5b0a9f8ba8
Applies the override specifier where applicable. In the case of destructors that are defaulted in their definition, they can simply be removed. This also removes the unnecessary inclusions being done in audin_u and audrec_u, given their close proximity.
21 lines
448 B
C++
21 lines
448 B
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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namespace Service::Nvidia {
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class NVMEMP final : public ServiceFramework<NVMEMP> {
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public:
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NVMEMP();
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~NVMEMP() override;
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private:
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void Cmd0(Kernel::HLERequestContext& ctx);
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void Cmd1(Kernel::HLERequestContext& ctx);
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};
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} // namespace Service::Nvidia
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