yuzu/src/core/loader/nso.h
Lioncash bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00

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C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Loader {
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader, Linker {
public:
explicit AppLoader_NSO(FileSys::VirtualFile file);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() override {
return IdentifyType(file);
}
static VAddr LoadModule(FileSys::VirtualFile file, VAddr load_base);
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
};
} // namespace Loader