yuzu/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

160 lines
5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <random>
#include "common/literals.h"
#include "common/settings.h"
#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
#include "core/hle/kernel/k_trace.h"
namespace Kernel::Board::Nintendo::Nx {
namespace impl {
constexpr const std::size_t RequiredNonSecureSystemMemorySizeVi = 0x2238 * 4 * 1024;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeNvservices = 0x710 * 4 * 1024;
constexpr const std::size_t RequiredNonSecureSystemMemorySizeMisc = 0x80 * 4 * 1024;
} // namespace impl
constexpr const std::size_t RequiredNonSecureSystemMemorySize =
impl::RequiredNonSecureSystemMemorySizeVi + impl::RequiredNonSecureSystemMemorySizeNvservices +
impl::RequiredNonSecureSystemMemorySizeMisc;
namespace {
using namespace Common::Literals;
u32 GetMemorySizeForInit() {
return Settings::values.use_extended_memory_layout ? Smc::MemorySize_6GB : Smc::MemorySize_4GB;
}
Smc::MemoryArrangement GetMemoryArrangeForInit() {
return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_6GB
: Smc::MemoryArrangement_4GB;
}
} // namespace
size_t KSystemControl::Init::GetRealMemorySize() {
return GetIntendedMemorySize();
}
// Initialization.
size_t KSystemControl::Init::GetIntendedMemorySize() {
switch (GetMemorySizeForInit()) {
case Smc::MemorySize_4GB:
default: // All invalid modes should go to 4GB.
return 4_GiB;
case Smc::MemorySize_6GB:
return 6_GiB;
case Smc::MemorySize_8GB:
return 8_GiB;
}
}
PAddr KSystemControl::Init::GetKernelPhysicalBaseAddress(u64 base_address) {
const size_t real_dram_size = KSystemControl::Init::GetRealMemorySize();
const size_t intended_dram_size = KSystemControl::Init::GetIntendedMemorySize();
if (intended_dram_size * 2 < real_dram_size) {
return base_address;
} else {
return base_address + ((real_dram_size - intended_dram_size) / 2);
}
}
bool KSystemControl::Init::ShouldIncreaseThreadResourceLimit() {
return true;
}
std::size_t KSystemControl::Init::GetApplicationPoolSize() {
// Get the base pool size.
const size_t base_pool_size = []() -> size_t {
switch (GetMemoryArrangeForInit()) {
case Smc::MemoryArrangement_4GB:
default:
return 3285_MiB;
case Smc::MemoryArrangement_4GBForAppletDev:
return 2048_MiB;
case Smc::MemoryArrangement_4GBForSystemDev:
return 3285_MiB;
case Smc::MemoryArrangement_6GB:
return 4916_MiB;
case Smc::MemoryArrangement_6GBForAppletDev:
return 3285_MiB;
case Smc::MemoryArrangement_8GB:
return 4916_MiB;
}
}();
// Return (possibly) adjusted size.
return base_pool_size;
}
size_t KSystemControl::Init::GetAppletPoolSize() {
// Get the base pool size.
const size_t base_pool_size = []() -> size_t {
switch (GetMemoryArrangeForInit()) {
case Smc::MemoryArrangement_4GB:
default:
return 507_MiB;
case Smc::MemoryArrangement_4GBForAppletDev:
return 1554_MiB;
case Smc::MemoryArrangement_4GBForSystemDev:
return 448_MiB;
case Smc::MemoryArrangement_6GB:
return 562_MiB;
case Smc::MemoryArrangement_6GBForAppletDev:
return 2193_MiB;
case Smc::MemoryArrangement_8GB:
return 2193_MiB;
}
}();
// Return (possibly) adjusted size.
constexpr size_t ExtraSystemMemoryForAtmosphere = 33_MiB;
return base_pool_size - ExtraSystemMemoryForAtmosphere - KTraceBufferSize;
}
size_t KSystemControl::Init::GetMinimumNonSecureSystemPoolSize() {
// Verify that our minimum is at least as large as Nintendo's.
constexpr size_t MinimumSize = RequiredNonSecureSystemMemorySize;
static_assert(MinimumSize >= 0x29C8000);
return MinimumSize;
}
namespace {
template <typename F>
u64 GenerateUniformRange(u64 min, u64 max, F f) {
// Handle the case where the difference is too large to represent.
if (max == std::numeric_limits<u64>::max() && min == std::numeric_limits<u64>::min()) {
return f();
}
// Iterate until we get a value in range.
const u64 range_size = ((max + 1) - min);
const u64 effective_max = (std::numeric_limits<u64>::max() / range_size) * range_size;
while (true) {
if (const u64 rnd = f(); rnd < effective_max) {
return min + (rnd % range_size);
}
}
}
} // Anonymous namespace
u64 KSystemControl::GenerateRandomU64() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return distribution(gen);
}
u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
return GenerateUniformRange(min, max, GenerateRandomU64);
}
} // namespace Kernel::Board::Nintendo::Nx