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1322 lines
43 KiB
C
1322 lines
43 KiB
C
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/*
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* inflate.c - inflate decompression routine
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*
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* Version 1.1.2
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*/
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/*
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* Copyright (C) 1995, Edward B. Hamrick
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*
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* Permission to use, copy, modify, and distribute this software and
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* its documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear in
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* supporting documentation, and that the name of the copyright holders
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* not be used in advertising or publicity pertaining to distribution of
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* the software without specific, written prior permission. The copyright
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* holders makes no representations about the suitability of this software
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* for any purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS,
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* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT
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* OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
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* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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/*
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* Changes from 1.1 to 1.1.2:
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* Relicensed under the MIT license, with consent of the copyright holders.
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* Claudio Matsuoka (Jan 11 2011)
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*/
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/*
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* inflate.c is based on the public-domain (non-copyrighted) version
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* written by Mark Adler, version c14o, 23 August 1994. It has been
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* modified to be reentrant, more portable, and to be data driven.
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*/
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/*
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* 1) All file i/o is done externally to these routines
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* 2) Routines are symmetrical so inflate can feed into deflate
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* 3) Routines can be easily integrated into wide range of applications
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* 4) Routines are very portable, and use only ANSI C
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* 5) No #defines in inflate.h to conflict with external #defines
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* 6) No external routines need be called by these routines
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* 7) Buffers are owned by the calling routine
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* 8) No static non-constant variables are allowed
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*/
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/*
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* Note that for each call to InflatePutBuffer, there will be
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* 0 or more calls to (*putbuffer_ptr). Before InflatePutBuffer
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* returns, it will have output as much uncompressed data as
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* is possible.
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*/
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#ifdef MEMCPY
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#include <mem.h>
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#endif
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#include "inflate.h"
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/*
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* Macros for constants
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*/
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#ifndef NULL
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#define NULL ((void *) 0)
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef WINDOWSIZE
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#define WINDOWSIZE 0x8000
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#endif
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#ifndef WINDOWMASK
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#define WINDOWMASK 0x7fff
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#endif
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#ifndef BUFFERSIZE
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#define BUFFERSIZE 0x4000
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#endif
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#ifndef BUFFERMASK
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#define BUFFERMASK 0x3fff
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#endif
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#ifndef INFLATESTATETYPE
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#define INFLATESTATETYPE 0xabcdabcdL
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#endif
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/*
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* typedefs
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*/
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typedef unsigned long ulg;
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typedef unsigned short ush;
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typedef unsigned char uch;
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/* Structure to hold state for inflating zip files */
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struct InflateState {
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unsigned long runtimetypeid1; /* to detect run-time errors */
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int errorencountered; /* error encountered flag */
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/* Decoding state */
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int state; /* -1 -> need block type */
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/* 0 -> need stored setup */
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/* 1 -> need fixed setup */
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/* 2 -> need dynamic setup */
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/* 10 -> need stored data */
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/* 11 -> need fixed data */
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/* 12 -> need dynamic data */
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/* State for decoding fixed & dynamic data */
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struct huft *tl; /* literal/length decoder tbl */
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struct huft *td; /* distance decoder table */
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int bl; /* bits decoded by tl */
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int bd; /* bits decoded by td */
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/* State for decoding stored data */
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unsigned int storelength;
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/* State to keep track that last block has been encountered */
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int lastblock; /* current block is last */
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/* Input buffer state (circular) */
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ulg bb; /* input buffer bits */
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unsigned int bk; /* input buffer count of bits */
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unsigned int bp; /* input buffer pointer */
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unsigned int bs; /* input buffer size */
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unsigned char buffer[BUFFERSIZE]; /* input buffer data */
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/* Storage for try/catch */
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ulg catch_bb; /* bit buffer */
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unsigned int catch_bk; /* bits in bit buffer */
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unsigned int catch_bp; /* buffer pointer */
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unsigned int catch_bs; /* buffer size */
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/* Output window state (circular) */
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unsigned int wp; /* output window pointer */
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unsigned int wf; /* output window flush-from */
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unsigned char window[WINDOWSIZE]; /* output window data */
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/* Application state */
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void *AppState; /* opaque ptr for callout */
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/* pointers to call-outs */
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int (*putbuffer_ptr)( /* returns 0 on success */
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void *AppState, /* opaque ptr from Initialize */
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unsigned char *buffer, /* buffer to put */
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long length /* length of buffer */
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);
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void *(*malloc_ptr)(long length); /* utility routine */
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void (*free_ptr)(void *buffer); /* utility routine */
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unsigned long runtimetypeid2; /* to detect run-time errors */
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};
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/*
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* Error handling macro
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*/
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#define ERROREXIT(is) {(is)->errorencountered = TRUE; return TRUE;}
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/*
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* Macros for handling data in the input buffer
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*
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* Note that the NEEDBITS and DUMPBITS macros
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* need to be bracketed by the TRY/CATCH macros
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*
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* The usage is:
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*
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* TRY
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* {
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* NEEDBITS(j)
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* x = b & mask_bits[j];
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* DUMPBITS(j)
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* }
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* CATCH_BEGIN
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* cleanup code
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* CATCH_END
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*
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* Note that there can only be one TRY/CATCH pair per routine
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* because of the use of goto in the implementation of the macros.
