.. |
gl_buffer_cache.cpp
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gl_buffer_cache: Implement with generic buffer cache
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2019-07-06 00:37:55 -03:00 |
gl_buffer_cache.h
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gl_rasterizer: Fix nullptr dereference on disabled buffers
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2019-07-06 00:37:56 -03:00 |
gl_device.cpp
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Merge pull request #2695 from ReinUsesLisp/layer-viewport
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2019-07-15 16:28:07 -04:00 |
gl_device.h
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Merge pull request #2695 from ReinUsesLisp/layer-viewport
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2019-07-15 16:28:07 -04:00 |
gl_framebuffer_cache.cpp
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texture_cache: Fermi2D reform and implement View Mirage
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2019-06-20 21:38:33 -03:00 |
gl_framebuffer_cache.h
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gl_framebuffer_cache: Use a hashed struct to cache framebuffers
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2019-06-20 21:36:12 -03:00 |
gl_rasterizer.cpp
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Maxwell3D: Implement State Dirty Flags.
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2019-07-17 17:29:51 -04:00 |
gl_rasterizer.h
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Maxwell3D: Rework the dirty system to be more consistant and scaleable
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2019-07-17 17:29:49 -04:00 |
gl_resource_manager.cpp
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gl_texture_cache: Correct asserts
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2019-06-25 19:26:59 -04:00 |
gl_resource_manager.h
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gl_resource_manager: Correct MakeStreamCopy
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2019-06-25 17:32:04 -04:00 |
gl_sampler_cache.cpp
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gl_sampler_cache: Port sampler cache to OpenGL
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2019-04-02 16:58:08 -03:00 |
gl_sampler_cache.h
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video_core: Add missing override specifiers
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2019-07-07 13:38:39 -04:00 |
gl_shader_cache.cpp
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Maxwell3D: Rework the dirty system to be more consistant and scaleable
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2019-07-17 17:29:49 -04:00 |
gl_shader_cache.h
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Merge pull request #2601 from FernandoS27/texture_cache
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2019-07-05 13:39:13 -04:00 |
gl_shader_decompiler.cpp
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Merge pull request #2695 from ReinUsesLisp/layer-viewport
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2019-07-15 16:28:07 -04:00 |
gl_shader_decompiler.h
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gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
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2019-07-07 20:42:55 -03:00 |
gl_shader_disk_cache.cpp
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gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
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2019-07-07 20:42:55 -03:00 |
gl_shader_disk_cache.h
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gl_shader_disk_cache: Address feedback
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2019-06-24 01:59:32 -03:00 |
gl_shader_gen.cpp
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shader_ir: propagate shader size to the IR
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2019-07-09 08:14:37 -04:00 |
gl_shader_gen.h
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shader_ir: propagate shader size to the IR
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2019-07-09 08:14:37 -04:00 |
gl_shader_manager.cpp
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gl_rasterizer: Move alpha testing to the OpenGL pipeline
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2019-05-30 13:21:01 -03:00 |
gl_shader_manager.h
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gl_rasterizer: Move alpha testing to the OpenGL pipeline
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2019-05-30 13:21:01 -03:00 |
gl_shader_util.cpp
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video_core: fixed arithmetic overflow warnings & improved code style
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2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
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gl_shader_util: Add parameter to handle retrievable programs
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2019-02-06 22:20:57 -03:00 |
gl_state.cpp
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Maxwell3D: Implement State Dirty Flags.
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2019-07-17 17:29:51 -04:00 |
gl_state.h
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Maxwell3D: Implement State Dirty Flags.
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2019-07-17 17:29:51 -04:00 |
gl_stream_buffer.cpp
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video_core: Make ARB_buffer_storage a required extension
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2019-06-20 21:36:12 -03:00 |
gl_stream_buffer.h
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video_core: Make ARB_buffer_storage a required extension
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2019-06-20 21:36:12 -03:00 |
gl_texture_cache.cpp
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Maxwell3D: Implement State Dirty Flags.
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2019-07-17 17:29:51 -04:00 |
gl_texture_cache.h
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texture_cache: Address Feedback
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2019-07-05 09:46:53 -04:00 |
maxwell_to_gl.h
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maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
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2019-05-30 13:21:01 -03:00 |
renderer_opengl.cpp
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gl_buffer_cache: Implement with generic buffer cache
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2019-07-06 00:37:55 -03:00 |
renderer_opengl.h
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gl_shader_cache: Use shared contexts to build shaders in parallel
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2019-05-20 22:45:55 -03:00 |
utils.cpp
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gl_rasterizer: Fix vertex and index data invalidations
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2019-07-06 00:37:55 -03:00 |
utils.h
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gl_rasterizer: Fix vertex and index data invalidations
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2019-07-06 00:37:55 -03:00 |