2014-01-06 21:32:10 +01:00
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<?php
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/**
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* Moves a build forward by queuing build tasks, canceling or restarting the
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* build, or failing it in response to task failures.
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*/
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final class HarbormasterBuildEngine extends Phobject {
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private $build;
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private $viewer;
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private $newBuildTargets = array();
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public function queueNewBuildTarget(HarbormasterBuildTarget $target) {
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$this->newBuildTargets[] = $target;
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return $this;
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}
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public function getNewBuildTargets() {
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return $this->newBuildTargets;
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}
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public function setViewer(PhabricatorUser $viewer) {
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$this->viewer = $viewer;
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return $this;
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}
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public function getViewer() {
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return $this->viewer;
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}
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public function setBuild(HarbormasterBuild $build) {
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$this->build = $build;
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return $this;
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}
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public function getBuild() {
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return $this->build;
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}
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public function continueBuild() {
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$build = $this->getBuild();
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$lock_key = 'harbormaster.build:'.$build->getID();
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$lock = PhabricatorGlobalLock::newLock($lock_key)->lock(15);
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$build->reload();
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try {
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$this->updateBuild($build);
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} catch (Exception $ex) {
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// If any exception is raised, the build is marked as a failure and the
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// exception is re-thrown (this ensures we don't leave builds in an
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// inconsistent state).
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$build->setBuildStatus(HarbormasterBuild::STATUS_ERROR);
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$build->save();
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$lock->unlock();
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throw $ex;
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}
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$lock->unlock();
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// NOTE: We queue new targets after releasing the lock so that in-process
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// execution via `bin/harbormaster` does not reenter the locked region.
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foreach ($this->getNewBuildTargets() as $target) {
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$task = PhabricatorWorker::scheduleTask(
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'HarbormasterTargetWorker',
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array(
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'targetID' => $target->getID(),
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));
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}
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}
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private function updateBuild(HarbormasterBuild $build) {
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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if (($build->getBuildStatus() == HarbormasterBuild::STATUS_PENDING) ||
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2014-01-06 23:11:59 +01:00
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($build->isRestarting())) {
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2014-01-06 21:32:10 +01:00
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$this->destroyBuildTargets($build);
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$build->setBuildStatus(HarbormasterBuild::STATUS_BUILDING);
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$build->save();
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}
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2014-01-06 23:11:59 +01:00
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if ($build->isResuming()) {
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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$build->setBuildStatus(HarbormasterBuild::STATUS_BUILDING);
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$build->save();
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}
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2014-01-06 23:11:59 +01:00
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if ($build->isStopping() && !$build->isComplete()) {
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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$build->setBuildStatus(HarbormasterBuild::STATUS_STOPPED);
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$build->save();
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}
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2014-01-06 23:11:59 +01:00
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$build->deleteUnprocessedCommands();
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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2014-01-06 21:32:10 +01:00
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if ($build->getBuildStatus() == HarbormasterBuild::STATUS_BUILDING) {
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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$this->updateBuildSteps($build);
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2014-01-06 21:32:10 +01:00
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}
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}
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private function destroyBuildTargets(HarbormasterBuild $build) {
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$targets = id(new HarbormasterBuildTargetQuery())
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->setViewer($this->getViewer())
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->withBuildPHIDs(array($build->getPHID()))
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->execute();
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foreach ($targets as $target) {
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$target->delete();
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}
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}
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private function updateBuildSteps(HarbormasterBuild $build) {
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$targets = id(new HarbormasterBuildTargetQuery())
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->setViewer($this->getViewer())
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->withBuildPHIDs(array($build->getPHID()))
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->execute();
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$targets = mgroup($targets, 'getBuildStepPHID');
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$steps = id(new HarbormasterBuildStepQuery())
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->setViewer($this->getViewer())
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->withBuildPlanPHIDs(array($build->getBuildPlan()->getPHID()))
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->execute();
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// Identify steps which are complete.
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$complete = array();
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$failed = array();
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$waiting = array();
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foreach ($steps as $step) {
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$step_targets = idx($targets, $step->getPHID(), array());
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if ($step_targets) {
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$is_complete = true;
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foreach ($step_targets as $target) {
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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if (!$target->isComplete()) {
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2014-01-06 21:32:10 +01:00
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$is_complete = false;
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break;
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}
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}
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$is_failed = false;
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foreach ($step_targets as $target) {
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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if ($target->isFailed()) {
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2014-01-06 21:32:10 +01:00
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$is_failed = true;
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break;
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}
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}
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$is_waiting = false;
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} else {
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$is_complete = false;
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$is_failed = false;
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$is_waiting = true;
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}
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if ($is_complete) {
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$complete[$step->getPHID()] = true;
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}
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if ($is_failed) {
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$failed[$step->getPHID()] = true;
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}
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if ($is_waiting) {
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$waiting[$step->getPHID()] = true;
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}
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}
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// If every step is complete, we're done with this build. Mark it passed
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// and bail.
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if (count($complete) == count($steps)) {
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$build->setBuildStatus(HarbormasterBuild::STATUS_PASSED);
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$build->save();
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return;
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}
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// If any step failed, fail the whole build, then bail.
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if (count($failed)) {
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$build->setBuildStatus(HarbormasterBuild::STATUS_FAILED);
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$build->save();
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return;
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}
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// Identify all the steps which are ready to run (because all their
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// depdendencies are complete).
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$previous_step = null;
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$runnable = array();
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foreach ($steps as $step) {
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// TODO: For now, we're hard coding sequential dependencies into build
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// steps. In the future, we can be smart about this instead.
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if ($previous_step) {
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$dependencies = array($previous_step);
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} else {
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$dependencies = array();
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}
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if (isset($waiting[$step->getPHID()])) {
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$can_run = true;
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foreach ($dependencies as $dependency) {
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if (empty($complete[$dependency->getPHID()])) {
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$can_run = false;
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break;
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}
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}
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if ($can_run) {
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$runnable[] = $step;
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}
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}
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$previous_step = $step;
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}
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if (!$runnable) {
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// TODO: This means the build is deadlocked, probably? It should not
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// normally be possible, but we should communicate it more clearly.
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$build->setBuildStatus(HarbormasterBuild::STATUS_FAILED);
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$build->save();
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return;
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}
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foreach ($runnable as $runnable_step) {
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$target = HarbormasterBuildTarget::initializeNewBuildTarget(
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$build,
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Replace "Cancel Build" with "Stop", "Resume" and "Restart"
Summary:
Ref T1049. Currently you can cancel a build, but now that we're tracking a lot more state we can stop, resume, and restart builds.
When the user issues a command against a build, I'm writing it into an auxiliary queue (`HarbormasterBuildCommand`) and then reading them out in the worker. This is mostly to avoid race messes where we try to `save()` the object in multiple places: basically, the BuildEngine is the //only// thing that writes to Build objects, and it holds a lock while it does it.
Test Plan:
- Created a plan which runs "sleep 2" a bunch of times in a row.
- Stopped, resumed, and restarted it.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran, chad
Maniphest Tasks: T1049
Differential Revision: https://secure.phabricator.com/D7892
2014-01-06 21:32:20 +01:00
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$runnable_step,
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2014-01-06 21:32:10 +01:00
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$build->retrieveVariablesFromBuild());
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$target->save();
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$this->queueNewBuildTarget($target);
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}
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}
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}
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