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*
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* NEEDBITS makes sure that b has at least j bits in it, and
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* DUMPBITS removes the bits from b. The macros use the variable k
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* for the number of bits in b. Normally, b and k are register
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* variables for speed, and are initialized at the beginning of a
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* routine that uses these macros from a global bit buffer and count.
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*
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* In order to not ask for more bits than there are in the compressed
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* stream, the Huffman tables are constructed to only ask for just
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* enough bits to make up the end-of-block code (value 256). Then no
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* bytes need to be "returned" to the buffer at the end of the last
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* block. See the huft_build() routine.
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*/
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#define TRY \
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is->catch_bb = b; \
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is->catch_bk = k; \
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is->catch_bp = is->bp; \
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is->catch_bs = is->bs;
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#define CATCH_BEGIN \
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goto cleanup_done; \
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cleanup: \
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b = is->catch_bb; \
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k = is->catch_bk; \
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is->bb = b; \
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is->bk = k; \
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is->bp = is->catch_bp; \
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is->bs = is->catch_bs;
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#define CATCH_END \
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cleanup_done: ;
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#define NEEDBITS(n) \
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{ \
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while (k < (n)) \
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{ \
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if (is->bs <= 0) \
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{ \
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goto cleanup; \
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} \
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b |= ((ulg) (is->buffer[is->bp & BUFFERMASK])) << k; \
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is->bs--; \
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is->bp++; \
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k += 8; \
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} \
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}
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#define DUMPBITS(n) \
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{ \
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b >>= (n); \
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k -= (n); \
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}
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/*
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* Macro for flushing the output window to the putbuffer callout.
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*
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* Note that the window is always flushed when it fills to 32K,
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* and before returning to the application.
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*/
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#define FLUSHWINDOW(w, now) \
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if ((now && (is->wp > is->wf)) || ((w) >= WINDOWSIZE)) \
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{ \
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is->wp = (w); \
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if ((*(is->putbuffer_ptr)) \
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(is->AppState, is->window+is->wf, is->wp-is->wf)) \
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ERROREXIT(is); \
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is->wp &= WINDOWMASK; \
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is->wf = is->wp; \
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(w) = is->wp; \
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}
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/*
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* Inflate deflated (PKZIP's method 8 compressed) data. The compression
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* method searches for as much of the current string of bytes (up to a
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* length of 258) in the previous 32K bytes. If it doesn't find any
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* matches (of at least length 3), it codes the next byte. Otherwise, it
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* codes the length of the matched string and its distance backwards from
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* the current position. There is a single Huffman code that codes both
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* single bytes (called "literals") and match lengths. A second Huffman
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* code codes the distance information, which follows a length code. Each
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* length or distance code actually represents a base value and a number
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* of "extra" (sometimes zero) bits to get to add to the base value. At
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* the end of each deflated block is a special end-of-block (EOB) literal/
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* length code. The decoding process is basically: get a literal/length
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* code; if EOB then done; if a literal, emit the decoded byte; if a
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* length then get the distance and emit the referred-to bytes from the
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* sliding window of previously emitted data.
