accel.x,
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.accel_y = -data.accel.z,
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.accel_z = data.accel.y,
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.delta_timestamp = time_difference,
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};
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const PadIdentifier identifier = GetPadIdentifier(pad_index);
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SetMotion(identifier, 0, motion);
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for (std::size_t id = 0; id < data.touch.size(); ++id) {
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const auto touch_pad = data.touch[id];
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const auto touch_axis_x_id =
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static_cast<int>(id == 0 ? PadAxes::Touch1X : PadAxes::Touch2X);
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const auto touch_axis_y_id =
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static_cast<int>(id == 0 ? PadAxes::Touch1Y : PadAxes::Touch2Y);
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const auto touch_button_id =
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static_cast<int>(id == 0 ? PadButton::Touch1 : PadButton::Touch2);
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// TODO: Use custom calibration per device
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const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
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const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
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const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
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const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
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const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
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const f32 x =
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static_cast<f32>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
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static_cast<f32>(max_x - min_x);
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const f32 y =
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static_cast<f32>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
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static_cast<f32>(max_y - min_y);
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if (touch_pad.is_active) {
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SetAxis(identifier, touch_axis_x_id, x);
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SetAxis(identifier, touch_axis_y_id, y);
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SetButton(identifier, touch_button_id, true);
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continue;
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}
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SetAxis(identifier, touch_axis_x_id, 0);
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SetAxis(identifier, touch_axis_y_id, 0);
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SetButton(identifier, touch_button_id, false);
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}
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SetAxis(identifier, static_cast<int>(PadAxes::LeftStickX),
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(data.left_stick_x - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::LeftStickY),
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(data.left_stick_y - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::RightStickX),
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(data.right_stick_x - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::RightStickY),
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(data.right_stick_y - 127.0f) / 127.0f);
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static constexpr std::array<PadButton, 16> buttons{
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PadButton::Share, PadButton::L3, PadButton::R3, PadButton::Options,
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PadButton::Up, PadButton::Right, PadButton::Down, PadButton::Left,
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PadButton::L2, PadButton::R2, PadButton::L1, PadButton::R1,
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PadButton::Triangle, PadButton::Circle, PadButton::Cross, PadButton::Square};
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for (std::size_t i = 0; i < buttons.size(); ++i) {
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const bool button_status = (data.digital_button & (1U << i)) != 0;
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const int button = static_cast<int>(buttons[i]);
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SetButton(identifier, button, button_status);
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}
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SetButton(identifier, static_cast<int>(PadButton::Home), data.home != 0);
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SetButton(identifier, static_cast<int>(PadButton::TouchHardPress), data.touch_hard_press != 0);
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SetBattery(identifier, GetBatteryLevel(data.info.battery));
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}
