yuzu/src/core/hle/kernel/server_port.cpp
Yuri Kunde Schlesner e626a520ca HLE: Move SessionRequestHandler from Service:: to Kernel::
Most of the code that works with this is or will be in the kernel, so
it's a more appropriate place for it to be.
2017-06-05 23:40:11 -07:00

42 lines
1.3 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <tuple>
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
ServerPort::ServerPort() {}
ServerPort::~ServerPort() {}
bool ServerPort::ShouldWait(Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.size() == 0;
}
void ServerPort::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
u32 max_sessions, std::string name, std::shared_ptr<SessionRequestHandler> hle_handler) {
SharedPtr<ServerPort> server_port(new ServerPort);
SharedPtr<ClientPort> client_port(new ClientPort);
server_port->name = name + "_Server";
server_port->hle_handler = std::move(hle_handler);
client_port->name = name + "_Client";
client_port->server_port = server_port;
client_port->max_sessions = max_sessions;
client_port->active_sessions = 0;
return std::make_tuple(std::move(server_port), std::move(client_port));
}
} // namespace