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*
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* There are (currently) three kinds of inflate blocks: stored, fixed, and
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* dynamic. The compressor outputs a chunk of data at a time and decides
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* which method to use on a chunk-by-chunk basis. A chunk might typically
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* be 32K to 64K, uncompressed. If the chunk is uncompressible, then the
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* "stored" method is used. In this case, the bytes are simply stored as
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* is, eight bits per byte, with none of the above coding. The bytes are
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* preceded by a count, since there is no longer an EOB code.
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*
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* If the data is compressible, then either the fixed or dynamic methods
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* are used. In the dynamic method, the compressed data is preceded by
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* an encoding of the literal/length and distance Huffman codes that are
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* to be used to decode this block. The representation is itself Huffman
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* coded, and so is preceded by a description of that code. These code
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* descriptions take up a little space, and so for small blocks, there is
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* a predefined set of codes, called the fixed codes. The fixed method is
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* used if the block ends up smaller that way (usually for quite small
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* chunks); otherwise the dynamic method is used. In the latter case, the
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* codes are customized to the probabilities in the current block and so
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* can code it much better than the pre-determined fixed codes can.
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*
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* The Huffman codes themselves are decoded using a mutli-level table
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* lookup, in order to maximize the speed of decoding plus the speed of
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* building the decoding tables. See the comments below that precede the
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* lbits and dbits tuning parameters.
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*/
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/*
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* Notes beyond the 1.93a appnote.txt:
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*
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* 1. Distance pointers never point before the beginning of the output
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* stream.
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* 2. Distance pointers can point back across blocks, up to 32k away.
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* 3. There is an implied maximum of 7 bits for the bit length table and
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* 15 bits for the actual data.
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* 4. If only one code exists, then it is encoded using one bit. (Zero
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* would be more efficient, but perhaps a little confusing.) If two
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* codes exist, they are coded using one bit each (0 and 1).
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* 5. There is no way of sending zero distance codes--a dummy must be
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* sent if there are none. (History: a pre 2.0 version of PKZIP would
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* store blocks with no distance codes, but this was discovered to be
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* too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
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* zero distance codes, which is sent as one code of zero bits in
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* length.
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* 6. There are up to 286 literal/length codes. Code 256 represents the
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* end-of-block. Note however that the static length tree defines
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* 288 codes just to fill out the Huffman codes. Codes 286 and 287
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* cannot be used though, since there is no length base or extra bits
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* defined for them. Similarly, there are up to 30 distance codes.
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* However, static trees define 32 codes (all 5 bits) to fill out the
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* Huffman codes, but the last two had better not show up in the data.
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* 7. Unzip can check dynamic Huffman blocks for complete code sets.
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* The exception is that a single code would not be complete (see #4).
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* 8. The five bits following the block type is really the number of
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* literal codes sent minus 257.
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* 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
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* (1+6+6). Therefore, to output three times the length, you output
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* three codes (1+1+1), whereas to output four times the same length,
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* you only need two codes (1+3). Hmm.
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*10. In the tree reconstruction algorithm, Code = Code + Increment
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* only if BitLength(i) is not zero. (Pretty obvious.)
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*11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
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*12. Note: length code 284 can represent 227-258, but length code 285
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* really is 258. The last length deserves its own, short code
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* since it gets used a lot in very redundant files. The length
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* 258 is special since 258 - 3 (the min match length) is 255.
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*13. The literal/length and distance code bit lengths are read as a
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* single stream of lengths. It is possible (and advantageous) for
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* a repeat code (16, 17, or 18) to go across the boundary between
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* the two sets of lengths.
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*/
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/*
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* Huffman code lookup table entry--this entry is four bytes for machines
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* that have 16-bit pointers (e.g. PC's in the small or medium model).
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* Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16
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* means that v is a literal, 16 < e < 32 means that v is a pointer to
|
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* the next table, which codes e - 16 bits, and lastly e == 99 indicates
|
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* an unused code. If a code with e == 99 is looked up, this implies an
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* error in the data.
