yuzu/src/video_core/host_shaders/vulkan_present.vert

19 lines
492 B
GLSL

// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#version 460 core
layout (location = 0) in vec2 vert_position;
layout (location = 1) in vec2 vert_tex_coord;
layout (location = 0) out vec2 frag_tex_coord;
layout (set = 0, binding = 0) uniform MatrixBlock {
mat4 modelview_matrix;
};
void main() {
gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0);
frag_tex_coord = vert_tex_coord;
}