yuzu/src/core/arm/exclusive_monitor.h
bunnei 4caff51710 core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Core::Memory {
class Memory;
}
namespace Core {
class ExclusiveMonitor {
public:
virtual ~ExclusiveMonitor();
virtual void SetExclusive(std::size_t core_index, VAddr addr) = 0;
virtual void ClearExclusive() = 0;
virtual bool ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) = 0;
virtual bool ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) = 0;
virtual bool ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) = 0;
virtual bool ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) = 0;
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
};
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores);
} // namespace Core