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*/
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struct huft {
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uch e; /* number of extra bits or operation */
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uch b; /* number of bits in this code or subcode */
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union {
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ush n; /* literal, length base, or distance base */
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struct huft *t; /* pointer to next level of table */
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} v;
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};
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/*
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* Tables for deflate from PKZIP's appnote.txt.
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*/
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static const unsigned border[] = { /* Order of the bit length code lengths */
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16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
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|
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static const ush cplens[] = { /* Copy lengths for literal codes 257..285 */
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
|
||
|
/* note: see note #13 above about the 258 in this list. */
|
||
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static const ush cplext[] = { /* Extra bits for literal codes 257..285 */
|
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */
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static const ush cpdist[] = { /* Copy offsets for distance codes 0..29 */
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577};
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||
|
|
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static const ush cpdext[] = { /* Extra bits for distance codes */
|
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
|
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7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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12, 12, 13, 13};
|
||
|
|
||
|
/*
|
||
|
* Constants for run-time computation of mask
|
||
|
*/
|
||
|
|
||
|
static const ush mask_bits[] = {
|
||
|
0x0000,
|
||
|
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
|
||
|
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Huffman code decoding is performed using a multi-level table lookup.
|
||
|
* The fastest way to decode is to simply build a lookup table whose
|
||
|
* size is determined by the longest code. However, the time it takes
|
||
|
* to build this table can also be a factor if the data being decoded
|
||
|
* is not very long. The most common codes are necessarily the
|
||
|
* shortest codes, so those codes dominate the decoding time, and hence
|
||
|
* the speed. The idea is you can have a shorter table that decodes the
|
||
|
* shorter, more probable codes, and then point to subsidiary tables for
|
||
|
* the longer codes. The time it costs to decode the longer codes is
|
||
|
* then traded against the time it takes to make longer tables.
|
||
|
*
|
||
|
* This results of this trade are in the variables lbits and dbits
|
||
|
* below. lbits is the number of bits the first level table for literal/
|
||
|
* length codes can decode in one step, and dbits is the same thing for
|
||
|
* the distance codes. Subsequent tables are also less than or equal to
|
||
|
* those sizes. These values may be adjusted either when all of the
|
||
|
* codes are shorter than that, in which case the longest code length in
|
||
|
* bits is used, or when the shortest code is *longer* than the requested
|
||
|
* table size, in which case the length of the shortest code in bits is
|
||
|
* used.
|
||
|
*
|
||
|
* There are two different values for the two tables, since they code a
|
||
|
* different number of possibilities each. The literal/length table
|
||
|
* codes 286 possible values, or in a flat code, a little over eight
|
||
|
* bits. The distance table codes 30 possible values, or a little less
|
||
|
* than five bits, flat. The optimum values for speed end up being
|
||
|
* about one bit more than those, so lbits is 8+1 and dbits is 5+1.
|
||
|
* The optimum values may differ though from machine to machine, and
|
||
|
* possibly even between compilers. Your mileage may vary.
|
||
|
*/
|
||
|
|
||
|
static const int lbits = 9; /* bits in base literal/length lookup table */
|
||
|
static const int dbits = 6; /* bits in base distance lookup table */
|
||
|
|
||
|
/* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
|
||
|
#define BMAX 16 /* maximum bit length of any code (16 for explode) */
|
||
|
#define N_MAX 288 /* maximum number of codes in any set */
|
||
|
|
||
|
/*
|
||
|
* Free the malloc'ed tables built by huft_build(), which makes a linked
|
||
|
* list of the tables it made, with the links in a dummy first entry of
|
||
|
* each table.
|
||
|
*/
|
||
|
|
||
|
static int huft_free(
|
||
|
struct InflateState *is, /* Inflate state */
|
||
|
struct huft *t /* table to free */
|
||
|
)
|
||
|
{
|
||
|
struct huft *p, *q;
|
||
|
|
||
|
/* Go through linked list, freeing from the malloced (t[-1]) address. */
|
||
|
p = t;
|
||
|
while (p != (struct huft *)NULL)
|
||
|
{
|
||
|
q = (--p)->v.t;
|
||
|
(*is->free_ptr)((char*)p);
|
||
|
p = q;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Given a list of code lengths and a maximum table size, make a set of
|
||
|
* tables to decode that set of codes. Return zero on success, one if
|
||
|
* the given code set is incomplete (the tables are still built in this
|
||
|
* case), two if the input is invalid (all zero length codes or an
|
||
|
* oversubscribed set of lengths), and three if not enough memory.
