2012-06-08 03:23:57 +02:00
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#!/usr/bin/env php
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<?php
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/*
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* Copyright 2012 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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require_once dirname(dirname(__FILE__)).'/__init_script__.php';
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$args = new PhutilArgumentParser($argv);
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$args->parseStandardArguments();
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$args->parse(
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array(
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Add various flags to the HgProxy daemons
Summary:
- Add flags to exit after an idle time or client count.
- Add flags to control daemonization.
- Add flags to control output.
- Add flags to skip the "hello" frame of the protocol.
- Make the client launch a server if one does not exist.
The one-time overhead to launch a server and run a command through it looks to be ~130% of the overhead to run the command directly with "hg", so even if we never run a second command we're not paying too much.
The incremental overhead to run subsequent command appears to be less than 3% of the overhead to run the command directly with "hg" (and maybe less than 1%, I'm not sure how long the computation part of a command like 'hg log' "actually" takes).
The overhead to launch a PHP client, connect to an existing server, run a command, and then print it and exit is roughly 50% of the overhead to run the command directly with "hg". So theoretically a user can achieve an amortized 2x performance increase for all 'hg' commands by aliasing 'hg' to the PHP client in their shell.
Test Plan:
- Ran servers with idle and client count limits, let them idle and/or hit their connection limits, saw them exit.
- Ran foreground and background servers.
- Ran a daemon server with redirected stdout/stderr. Verified logs appeared.
- Ran with --quiet.
- Ran clients and servers with and without --skip-hello, things work if they agree and break if they disagree. The throughput gain on this is fairly small (maybe 5%?) but it seems simple enough to keep for the moment.
- Ran serverless clients and verified that servers launched the first time, were available subsequently, and relaunched after 15 seconds idle.
Reviewers: csilvers, vrana, btrahan
Reviewed By: csilvers
CC: aran
Differential Revision: https://secure.phabricator.com/D2680
2012-06-26 20:00:26 +02:00
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array(
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'name' => 'skip-hello',
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'help' => 'Do not expect "capability" message when connecting. '.
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'The server must be configured not to send the message. '.
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'This deviates from the Mercurial protocol, but slightly '.
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'improves performance.',
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),
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2012-06-08 03:23:57 +02:00
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array(
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'name' => 'repository',
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'wildcard' => true,
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),
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));
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$repo = $args->getArg('repository');
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if (count($repo) !== 1) {
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throw new Exception("Specify exactly one working copy!");
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}
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$repo = head($repo);
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Add various flags to the HgProxy daemons
Summary:
- Add flags to exit after an idle time or client count.
- Add flags to control daemonization.
- Add flags to control output.
- Add flags to skip the "hello" frame of the protocol.
- Make the client launch a server if one does not exist.
The one-time overhead to launch a server and run a command through it looks to be ~130% of the overhead to run the command directly with "hg", so even if we never run a second command we're not paying too much.
The incremental overhead to run subsequent command appears to be less than 3% of the overhead to run the command directly with "hg" (and maybe less than 1%, I'm not sure how long the computation part of a command like 'hg log' "actually" takes).
The overhead to launch a PHP client, connect to an existing server, run a command, and then print it and exit is roughly 50% of the overhead to run the command directly with "hg". So theoretically a user can achieve an amortized 2x performance increase for all 'hg' commands by aliasing 'hg' to the PHP client in their shell.
Test Plan:
- Ran servers with idle and client count limits, let them idle and/or hit their connection limits, saw them exit.
- Ran foreground and background servers.
- Ran a daemon server with redirected stdout/stderr. Verified logs appeared.
- Ran with --quiet.
- Ran clients and servers with and without --skip-hello, things work if they agree and break if they disagree. The throughput gain on this is fairly small (maybe 5%?) but it seems simple enough to keep for the moment.
- Ran serverless clients and verified that servers launched the first time, were available subsequently, and relaunched after 15 seconds idle.
