yuzu/src
ReinUsesLisp 5afc397d52 gl_shader_decompiler: Implement legacy varyings
Legacy varyings are special attributes carried over in hardware from
the OpenGL 1 and OpenGL 2 days. These were generally used instead of the
generic attributes we use today. They are deprecated or removed from
most APIs, but Nvidia still ships them in hardware.

To implement these, this commit maps them 1:1 to OpenGL compatibility.
2020-03-15 21:03:59 -03:00
..
audio_core cubeb_sink: Don't discard other channels when performing downmixing 2020-03-08 03:16:06 -04:00
common Merge pull request #3508 from FernandoS27/page-table 2020-03-14 16:50:27 -04:00
core Merge pull request #3497 from FernandoS27/microprogfile-extend 2020-03-12 12:14:03 -04:00
input_common input/udp - Add minor error handling to prevent bad input from crashing 2020-03-03 23:46:05 -07:00
tests core/memory: Migrate over memory mapping functions to the new Memory class 2019-11-26 21:53:34 -05:00
video_core gl_shader_decompiler: Implement legacy varyings 2020-03-15 21:03:59 -03:00
web_service httplib compatibility 2020-02-18 18:04:33 -08:00
yuzu yuzu/loading_screen: Remove unused shader progress mode 2020-03-09 18:40:53 -03:00
yuzu_cmd Merge pull request #3452 from Morph1984/anisotropic-filtering 2020-03-07 22:28:35 -05:00
yuzu_tester Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 2020-02-27 21:34:00 -05:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt CMake: Create thin archives on Linux 2020-01-19 12:52:09 +01:00