|
||
|
* The code with value 256 is special, and the tables are constructed
|
||
|
* so that no bits beyond that code are fetched when that code is
|
||
|
* decoded.
|
||
|
*/
|
||
|
|
||
|
static int huft_build(
|
||
|
struct InflateState *is, /* Inflate state */
|
||
|
unsigned *b, /* code lengths in bits (all assumed <= BMAX) */
|
||
|
unsigned n, /* number of codes (assumed <= N_MAX) */
|
||
|
unsigned s, /* number of simple-valued codes (0..s-1) */
|
||
|
const ush *d, /* list of base values for non-simple codes */
|
||
|
const ush *e, /* list of extra bits for non-simple codes */
|
||
|
struct huft **t, /* result: starting table */
|
||
|
int *m /* maximum lookup bits, returns actual */
|
||
|
)
|
||
|
{
|
||
|
unsigned a; /* counter for codes of length k */
|
||
|
unsigned c[BMAX+1]; /* bit length count table */
|
||
|
unsigned el; /* length of EOB code (value 256) */
|
||
|
unsigned f; /* i repeats in table every f entries */
|
||
|
int g; /* maximum code length */
|
||
|
int h; /* table level */
|
||
|
unsigned i; /* counter, current code */
|
||
|
unsigned j; /* counter */
|
||
|
int k; /* number of bits in current code */
|
||
|
int lx[BMAX+1]; /* memory for l[-1..BMAX-1] */
|
||
|
int *l = lx+1; /* stack of bits per table */
|
||
|
unsigned *p; /* pointer into c[], b[], or v[] */
|
||
|
struct huft *q; /* points to current table */
|
||
|
struct huft r; /* table entry for structure assignment */
|
||
|
struct huft *u[BMAX]; /* table stack */
|
||
|
unsigned v[N_MAX]; /* values in order of bit length */
|
||
|
int w; /* bits before this table == (l * h) */
|
||
|
unsigned x[BMAX+1]; /* bit offsets, then code stack */
|
||
|
unsigned *xp; /* pointer into x */
|
||
|
int y; /* number of dummy codes added */
|
||
|
unsigned z; /* number of entries in current table */
|
||
|
|
||
|
/* clear the bit length count table */
|
||
|
for (i=0; i<(BMAX+1); i++)
|
||
|
{
|
||
|
c[i] = 0;
|
||
|
}
|
||
|
|
||
|
/* Generate counts for each bit length */
|
||
|
el = n > 256 ? b[256] : BMAX; /* set length of EOB code, if any */
|
||
|
p = b; i = n;
|
||
|
do {
|
||
|
c[*p]++; p++; /* assume all entries <= BMAX */
|
||
|
} while (--i);
|
||
|
if (c[0] == n) /* null input--all zero length codes */
|
||
|
{
|
||
|
*t = (struct huft *)NULL;
|
||
|
*m = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* Find minimum and maximum length, bound *m by those */
|
||
|
for (j = 1; j <= BMAX; j++)
|
||
|
if (c[j])
|
||
|
break;
|
||
|
k = j; /* minimum code length */
|
||
|
if ((unsigned)*m < j)
|
||
|
*m = j;
|
||
|
for (i = BMAX; i; i--)
|
||
|
if (c[i])
|
||
|
break;
|
||
|
g = i; /* maximum code length */
|
||
|
if ((unsigned)*m > i)
|
||
|
*m = i;
|
||
|
|
||
|
/* Adjust last length count to fill out codes, if needed */
|
||
|
for (y = 1 << j; j < i; j++, y <<= 1)
|
||
|
if ((y -= c[j]) < 0)
|
||
|
return 2; /* bad input: more codes than bits */
|
||
|
if ((y -= c[i]) < 0)
|
||
|
return 2;
|
||
|
c[i] += y;
|
||
|
|
||
|
/* Generate starting offsets into the value table for each length */
|
||
|
x[1] = j = 0;
|
||
|
p = c + 1; xp = x + 2;
|
||
|
while (--i) { /* note that i == g from above */
|
||
|
*xp++ = (j += *p++);
|
||
|
}
|
||
|
|
||
|
/* Make a table of values in order of bit lengths */
|
||
|
p = b; i = 0;
|
||
|
do {
|
||
|
if ((j = *p++) != 0)
|
||
|
v[x[j]++] = i;
|
||
|
} while (++i < n);
|
||
|
|
||
|
/* Generate the Huffman codes and for each, make the table entries */
|
||
|
x[0] = i = 0; /* first Huffman code is zero */
