e321decf98
This is a first step at fixing the conceptual insanity that is our handling of service and IPC calls. For now, interfaces still directly derived from Session because we don't have the infrastructure to do it properly. (That is, Processes and scheduling them.)
62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/ac_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace AC_U
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namespace AC_U {
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/**
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* AC_U::GetWifiStatus service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Output connection type, 0 = none, 1 = Old3DS Internet, 2 = New3DS Internet.
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*/
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void GetWifiStatus(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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// TODO(purpasmart96): This function is only a stub,
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// it returns a valid result without implementing full functionality.
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = 0; // Connection type set to none
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LOG_WARNING(Service_AC, "(STUBBED) called");
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010000, nullptr, "CreateDefaultConfig"},
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{0x00040006, nullptr, "ConnectAsync"},
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{0x00050002, nullptr, "GetConnectResult"},
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{0x00080004, nullptr, "CloseAsync"},
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{0x00090002, nullptr, "GetCloseResult"},
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{0x000A0000, nullptr, "GetLastErrorCode"},
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{0x000D0000, GetWifiStatus, "GetWifiStatus"},
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{0x000E0042, nullptr, "GetCurrentAPInfo"},
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{0x00100042, nullptr, "GetCurrentNZoneInfo"},
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{0x00110042, nullptr, "GetNZoneApNumService"},
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{0x00240042, nullptr, "AddDenyApType"},
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{0x00270002, nullptr, "GetInfraPriority"},
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{0x002D0082, nullptr, "SetRequestEulaVersion"},
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{0x00300004, nullptr, "RegisterDisconnectEvent"},
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{0x003C0042, nullptr, "GetAPSSIDList"},
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{0x003E0042, nullptr, "IsConnected"},
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{0x00400042, nullptr, "SetClientVersion"},
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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Interface::~Interface() {
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}
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} // namespace
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