f8650a9580
This requires making several types trivial and properly initialize them whenever they are called.
112 lines
2.8 KiB
C++
112 lines
2.8 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/file_sys/vfs.h"
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#include "core/hle/result.h"
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namespace Core {
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class System;
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}
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namespace FileSys {
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enum class SaveDataSpaceId : u8 {
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NandSystem = 0,
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NandUser = 1,
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SdCardSystem = 2,
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TemporaryStorage = 3,
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SdCardUser = 4,
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ProperSystem = 100,
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SafeMode = 101,
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};
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enum class SaveDataType : u8 {
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SystemSaveData = 0,
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SaveData = 1,
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BcatDeliveryCacheStorage = 2,
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DeviceSaveData = 3,
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TemporaryStorage = 4,
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CacheStorage = 5,
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SystemBcat = 6,
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};
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enum class SaveDataRank : u8 {
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Primary = 0,
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Secondary = 1,
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};
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enum class SaveDataFlags : u32 {
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None = (0 << 0),
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KeepAfterResettingSystemSaveData = (1 << 0),
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KeepAfterRefurbishment = (1 << 1),
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KeepAfterResettingSystemSaveDataWithoutUserSaveData = (1 << 2),
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NeedsSecureDelete = (1 << 3),
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};
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struct SaveDataAttribute {
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u64 title_id;
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u128 user_id;
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u64 save_id;
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SaveDataType type;
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SaveDataRank rank;
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u16 index;
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INSERT_PADDING_BYTES_NOINIT(4);
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u64 zero_1;
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u64 zero_2;
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u64 zero_3;
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std::string DebugInfo() const;
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};
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static_assert(sizeof(SaveDataAttribute) == 0x40, "SaveDataAttribute has incorrect size.");
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struct SaveDataExtraData {
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SaveDataAttribute attr;
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u64 owner_id;
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s64 timestamp;
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SaveDataFlags flags;
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INSERT_PADDING_BYTES_NOINIT(4);
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s64 available_size;
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s64 journal_size;
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s64 commit_id;
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std::array<u8, 0x190> unused;
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};
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static_assert(sizeof(SaveDataExtraData) == 0x200, "SaveDataExtraData has incorrect size.");
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struct SaveDataSize {
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u64 normal;
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u64 journal;
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};
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/// File system interface to the SaveData archive
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class SaveDataFactory {
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public:
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explicit SaveDataFactory(Core::System& system_, VirtualDir save_directory_);
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~SaveDataFactory();
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ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
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ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
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VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
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static std::string GetSaveDataSpaceIdPath(SaveDataSpaceId space);
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static std::string GetFullPath(Core::System& system, SaveDataSpaceId space, SaveDataType type,
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u64 title_id, u128 user_id, u64 save_id);
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SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
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void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
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SaveDataSize new_value) const;
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private:
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VirtualDir dir;
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Core::System& system;
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};
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} // namespace FileSys
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