|
||
|
p = v; /* grab values in bit order */
|
||
|
h = -1; /* no tables yet--level -1 */
|
||
|
w = l[-1] = 0; /* no bits decoded yet */
|
||
|
u[0] = (struct huft *)NULL; /* just to keep compilers happy */
|
||
|
q = (struct huft *)NULL; /* ditto */
|
||
|
z = 0; /* ditto */
|
||
|
|
||
|
/* go through the bit lengths (k already is bits in shortest code) */
|
||
|
for (; k <= g; k++)
|
||
|
{
|
||
|
a = c[k];
|
||
|
while (a--)
|
||
|
{
|
||
|
/* here i is the Huffman code of length k bits for value *p */
|
||
|
/* make tables up to required level */
|
||
|
while (k > w + l[h])
|
||
|
{
|
||
|
w += l[h++]; /* add bits already decoded */
|
||
|
|
||
|
/* compute minimum size table less than or equal to *m bits */
|
||
|
z = (z = g - w) > (unsigned)*m ? *m : z; /* upper limit */
|
||
|
if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
|
||
|
{ /* too few codes for k-w bit table */
|
||
|
f -= a + 1; /* deduct codes from patterns left */
|
||
|
xp = c + k;
|
||
|
while (++j < z) /* try smaller tables up to z bits */
|
||
|
{
|
||
|
if ((f <<= 1) <= *++xp)
|
||
|
break; /* enough codes to use up j bits */
|
||
|
f -= *xp; /* else deduct codes from patterns */
|
||
|
}
|
||
|
}
|
||
|
if ((unsigned)w + j > el && (unsigned)w < el)
|
||
|
j = el - w; /* make EOB code end at table */
|
||
|
z = 1 << j; /* table entries for j-bit table */
|
||
|
l[h] = j; /* set table size in stack */
|
||
|
|
||
|
/* allocate and link in new table */
|
||
|
if ((q = (struct huft *)
|
||
|
((*is->malloc_ptr)((z + 1)*sizeof(struct huft)))) ==
|
||
|
(struct huft *)NULL)
|
||
|
{
|
||
|
if (h)
|
||
|
huft_free(is, u[0]);
|
||
|
return 3; /* not enough memory */
|
||
|
}
|
||
|
*t = q + 1; /* link to list for huft_free() */
|
||
|
*(t = &(q->v.t)) = (struct huft *)NULL;
|
||
|
u[h] = ++q; /* table starts after link */
|
||
|
|
||
|
/* connect to last table, if there is one */
|
||
|
if (h)
|
||
|
{
|
||
|
x[h] = i; /* save pattern for backing up */
|
||
|
r.b = (uch)l[h-1]; /* bits to dump before this table */
|
||
|
r.e = (uch)(16 + j); /* bits in this table */
|
||
|
r.v.t = q; /* pointer to this table */
|
||
|
j = (i & ((1 << w) - 1)) >> (w - l[h-1]);
|
||
|
u[h-1][j] = r; /* connect to last table */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* set up table entry in r */
|
||
|
r.b = (uch)(k - w);
|
||
|
if (p >= v + n)
|
||
|
r.e = 99; /* out of values--invalid code */
|
||
|
else if (*p < s)
|
||
|
{
|
||
|
r.e = (uch)(*p < 256 ? 16 : 15); /* 256 is end-of-block code */
|
||
|
r.v.n = (ush) *p++; /* simple code is just the value */
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
r.e = (uch)e[*p - s]; /* non-simple--look up in lists */
|
||
|
r.v.n = d[*p++ - s];
|
||
|
}
|
||
|
|
||
|
/* fill code-like entries with r */
|
||
|
f = 1 << (k - w);
|
||
|
for (j = i >> w; j < z; j += f)
|
||
|
q[j] = r;
|
||
|
|
||
|
/* backwards increment the k-bit code i */
|
||
|
for (j = 1 << (k - 1); i & j; j >>= 1)
|
||
|
i ^= j;
|
||
|
i ^= j;
|
||
|
|
||
|
/* backup over finished tables */
|
||
|
while ((i & ((1 << w) - 1)) != x[h])
|
||
|
w -= l[--h]; /* don't need to update q */
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* return actual size of base table */
|
||
|
*m = l[0];
|
||
|
|
||
|
/* Return true (1) if we were given an incomplete table */
|
||
|
return y != 0 && g != 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* inflate (decompress) the codes in a stored (uncompressed) block.
