yuzu/src/video_core
Fernando Sahmkow 5b5e60ffec GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time.
2019-10-04 19:59:48 -04:00
..
buffer_cache video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
engines Merge pull request #2869 from ReinUsesLisp/suld 2019-09-23 21:47:03 -04:00
renderer_opengl gl_shader_decompiler: Add tailing return for HUnpack2 2019-09-24 01:03:59 -03:00
renderer_vulkan Merge pull request #2869 from ReinUsesLisp/suld 2019-09-23 21:47:03 -04:00
shader Merge pull request #2869 from ReinUsesLisp/suld 2019-09-23 21:47:03 -04:00
texture_cache texture_cache: Minor changes 2019-09-05 23:25:15 -03:00
textures Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
CMakeLists.txt Merge pull request #2783 from FernandoS27/new-buffer-cache 2019-08-29 13:07:01 -04:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu.cpp GPU_Async: Correct fences, display events and more. 2019-10-04 19:59:48 -04:00
gpu.h GPU_Async: Correct fences, display events and more. 2019-10-04 19:59:48 -04:00
gpu_asynch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_asynch.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_thread.cpp GPU_Async: Correct fences, display events and more. 2019-10-04 19:59:48 -04:00
gpu_thread.h GPU_Async: Correct fences, display events and more. 2019-10-04 19:59:48 -04:00
macro_interpreter.cpp Video Core: initial Implementation of InstanceDraw Packaging 2019-09-19 11:41:27 -04:00
macro_interpreter.h maxwell_3d: Avoid moving macro_params 2019-09-04 01:55:01 -03:00
memory_manager.cpp prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
memory_manager.h prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
morton.cpp video_core: Implement RGBX16F PixelFormat 2019-09-22 02:16:44 +02:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp video_core: Implement RGBX16F PixelFormat 2019-09-22 02:16:44 +02:00
surface.h video_core: Implement RGBX16F PixelFormat 2019-09-22 02:16:44 +02:00
video_core.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00