yuzu/src/video_core/renderer_vulkan/vk_buffer_cache.h
ReinUsesLisp 5a45d295da vk_buffer_cache: Use emulated null buffers for transform feedback
Vulkan does not support null buffers on transform feedback bindings.
Emulate these using the same null buffer we were using for index
buffers.
2021-07-09 01:27:47 -03:00

129 lines
4.3 KiB
C++

// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class VKDescriptorPool;
class VKScheduler;
class BufferCacheRuntime;
class Buffer : public VideoCommon::BufferBase<VideoCore::RasterizerInterface> {
public:
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params);
explicit Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
VAddr cpu_addr_, u64 size_bytes_);
[[nodiscard]] VkBuffer Handle() const noexcept {
return *buffer;
}
operator VkBuffer() const noexcept {
return *buffer;
}
private:
vk::Buffer buffer;
MemoryCommit commit;
};
class BufferCacheRuntime {
friend Buffer;
using PrimitiveTopology = Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology;
using IndexFormat = Tegra::Engines::Maxwell3D::Regs::IndexFormat;
public:
explicit BufferCacheRuntime(const Device& device_, MemoryAllocator& memory_manager_,
VKScheduler& scheduler_, StagingBufferPool& staging_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
VKDescriptorPool& descriptor_pool);
void Finish();
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
std::span<const VideoCommon::BufferCopy> copies);
void BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, u32 num_indices,
u32 base_vertex, VkBuffer buffer, u32 offset, u32 size);
void BindQuadArrayIndexBuffer(u32 first, u32 count);
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index, u32 size) {
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
return ref.mapped_span;
}
void BindUniformBuffer(VkBuffer buffer, u32 offset, u32 size) {
BindBuffer(buffer, offset, size);
}
void BindStorageBuffer(VkBuffer buffer, u32 offset, u32 size,
[[maybe_unused]] bool is_written) {
BindBuffer(buffer, offset, size);
}
private:
void BindBuffer(VkBuffer buffer, u32 offset, u32 size) {
update_descriptor_queue.AddBuffer(buffer, offset, size);
}
void ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle);
void ReserveNullBuffer();
const Device& device;
MemoryAllocator& memory_allocator;
VKScheduler& scheduler;
StagingBufferPool& staging_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
vk::Buffer quad_array_lut;
MemoryCommit quad_array_lut_commit;
VkIndexType quad_array_lut_index_type{};
u32 current_num_indices = 0;
vk::Buffer null_buffer;
MemoryCommit null_buffer_commit;
Uint8Pass uint8_pass;
QuadIndexedPass quad_index_pass;
};
struct BufferCacheParams {
using Runtime = Vulkan::BufferCacheRuntime;
using Buffer = Vulkan::Buffer;
static constexpr bool IS_OPENGL = false;
static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS = false;
static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = false;
static constexpr bool NEEDS_BIND_UNIFORM_INDEX = false;
static constexpr bool NEEDS_BIND_STORAGE_INDEX = false;
static constexpr bool USE_MEMORY_MAPS = true;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
} // namespace Vulkan