yuzu/src/core/hle/service/filesystem/fsp_srv.h
Lioncash 9f092554c2 fsp_srv: Unstub SetCurrentProcess
This just acts as a basic setter for a given PID value and performs no
further checking, so we can just store the passed in value.
2019-03-18 10:38:01 -04:00

38 lines
1.2 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/service/service.h"
namespace FileSys {
class FileSystemBackend;
}
namespace Service::FileSystem {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
explicit FSP_SRV();
~FSP_SRV() override;
private:
void SetCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx);
void OpenSdCardFileSystem(Kernel::HLERequestContext& ctx);
void CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
};
} // namespace Service::FileSystem