yuzu/src/video_core/renderer_vulkan
2021-07-22 21:51:28 -04:00
..
blit_image.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
blit_image.h texture_cache: Handle out of bound texture blits 2021-05-07 22:14:21 -04:00
fixed_pipeline_state.cpp shader: Implement SR_Y_DIRECTION 2021-07-22 21:51:28 -04:00
fixed_pipeline_state.h shader: Implement SR_Y_DIRECTION 2021-07-22 21:51:28 -04:00
maxwell_to_vk.cpp shader: Implement tessellation shaders, polygon mode and invocation id 2021-07-22 21:51:27 -04:00
maxwell_to_vk.h shader: Implement tessellation shaders, polygon mode and invocation id 2021-07-22 21:51:27 -04:00
pipeline_helper.h spirv: Implement image buffers 2021-07-22 21:51:27 -04:00
renderer_vulkan.cpp yuzu qt: Make most UISettings a BasicSetting 2021-06-28 19:13:53 -04:00
renderer_vulkan.h video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
vk_blit_screen.cpp configure_graphics: Use u8 for bg_color values 2021-07-08 21:45:01 -04:00
vk_blit_screen.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
vk_buffer_cache.cpp shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
vk_buffer_cache.h shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
vk_command_pool.cpp vk_command_pool: Reduce the command pool size from 4096 to 4 2021-02-23 19:08:24 -03:00
vk_command_pool.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_compute_pass.cpp nsight_aftermath_tracker: Report used shaders to Nsight Aftermath 2021-07-22 21:51:27 -04:00
vk_compute_pass.h renderer_vulkan: Accelerate ASTC decoding 2021-03-13 12:16:03 -05:00
vk_compute_pipeline.cpp spirv: Implement image buffers 2021-07-22 21:51:27 -04:00
vk_compute_pipeline.h shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
vk_descriptor_pool.cpp shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
vk_descriptor_pool.h shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
vk_fence_manager.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_graphics_pipeline.cpp shader: Implement tessellation shaders, polygon mode and invocation id 2021-07-22 21:51:27 -04:00
vk_graphics_pipeline.h shader: Remove atomic flags and use mutex + cond variable for pipelines 2021-07-22 21:51:26 -04:00
vk_master_semaphore.cpp vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
vk_master_semaphore.h vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
vk_pipeline_cache.cpp shader: Implement SR_Y_DIRECTION 2021-07-22 21:51:28 -04:00
vk_pipeline_cache.h shader: Implement geometry shaders 2021-07-22 21:51:27 -04:00
vk_query_cache.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_query_cache.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_rasterizer.cpp vk_rasterizer: Request outside render pass execution context for compute 2021-07-22 21:51:27 -04:00
vk_rasterizer.h vk_pipeline_cache: Add pipeline cache 2021-07-22 21:51:24 -04:00
vk_render_pass_cache.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
vk_render_pass_cache.h vk_pipeline_cache: Add pipeline cache 2021-07-22 21:51:24 -04:00
vk_resource_pool.cpp shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
vk_resource_pool.h shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
vk_scheduler.cpp vulkan: Build pipelines in parallel at runtime 2021-07-22 21:51:25 -04:00
vk_scheduler.h vulkan: Build pipelines in parallel at runtime 2021-07-22 21:51:25 -04:00
vk_shader_util.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_shader_util.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_staging_buffer_pool.cpp shader: Implement tessellation shaders, polygon mode and invocation id 2021-07-22 21:51:27 -04:00
vk_staging_buffer_pool.h vk_staging_buffer_pool: Fix softlock when stream buffer overflows 2021-02-13 02:18:38 -03:00
vk_state_tracker.cpp fixed_pipeline_cache: Use dirty flags to lazily update key 2021-02-13 17:44:47 -03:00
vk_state_tracker.h fixed_pipeline_cache: Use dirty flags to lazily update key 2021-02-13 17:44:47 -03:00
vk_stream_buffer.cpp common: Replace common_sizes into user-literals 2021-06-24 09:27:40 -07:00
vk_stream_buffer.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_swapchain.cpp renderer_vulkan: Check return value of AcquireNextImage 2021-04-11 09:27:50 +01:00
vk_swapchain.h renderer_vulkan: Check return value of AcquireNextImage 2021-04-11 09:27:50 +01:00
vk_texture_cache.cpp shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
vk_texture_cache.h shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
vk_update_descriptor.cpp vulkan: Create pipeline layouts in separate threads 2021-07-22 21:51:25 -04:00
vk_update_descriptor.h vulkan: Create pipeline layouts in separate threads 2021-07-22 21:51:25 -04:00