yuzu/src/video_core/engines
Lioncash c212fc9b2c video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs
std::memset is used to clear the entire register structure, which
requires that the Regs struct be trivially copyable (otherwise undefined
behavior is invoked). This prevents the case where a non-trivial type is
potentially added to the struct.
2019-05-14 08:47:56 -04:00
..
engine_upload.cpp Refactors and name corrections. 2019-05-01 15:31:39 -04:00
engine_upload.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
fermi_2d.cpp video_core/engines: Make memory manager members private 2019-04-05 18:26:43 -04:00
fermi_2d.h Add Documentation Headers to all the GPU Engines 2019-04-23 08:44:52 -04:00
kepler_compute.cpp Corrections and styling 2019-04-23 08:02:24 -04:00
kepler_compute.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
kepler_memory.cpp Corrections and styling 2019-04-23 08:02:24 -04:00
kepler_memory.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
maxwell_3d.cpp Corrections and styling 2019-04-23 08:02:24 -04:00
maxwell_3d.h video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs 2019-05-14 08:47:56 -04:00
maxwell_dma.cpp Fixes and Corrections to DMA Engine 2019-04-23 15:28:18 -04:00
maxwell_dma.h Refactors and name corrections. 2019-05-01 15:31:39 -04:00
shader_bytecode.h Merge pull request #2407 from FernandoS27/f2f 2019-04-20 00:42:34 -04:00
shader_header.h shader_decompiler: Improve Accuracy of Attribute Interpolation. 2019-02-14 03:25:07 -04:00