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void UDPClient::StartCommunication(std::size_t client, const std::string& host, u16 port) {
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SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
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[this](Response::PortInfo info) { OnPortInfo(info); },
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[this, client](Response::PadData data) { OnPadData(data, client); }};
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LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
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clients[client].uuid = GetHostUUID(host);
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clients[client].host = host;
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clients[client].port = port;
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clients[client].active = 0;
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clients[client].socket = std::make_unique<Socket>(host, port, callback);
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clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
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for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
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const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
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PreSetController(identifier);
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}
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}
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PadIdentifier UDPClient::GetPadIdentifier(std::size_t pad_index) const {
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const std::size_t client = pad_index / PADS_PER_CLIENT;
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return {
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.guid = clients[client].uuid,
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.port = static_cast<std::size_t>(clients[client].port),
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.pad = pad_index,
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};
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}
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Common::UUID UDPClient::GetHostUUID(const std::string& host) const {
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const auto ip = boost::asio::ip::make_address_v4(host);
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const auto hex_host = fmt::format("00000000-0000-0000-0000-0000{:06x}", ip.to_uint());
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return Common::UUID{hex_host};
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}
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void UDPClient::Reset() {
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for (auto& client : clients) {
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if (client.thread.joinable()) {
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client.active = -1;
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client.socket->Stop();
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client.thread.join();
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}
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}
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}
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std::vector<Common::ParamPackage> UDPClient::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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if (!Settings::values.enable_udp_controller) {
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return devices;
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}
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for (std::size_t client = 0; client < clients.size(); client++) {
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if (clients[client].active != 1) {
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continue;
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}
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for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
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const std::size_t pad_index = client * PADS_PER_CLIENT + index;
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if (!pads[pad_index].connected) {
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continue;
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}
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const auto pad_identifier = GetPadIdentifier(pad_index);
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Common::ParamPackage identifier{};
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identifier.Set("engine", GetEngineName());
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identifier.Set("display", fmt::format("UDP Controller {}", pad_identifier.pad));
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identifier.Set("guid", pad_identifier.guid.RawString());
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identifier.Set("port", static_cast<int>(pad_identifier.port));
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identifier.Set("pad", static_cast<int>(pad_identifier.pad));
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devices.emplace_back(identifier);
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}
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}
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return devices;
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}
