yuzu/src/core/file_sys/sdmc_factory.cpp
Morph 6ac978426c filesystem: Open a read-only directory for SDMC mods
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00

63 lines
1.9 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/xts_archive.h"
namespace FileSys {
constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
SDMCFactory::SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_)
: sd_dir(std::move(sd_dir_)), sd_mod_dir(std::move(sd_mod_dir_)),
contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
})),
placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/placehld"))) {}
SDMCFactory::~SDMCFactory() = default;
ResultVal<VirtualDir> SDMCFactory::Open() const {
return MakeResult<VirtualDir>(sd_dir);
}
VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const {
// LayeredFS doesn't work on updates and title id-less homebrew
if (title_id == 0 || (title_id & 0xFFF) == 0x800) {
return nullptr;
}
return GetOrCreateDirectoryRelative(sd_mod_dir, fmt::format("/{:016X}", title_id));
}
VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents");
}
RegisteredCache* SDMCFactory::GetSDMCContents() const {
return contents.get();
}
PlaceholderCache* SDMCFactory::GetSDMCPlaceholder() const {
return placeholder.get();
}
VirtualDir SDMCFactory::GetImageDirectory() const {
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Album");
}
u64 SDMCFactory::GetSDMCFreeSpace() const {
return GetSDMCTotalSpace() - sd_dir->GetSize();
}
u64 SDMCFactory::GetSDMCTotalSpace() const {
return SDMC_TOTAL_SIZE;
}
} // namespace FileSys