108 lines
3 KiB
C++
108 lines
3 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/nvdrv/interface.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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namespace Service {
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namespace Nvidia {
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void NVDRV::Open(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NVDRV, "called");
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auto buffer = ctx.BufferDescriptorA()[0];
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std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
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u32 fd = nvdrv->Open(device_name);
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(fd);
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rb.Push<u32>(0);
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}
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void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NVDRV, "called");
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IPC::RequestParser rp{ctx};
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u32 fd = rp.Pop<u32>();
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u32 command = rp.Pop<u32>();
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std::vector<u8> output(ctx.GetWriteBufferSize());
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output));
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ctx.WriteBuffer(output);
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}
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void NVDRV::Close(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_NVDRV, "called");
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IPC::RequestParser rp{ctx};
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u32 fd = rp.Pop<u32>();
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auto result = nvdrv->Close(fd);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(0);
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}
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void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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u32 fd = rp.Pop<u32>();
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u32 event_id = rp.Pop<u32>();
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd=%x, event_id=%x", fd, event_id);
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IPC::ResponseBuilder rb{ctx, 3, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(query_event);
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rb.Push<u32>(0);
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}
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void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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pid = rp.Pop<u64>();
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x%lx", pid);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(0);
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}
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void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_NVDRV, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
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: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
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static const FunctionInfo functions[] = {
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{0, &NVDRV::Open, "Open"},
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{1, &NVDRV::Ioctl, "Ioctl"},
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{2, &NVDRV::Close, "Close"},
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{3, &NVDRV::Initialize, "Initialize"},
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{4, &NVDRV::QueryEvent, "QueryEvent"},
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{8, &NVDRV::SetClientPID, "SetClientPID"},
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{13, &NVDRV::FinishInitialize, "FinishInitialize"},
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};
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RegisterHandlers(functions);
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query_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NVDRV::query_event");
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}
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} // namespace Nvidia
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} // namespace Service
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