Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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package {
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import flash.net.*;
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import flash.utils.*;
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import flash.media.*;
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import flash.display.*;
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import flash.events.*;
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import flash.external.ExternalInterface;
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import vegas.strings.JSON;
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public class Aphlict extends Sprite {
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private var client:String;
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private var socket:Socket;
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private var readBuffer:ByteArray;
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2012-03-07 05:14:03 +01:00
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private var remoteServer:String;
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private var remotePort:Number;
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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public function Aphlict() {
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super();
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2012-03-07 05:14:03 +01:00
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ExternalInterface.addCallback('connect', this.externalConnect);
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ExternalInterface.call(
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'JX.Stratcom.invoke',
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'aphlict-component-ready',
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null,
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{});
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}
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public function externalConnect(server:String, port:Number):void {
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this.externalInvoke('connect');
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this.remoteServer = server;
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this.remotePort = port;
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2012-06-12 02:49:32 +02:00
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this.connectToServer();
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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}
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public function connectToServer():void {
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var socket:Socket = new Socket();
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socket.addEventListener(Event.CONNECT, didConnectSocket);
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socket.addEventListener(Event.CLOSE, didCloseSocket);
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socket.addEventListener(ProgressEvent.SOCKET_DATA, didReceiveSocket);
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2012-03-07 05:14:03 +01:00
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socket.addEventListener(IOErrorEvent.IO_ERROR, didIOErrorSocket);
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socket.addEventListener(
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SecurityErrorEvent.SECURITY_ERROR,
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didSecurityErrorSocket);
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socket.connect(this.remoteServer, this.remotePort);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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this.readBuffer = new ByteArray();
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this.socket = socket;
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}
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private function didConnectSocket(event:Event):void {
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2012-03-07 05:14:03 +01:00
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this.externalInvoke('connected');
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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}
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private function didCloseSocket(event:Event):void {
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2012-03-07 05:14:03 +01:00
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this.externalInvoke('close');
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}
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private function didIOErrorSocket(event:IOErrorEvent):void {
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this.externalInvoke('error', event.text);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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}
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2012-03-07 05:14:03 +01:00
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private function didSecurityErrorSocket(event:SecurityErrorEvent):void {
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this.externalInvoke('error', event.text);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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}
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private function didReceiveSocket(event:Event):void {
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var b:ByteArray = this.readBuffer;
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this.socket.readBytes(b, b.length);
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do {
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b = this.readBuffer;
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b.position = 0;
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if (b.length <= 8) {
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break;
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}
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var msg_len:Number = parseInt(b.readUTFBytes(8), 10);
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if (b.length >= msg_len + 8) {
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var bytes:String = b.readUTFBytes(msg_len);
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2012-03-07 05:14:03 +01:00
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var data:Object = vegas.strings.JSON.deserialize(bytes);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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var t:ByteArray = new ByteArray();
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t.writeBytes(b, msg_len + 8);
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this.readBuffer = t;
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2012-06-12 02:49:32 +02:00
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this.receiveMessage(data);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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} else {
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break;
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}
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} while (true);
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}
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public function receiveMessage(msg:Object):void {
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2012-03-07 05:14:03 +01:00
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this.externalInvoke('receive', msg);
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}
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public function externalInvoke(type:String, object:Object = null):void {
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ExternalInterface.call('JX.Aphlict.didReceiveEvent', type, object);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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}
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2012-03-07 05:14:03 +01:00
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public function log(message:String):void {
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ExternalInterface.call('console.log', message);
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Aphlict, simple notification server
Summary:
This is purely a prototype at the moment, but the basic functionality sort of
works.
I'm not sure how far I want to go with this but I think we might be able to get
somewhere without it being gross.
The idea here is to build a notification server WITHOUT using Comet, since Comet
is extremely difficult and complicated.
Instead, I use Flash on the client. LocalConnection allows flash instances to
talk to each other and connect() can be used as a locking primitive. This allows
all the instances to elect a master instance in a race-safe way. The master is
responsible for opening a single connnection to the server.
On the server, I use Node.js since PHP is pretty unsuitable for this task.
See Github Issue #3: https://github.com/facebook/phabricator/issues/3
One thing I need to figure out next is if I can reasonably do SSL/TSL over Flash
(it looks like I can, in theory, with the as3crypto library) or if the server
needs to just send down version information and trigger a separate Ajax call on
the client.
Test Plan:
Created a client pool and connected it to the server, with election and failover
apparently working correctly.
Reviewed By: aran
Reviewers: Girish, aran, jungejason, tuomaspelkonen, davidrecordon
Commenters: Girish, davidrecordon
CC: aran, epriestley, Girish, davidrecordon
Differential Revision: 284
2011-05-15 23:05:02 +02:00
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}
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}
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2012-06-12 02:49:32 +02:00
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}
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