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ButtonMapping UDPClient::GetButtonMappingForDevice(const Common::ParamPackage& params) {
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// This list excludes any button that can't be really mapped
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static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 20>
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switch_to_dsu_button = {
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std::pair{Settings::NativeButton::A, PadButton::Circle},
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{Settings::NativeButton::B, PadButton::Cross},
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{Settings::NativeButton::X, PadButton::Triangle},
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{Settings::NativeButton::Y, PadButton::Square},
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{Settings::NativeButton::Plus, PadButton::Options},
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{Settings::NativeButton::Minus, PadButton::Share},
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{Settings::NativeButton::DLeft, PadButton::Left},
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{Settings::NativeButton::DUp, PadButton::Up},
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{Settings::NativeButton::DRight, PadButton::Right},
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{Settings::NativeButton::DDown, PadButton::Down},
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{Settings::NativeButton::L, PadButton::L1},
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{Settings::NativeButton::R, PadButton::R1},
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{Settings::NativeButton::ZL, PadButton::L2},
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{Settings::NativeButton::ZR, PadButton::R2},
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{Settings::NativeButton::SL, PadButton::L2},
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{Settings::NativeButton::SR, PadButton::R2},
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{Settings::NativeButton::LStick, PadButton::L3},
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{Settings::NativeButton::RStick, PadButton::R3},
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{Settings::NativeButton::Home, PadButton::Home},
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{Settings::NativeButton::Screenshot, PadButton::TouchHardPress},
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};
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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ButtonMapping mapping{};
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for (const auto& [switch_button, dsu_button] : switch_to_dsu_button) {
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Common::ParamPackage button_params{};
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button_params.Set("engine", GetEngineName());
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button_params.Set("guid", params.Get("guid", ""));
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button_params.Set("port", params.Get("port", 0));
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|
button_params.Set("pad", params.Get("pad", 0));
|
|
button_params.Set("button", static_cast<int>(dsu_button));
|
|
mapping.insert_or_assign(switch_button, std::move(button_params));
|
|
}
|
|
|
|
return mapping;
|
|
}
|
|
|
|
AnalogMapping UDPClient::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
|
|
if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
|
|
return {};
|
|
}
|
|
|
|
AnalogMapping mapping = {};
|
|
Common::ParamPackage left_analog_params;
|
|
left_analog_params.Set("engine", GetEngineName());
|
|
left_analog_params.Set("guid", params.Get("guid", ""));
|
|
left_analog_params.Set("port", params.Get("port", 0));
|
|
left_analog_params.Set("pad", params.Get("pad", 0));
|
|
left_analog_params.Set("axis_x", static_cast<int>(PadAxes::LeftStickX));
|
|
left_analog_params.Set("axis_y", static_cast<int>(PadAxes::LeftStickY));
|
|
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
|
|
Common::ParamPackage right_analog_params;
|
|
right_analog_params.Set("engine", GetEngineName());
|
|
right_analog_params.Set("guid", params.Get("guid", ""));
|
|
right_analog_params.Set("port", params.Get("port", 0));
|
|
right_analog_params.Set("pad", params.Get("pad", 0));
|
|
right_analog_params.Set("axis_x", static_cast<int>(PadAxes::RightStickX));
|
|
right_analog_params.Set("axis_y", static_cast<int>(PadAxes::RightStickY));
|
|
mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
|
|
return mapping;
|
|
}
|
|
|
|
MotionMapping UDPClient::GetMotionMappingForDevice(const Common::ParamPackage& params) {
|
|
if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
|
|
return {};
|
|
}
|
|
|
|
MotionMapping mapping = {};
|
|
Common::ParamPackage left_motion_params;
|
|
left_motion_params.Set("engine", GetEngineName());
|
|
left_motion_params.Set("guid", params.Get("guid", ""));
|
|
left_motion_params.Set("port", params.Get("port", 0));
|
|
left_motion_params.Set("pad", params.Get("pad", 0));
|
|
left_motion_params.Set("motion", 0);
|
|
|
|
Common::ParamPackage right_motion_params;
|
|
right_motion_params.Set("engine", GetEngineName());
|
|
right_motion_params.Set("guid", params.Get("guid", ""));
|
|
right_motion_params.Set("port", params.Get("port", 0));
|
|
right_motion_params.Set("pad", params.Get("pad", 0));
|
|
right_motion_params.Set("motion", 0);
