838724c588
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is * oops * AudioRendererParameters should be AudioRendererParameter according to SMO |
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.. | ||
audin_u.cpp | ||
audin_u.h | ||
audio.cpp | ||
audio.h | ||
audout_u.cpp | ||
audout_u.h | ||
audrec_u.cpp | ||
audrec_u.h | ||
audren_u.cpp | ||
audren_u.h | ||
codecctl.cpp | ||
codecctl.h |