36cfb234d5
Avoids redundant copies.
156 lines
4.3 KiB
C++
156 lines
4.3 KiB
C++
// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <thread>
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#include <tuple>
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#include "common/common_types.h"
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#include "common/param_package.h"
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#include "common/thread.h"
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#include "common/threadsafe_queue.h"
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#include "common/vector_math.h"
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#include "core/frontend/input.h"
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#include "input_common/motion_input.h"
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namespace InputCommon::CemuhookUDP {
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constexpr u16 DEFAULT_PORT = 26760;
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constexpr char DEFAULT_ADDR[] = "127.0.0.1";
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class Socket;
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namespace Response {
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struct PadData;
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struct PortInfo;
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struct Version;
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} // namespace Response
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enum class PadMotion {
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GyroX,
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GyroY,
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GyroZ,
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AccX,
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AccY,
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AccZ,
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Undefined,
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};
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enum class PadTouch {
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Click,
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Undefined,
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};
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struct UDPPadStatus {
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PadTouch touch{PadTouch::Undefined};
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PadMotion motion{PadMotion::Undefined};
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f32 motion_value{0.0f};
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};
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struct DeviceStatus {
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std::mutex update_mutex;
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Input::MotionStatus motion_status;
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std::tuple<float, float, bool> touch_status;
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// calibration data for scaling the device's touch area to 3ds
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struct CalibrationData {
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u16 min_x{};
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u16 min_y{};
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u16 max_x{};
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u16 max_y{};
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};
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std::optional<CalibrationData> touch_calibration;
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};
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class Client {
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public:
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// Initialize the UDP client capture and read sequence
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Client();
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// Close and release the client
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~Client();
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// Used for polling
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void BeginConfiguration();
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void EndConfiguration();
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std::vector<Common::ParamPackage> GetInputDevices() const;
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bool DeviceConnected(std::size_t pad) const;
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void ReloadUDPClient();
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void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760,
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std::size_t pad_index = 0, u32 client_id = 24872);
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std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue();
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const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const;
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DeviceStatus& GetPadState(std::size_t pad);
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const DeviceStatus& GetPadState(std::size_t pad) const;
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private:
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struct ClientData {
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std::unique_ptr<Socket> socket;
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DeviceStatus status;
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std::thread thread;
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u64 packet_sequence = 0;
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u8 active = 0;
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// Realtime values
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// motion is initalized with PID values for drift correction on joycons
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InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
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std::chrono::time_point<std::chrono::system_clock> last_motion_update;
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};
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// For shutting down, clear all data, join all threads, release usb
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void Reset();
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void OnVersion(Response::Version);
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void OnPortInfo(Response::PortInfo);
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void OnPadData(Response::PadData);
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void StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index, u32 client_id);
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void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
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const Common::Vec3<float>& gyro, bool touch);
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bool configuring = false;
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std::array<ClientData, 4> clients;
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std::array<Common::SPSCQueue<UDPPadStatus>, 4> pad_queue;
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};
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/// An async job allowing configuration of the touchpad calibration.
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class CalibrationConfigurationJob {
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public:
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enum class Status {
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Initialized,
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Ready,
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Stage1Completed,
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Completed,
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};
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/**
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* Constructs and starts the job with the specified parameter.
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*
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* @param status_callback Callback for job status updates
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* @param data_callback Called when calibration data is ready
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*/
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explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
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u32 client_id, std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback);
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~CalibrationConfigurationJob();
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void Stop();
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private:
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Common::Event complete_event;
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};
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback);
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} // namespace InputCommon::CemuhookUDP
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