yuzu/src
ReinUsesLisp 51817f6e59 core/network: Add network abstraction
This commit adds a network abstraction designed to implement bsd:s but
at the same time work as a generic abstraction to implement any
networking code we have to use from core.

This is implemented on top of BSD sockets on Unix systems and winsock on
Windows. The code is designed around winsocks having compatibility
definitions to support both BSD and Windows sockets.
2020-07-19 04:12:40 -03:00
..
audio_core configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
common common/swap: Make use of std::endian 2020-07-14 16:26:54 -04:00
core core/network: Add network abstraction 2020-07-19 04:12:40 -03:00
input_common Rebase to master 2020-07-14 13:04:02 -04:00
tests Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
video_core Merge pull request #4322 from ReinUsesLisp/fix-dynstate 2020-07-17 09:50:45 -04:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu Merge pull request #4337 from lat9nq/fix-per-game-async 2020-07-16 11:33:51 -04:00
yuzu_cmd Merge pull request #4294 from MerryMage/cpu-opt-settings 2020-07-14 12:38:03 -04:00
yuzu_tester configuration: Add settings to enable/disable specific CPU optimizations 2020-07-11 14:34:09 +01:00
.clang-format
CMakeLists.txt Build System: Fix GCC & MINGW Build. 2020-06-27 11:36:28 -04:00