Reviewers: csilvers, vrana, btrahan
Reviewed By: csilvers
CC: aran
Differential Revision: https://secure.phabricator.com/D2680
2012-06-26 20:00:26 +02:00
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$client = new ArcanistHgProxyClient($repo);
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$client->setSkipHello($args->getArg('skip-hello'));
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2012-06-08 03:23:57 +02:00
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$t_start = microtime(true);
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Add various flags to the HgProxy daemons
Summary:
- Add flags to exit after an idle time or client count.
- Add flags to control daemonization.
- Add flags to control output.
- Add flags to skip the "hello" frame of the protocol.
- Make the client launch a server if one does not exist.
The one-time overhead to launch a server and run a command through it looks to be ~130% of the overhead to run the command directly with "hg", so even if we never run a second command we're not paying too much.
The incremental overhead to run subsequent command appears to be less than 3% of the overhead to run the command directly with "hg" (and maybe less than 1%, I'm not sure how long the computation part of a command like 'hg log' "actually" takes).
The overhead to launch a PHP client, connect to an existing server, run a command, and then print it and exit is roughly 50% of the overhead to run the command directly with "hg". So theoretically a user can achieve an amortized 2x performance increase for all 'hg' commands by aliasing 'hg' to the PHP client in their shell.
Test Plan:
- Ran servers with idle and client count limits, let them idle and/or hit their connection limits, saw them exit.
- Ran foreground and background servers.
- Ran a daemon server with redirected stdout/stderr. Verified logs appeared.
- Ran with --quiet.
- Ran clients and servers with and without --skip-hello, things work if they agree and break if they disagree. The throughput gain on this is fairly small (maybe 5%?) but it seems simple enough to keep for the moment.
- Ran serverless clients and verified that servers launched the first time, were available subsequently, and relaunched after 15 seconds idle.
Reviewers: csilvers, vrana, btrahan
Reviewed By: csilvers
CC: aran
Differential Revision: https://secure.phabricator.com/D2680
2012-06-26 20:00:26 +02:00
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$result = $client->executeCommand(
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2012-06-08 03:23:57 +02:00
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array('log', '--template', '{node}', '--rev', 2));
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$t_end = microtime(true);
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var_dump($result);
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Add various flags to the HgProxy daemons
Summary:
- Add flags to exit after an idle time or client count.
- Add flags to control daemonization.
- Add flags to control output.
- Add flags to skip the "hello" frame of the protocol.
- Make the client launch a server if one does not exist.
The one-time overhead to launch a server and run a command through it looks to be ~130% of the overhead to run the command directly with "hg", so even if we never run a second command we're not paying too much.
The incremental overhead to run subsequent command appears to be less than 3% of the overhead to run the command directly with "hg" (and maybe less than 1%, I'm not sure how long the computation part of a command like 'hg log' "actually" takes).
The overhead to launch a PHP client, connect to an existing server, run a command, and then print it and exit is roughly 50% of the overhead to run the command directly with "hg". So theoretically a user can achieve an amortized 2x performance increase for all 'hg' commands by aliasing 'hg' to the PHP client in their shell.
Test Plan:
- Ran servers with idle and client count limits, let them idle and/or hit their connection limits, saw them exit.
- Ran foreground and background servers.
- Ran a daemon server with redirected stdout/stderr. Verified logs appeared.
- Ran with --quiet.
- Ran clients and servers with and without --skip-hello, things work if they agree and break if they disagree. The throughput gain on this is fairly small (maybe 5%?) but it seems simple enough to keep for the moment.
- Ran serverless clients and verified that servers launched the first time, were available subsequently, and relaunched after 15 seconds idle.
Reviewers: csilvers, vrana, btrahan
Reviewed By: csilvers
CC: aran
Differential Revision: https://secure.phabricator.com/D2680
2012-06-26 20:00:26 +02:00
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echo "\nExecuted in ".((int)(1000000 * ($t_end - $t_start)))."us.\n";
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