yuzu/src/video_core/renderer_opengl
2018-04-04 23:03:02 +02:00
..
gl_rasterizer.cpp gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
gl_rasterizer.h gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
gl_rasterizer_cache.cpp gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
gl_resource_manager.h gl_resource_manager: Sync latest version with Citra. 2018-03-19 23:14:02 -04:00
gl_shader_decompiler.cpp renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
gl_shader_decompiler.h renderer_gl: Port over gl_shader_decompiler module from Citra. 2018-03-19 23:14:03 -04:00
gl_shader_gen.cpp renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
gl_shader_gen.h renderer_gl: Port over gl_shader_gen module from Citra. 2018-03-20 00:07:30 -04:00
gl_shader_util.cpp renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
gl_shader_util.h gl_shader_util: Sync latest version with Citra. 2018-03-20 00:07:31 -04:00
gl_state.cpp gl_state: Sync latest version with Citra. 2018-03-19 23:13:49 -04:00
gl_state.h gl_rasterizer: Use 32 texture units instead of 3. 2018-03-26 21:16:53 -04:00
gl_stream_buffer.cpp renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
gl_stream_buffer.h renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
maxwell_to_gl.h gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 2018-03-26 21:17:03 -04:00
renderer_opengl.cpp renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 2018-03-26 21:17:07 -04:00
renderer_opengl.h renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00