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gl_rasterizer.cpp
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gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
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2018-03-26 21:17:05 -04:00 |
gl_rasterizer.h
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gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function.
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2018-03-26 21:17:05 -04:00 |
gl_rasterizer_cache.cpp
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gl_rasterizer_cache: Implement UpdatePagesCachedCount.
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2018-03-26 21:16:58 -04:00 |
gl_rasterizer_cache.h
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gl_rasterizer_cache: Implement UpdatePagesCachedCount.
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2018-03-26 21:16:58 -04:00 |
gl_resource_manager.h
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gl_resource_manager: Sync latest version with Citra.
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2018-03-19 23:14:02 -04:00 |
gl_shader_decompiler.cpp
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renderer_opengl: Logging, etc. cleanup.
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2018-03-26 21:16:59 -04:00 |
gl_shader_decompiler.h
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renderer_gl: Port over gl_shader_decompiler module from Citra.
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2018-03-19 23:14:03 -04:00 |
gl_shader_gen.cpp
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renderer_opengl: Logging, etc. cleanup.
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2018-03-26 21:16:59 -04:00 |
gl_shader_gen.h
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renderer_gl: Port over gl_shader_gen module from Citra.
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2018-03-20 00:07:30 -04:00 |
gl_shader_util.cpp
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renderer_opengl: Logging, etc. cleanup.
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2018-03-26 21:16:59 -04:00 |
gl_shader_util.h
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gl_shader_util: Sync latest version with Citra.
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2018-03-20 00:07:31 -04:00 |
gl_state.cpp
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gl_state: Sync latest version with Citra.
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2018-03-19 23:13:49 -04:00 |
gl_state.h
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gl_rasterizer: Use 32 texture units instead of 3.
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2018-03-26 21:16:53 -04:00 |
gl_stream_buffer.cpp
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renderer_gl: Port over gl_stream_buffer module from Citra.
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2018-03-19 23:14:02 -04:00 |
gl_stream_buffer.h
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renderer_gl: Port over gl_stream_buffer module from Citra.
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2018-03-19 23:14:02 -04:00 |
maxwell_to_gl.h
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gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.
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2018-03-26 21:17:03 -04:00 |
renderer_opengl.cpp
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renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.
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2018-03-26 21:17:07 -04:00 |
renderer_opengl.h
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renderer_opengl.h: Update from citra to yuzu
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2018-04-04 23:03:02 +02:00 |