yuzu/src/video_core/renderer_opengl
2019-05-02 21:46:25 -03:00
..
gl_buffer_cache.cpp video_core/texures/texture: Remove unnecessary includes 2019-04-06 00:03:35 -04:00
gl_buffer_cache.h gpu: Move GPUVAddr definition to common_types. 2019-03-20 22:36:02 -04:00
gl_device.cpp gl_shader_decompiler: Declare all possible varyings on physical attribute usage 2019-05-02 21:46:25 -03:00
gl_device.h gl_shader_decompiler: Declare all possible varyings on physical attribute usage 2019-05-02 21:46:25 -03:00
gl_global_cache.cpp shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_global_cache.h shader_ir: Implement STG, keep track of global memory usage and flush 2019-04-14 00:25:32 -03:00
gl_primitive_assembler.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_primitive_assembler.h video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
gl_rasterizer.cpp Merge pull request #2322 from ReinUsesLisp/wswitch 2019-04-28 22:24:58 -04:00
gl_rasterizer.h Merge pull request #2383 from ReinUsesLisp/aoffi-test 2019-04-22 22:14:02 -04:00
gl_rasterizer_cache.cpp Merge pull request #2403 from FernandoS27/compressed-linear 2019-04-22 17:09:42 -04:00
gl_rasterizer_cache.h gl_backend: Align Pixel Storage 2019-04-08 17:16:02 -04:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_shader_cache.cpp Re added new lines at the end of files 2019-04-23 23:19:28 +02:00
gl_shader_cache.h gl_shader_decompiler: Use variable AOFFI on supported hardware 2019-04-14 05:13:19 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Abstract generic attribute operations 2019-05-02 21:46:25 -03:00
gl_shader_decompiler.h Merge pull request #2383 from ReinUsesLisp/aoffi-test 2019-04-22 22:14:02 -04:00
gl_shader_disk_cache.cpp Re added new lines at the end of files 2019-04-23 23:19:28 +02:00
gl_shader_disk_cache.h gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file 2019-04-23 22:24:23 +02:00
gl_shader_gen.cpp Merge pull request #2425 from FernandoS27/y-direction 2019-04-23 18:29:29 +03:00
gl_shader_gen.h gl_shader_decompiler: Use variable AOFFI on supported hardware 2019-04-14 05:13:19 -03:00
gl_shader_manager.cpp gl_shader_manager: Move code to source file and minor clean up 2019-04-10 19:29:15 -03:00
gl_shader_manager.h gl_shader_manager: Move code to source file and minor clean up 2019-04-10 19:29:15 -03:00
gl_shader_util.cpp
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_state: Fix samplers memory corruption 2019-04-19 17:07:56 -03:00
gl_state.h gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h video_core: Silent -Wswitch warnings 2019-04-18 15:54:39 -03:00
renderer_opengl.cpp video_core/renderer_opengl: Remove unnecessary includes 2019-04-04 12:00:46 -04:00
renderer_opengl.h video_core/renderer_opengl: Replace direct usage of global system object accessors 2019-03-04 10:24:09 -05:00
utils.cpp renderer_opengl/utils: Skip empty binds 2019-04-05 19:19:49 -03:00
utils.h gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 2019-04-05 19:10:46 -03:00