yuzu/src
Subv 5d55403f94 GPU: Calculate the correct viewport dimensions based on the scale and translate registers.
This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else?
2018-06-04 16:36:54 -05:00
..
common Service/BCAT: add module and services 2018-05-28 16:46:56 +03:00
core am: Implement ILibraryAppletAccessor::PushInData. 2018-06-03 22:10:06 -04:00
input_common input_common: Move old logging macros over to fmt-capable ones 2018-04-26 19:09:25 -04:00
tests core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
video_core GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 2018-06-04 16:36:54 -05:00
yuzu Qt/WaitTree: Display the callstack for each thread in the wait tree widget. 2018-05-19 16:52:49 -05:00
yuzu_cmd yuzu_cmd: Fix project for latest msvc. 2018-05-23 21:51:49 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Massive removal of unused modules 2018-01-12 19:11:03 -07:00