|
|
|
|
mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(left_motion_params));
|
|
mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(right_motion_params));
|
|
return mapping;
|
|
}
|
|
|
|
Common::Input::ButtonNames UDPClient::GetUIButtonName(const Common::ParamPackage& params) const {
|
|
PadButton button = static_cast<PadButton>(params.Get("button", 0));
|
|
switch (button) {
|
|
case PadButton::Left:
|
|
return Common::Input::ButtonNames::ButtonLeft;
|
|
case PadButton::Right:
|
|
return Common::Input::ButtonNames::ButtonRight;
|
|
case PadButton::Down:
|
|
return Common::Input::ButtonNames::ButtonDown;
|
|
case PadButton::Up:
|
|
return Common::Input::ButtonNames::ButtonUp;
|
|
case PadButton::L1:
|
|
return Common::Input::ButtonNames::L1;
|
|
case PadButton::L2:
|
|
return Common::Input::ButtonNames::L2;
|
|
case PadButton::L3:
|
|
return Common::Input::ButtonNames::L3;
|
|
case PadButton::R1:
|
|
return Common::Input::ButtonNames::R1;
|
|
case PadButton::R2:
|
|
return Common::Input::ButtonNames::R2;
|
|
case PadButton::R3:
|
|
return Common::Input::ButtonNames::R3;
|
|
case PadButton::Circle:
|
|
return Common::Input::ButtonNames::Circle;
|
|
case PadButton::Cross:
|
|
return Common::Input::ButtonNames::Cross;
|
|
case PadButton::Square:
|
|
return Common::Input::ButtonNames::Square;
|
|
case PadButton::Triangle:
|
|
return Common::Input::ButtonNames::Triangle;
|
|
case PadButton::Share:
|
|
return Common::Input::ButtonNames::Share;
|
|
case PadButton::Options:
|
|
return Common::Input::ButtonNames::Options;
|
|
case PadButton::Home:
|
|
return Common::Input::ButtonNames::Home;
|
|
case PadButton::Touch1:
|
|
case PadButton::Touch2:
|
|
case PadButton::TouchHardPress:
|
|
return Common::Input::ButtonNames::Touch;
|
|
default:
|
|
return Common::Input::ButtonNames::Undefined;
|
|
}
|
|
}
|
|
|
|
Common::Input::ButtonNames UDPClient::GetUIName(const Common::ParamPackage& params) const {
|
|
if (params.Has("button")) {
|
|
return GetUIButtonName(params);
|
|
}
|
|
if (params.Has("axis")) {
|
|
return Common::Input::ButtonNames::Value;
|
|
}
|
|
if (params.Has("motion")) {
|
|
return Common::Input::ButtonNames::Engine;
|
|
}
|
|
|
|
return Common::Input::ButtonNames::Invalid;
|
|
}
|
|
|
|
bool UDPClient::IsStickInverted(const Common::ParamPackage& params) {
|
|
if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
|
|
return false;
|
|
}
|
|
|
|
const auto x_axis = static_cast<PadAxes>(params.Get("axis_x", 0));
|
|
const auto y_axis = static_cast<PadAxes>(params.Get("axis_y", 0));
|
|
if (x_axis != PadAxes::LeftStickY && x_axis != PadAxes::RightStickY) {
|
|
return false;
|
|
}
|
|
if (y_axis != PadAxes::LeftStickX && y_axis != PadAxes::RightStickX) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void TestCommunication(const std::string& host, u16 port,
|
|
const std::function<void()>& success_callback,
|
|
const std::function<void()>& failure_callback) {
|
|
std::thread([=] {
|
|
Common::Event success_event;
|
|
SocketCallback callback{
|
|
.version = [](Response::Version) {},
|
|
.port_info = [](Response::PortInfo) {},
|
|
.pad_data = [&](Response::PadData) { success_event.Set(); },
|
|
};
|
|
Socket socket{host, port, std::move(callback)};
|
|
std::thread worker_thread{SocketLoop, &socket};
|
|
const bool result =
|
|
success_event.WaitUntil(std::chrono::steady_clock::now() + std::chrono::seconds(10));
|
|
socket.Stop();
|
|
worker_thread.join();
|
|
if (result) {
|
|
success_callback();
|
|
} else {
|
|
failure_callback();
|
|
}
|
|
}).detach();
|
|
}
|
|
|
|
CalibrationConfigurationJob::CalibrationConfigurationJob(
|
|
const std::string& host, u16 port, std::function<void(Status)> status_callback,
|
|
std::function<void(u16, u16, u16, u16)> data_callback) {
|
|
|
|
std::thread([=, this] {
|
|
u16 min_x{UINT16_MAX};
|
|
u16 min_y{UINT16_MAX};
|
|
u16 max_x{};
|
|
u16 max_y{};
|
|
|
|
Status current_status{Status::Initialized};
|
|
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
|
|
[&](Response::PadData data) {
|
|
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
|
|
|
if (current_status == Status::Initialized) {
|
|
// Receiving data means the communication is ready now
|
|
current_status = Status::Ready;
|
|
status_callback(current_status);
|
|
}
|
|
if (data.touch[0].is_active == 0) {
|
|
return;
|
|
}
|
|
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
|
|
data.touch[0].y);
|
|
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
|
|
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
|
|
if (current_status == Status::Ready) {
|
|
// First touch - min data (min_x/min_y)
|
|
current_status = Status::Stage1Completed;
|
|
status_callback(current_status);
|
|
}
|
|
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
|
|
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
|
|
// Set the current position as max value and finishes
|
|
// configuration
|
|
max_x = data.touch[0].x;
|
|
max_y = data.touch[0].y;
|
|
current_status = Status::Completed;
|
|
data_callback(min_x, min_y, max_x, max_y);
|
|
status_callback(current_status);
|
|
|
|
complete_event.Set();
|
|
}
|
|
}};
|
|
Socket socket{host, port, std::move(callback)};
|
|
std::thread worker_thread{SocketLoop, &socket};
|
|
complete_event.Wait();
|
|
socket.Stop();
|
|
worker_thread.join();
|
|
}).detach();
|
|
}
|
|
|
|
CalibrationConfigurationJob::~CalibrationConfigurationJob() {
|
|
Stop();
|
|
}
|
|
|
|
void CalibrationConfigurationJob::Stop() {
|
|
complete_event.Set();
|
|
}
|
|
|
|
} // namespace InputCommon::CemuhookUDP
|