yuzu/src/core/hle/service/audio
David 838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
..
audin_u.cpp Correct audio command numbers & add or rename some functions (#455) 2018-05-20 23:48:44 -04:00
audin_u.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
audio.cpp service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
audio.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
audout_u.cpp Correct audio command numbers & add or rename some functions (#455) 2018-05-20 23:48:44 -04:00
audout_u.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
audrec_u.cpp Correct audio command numbers & add or rename some functions (#455) 2018-05-20 23:48:44 -04:00
audrec_u.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00
audren_u.cpp Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583) 2018-06-23 20:46:29 -04:00
audren_u.h Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583) 2018-06-23 20:46:29 -04:00
codecctl.cpp Correct audio command numbers & add or rename some functions (#455) 2018-05-20 23:48:44 -04:00
codecctl.h service: Use nested namespace specifiers where applicable 2018-04-19 22:20:28 -04:00