|
||
|
* Return an error code or zero if it all goes ok.
|
||
|
*/
|
||
|
|
||
|
static int inflate_stored(
|
||
|
struct InflateState *is /* Inflate state */
|
||
|
)
|
||
|
{
|
||
|
ulg b; /* bit buffer */
|
||
|
unsigned k; /* number of bits in bit buffer */
|
||
|
unsigned w; /* current window position */
|
||
|
|
||
|
/* make local copies of state */
|
||
|
b = is->bb; /* initialize bit buffer */
|
||
|
k = is->bk; /* initialize bit count */
|
||
|
w = is->wp; /* initialize window position */
|
||
|
|
||
|
/*
|
||
|
* Note that this code knows that NEEDBITS jumps to cleanup
|
||
|
*/
|
||
|
|
||
|
while (is->storelength > 0) /* do until end of block */
|
||
|
{
|
||
|
NEEDBITS(8)
|
||
|
is->window[w++] = (uch) b;
|
||
|
DUMPBITS(8)
|
||
|
FLUSHWINDOW(w, FALSE);
|
||
|
is->storelength--;
|
||
|
}
|
||
|
|
||
|
cleanup:
|
||
|
|
||
|
/* restore the state from the locals */
|
||
|
is->bb = b; /* restore bit buffer */
|
||
|
is->bk = k; /* restore bit count */
|
||
|
is->wp = w; /* restore window pointer */
|
||
|
|
||
|
if (is->storelength > 0)
|
||
|
return -1;
|
||
|
else
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static int inflate_codes(
|
||
|
struct InflateState *is, /* Inflate state */
|
||
|
struct huft *tl, /* literal/length decoder table */
|
||
|
struct huft *td, /* distance decoder table */
|
||
|
int bl, /* number of bits decoded by tl[] */
|
||
|
int bd /* number of bits decoded by td[] */
|
||
|
)
|
||
|
{
|
||
|
unsigned e; /* table entry flag/number of extra bits */
|
||
|
unsigned n, d; /* length and index for copy */
|
||
|
unsigned w; /* current window position */
|
||
|
struct huft *t; /* pointer to table entry */
|
||
|
unsigned ml, md; /* masks for bl and bd bits */
|
||
|
ulg b; /* bit buffer */
|
||
|
unsigned k; /* number of bits in bit buffer */
|
||
|
|
||
|
/* make local copies of state */
|
||
|
b = is->bb; /* initialize bit buffer */
|
||
|
k = is->bk; /* initialize bit count */
|
||
|
w = is->wp; /* initialize window position */
|
||
|
|
||
|
/* inflate the coded data */
|
||
|
ml = mask_bits[bl]; /* precompute masks for speed */
|
||
|
md = mask_bits[bd];
|
||
|
for (;;) /* do until end of block */
|
||
|
{
|
||
|
TRY
|
||
|
{
|
||
|
NEEDBITS((unsigned)bl)
|
||
|
if ((e = (t = tl + ((unsigned)b & ml))->e) > 16)
|
||
|
do {
|
||
|
if (e == 99)
|
||
|
return 1;
|
||
|
DUMPBITS(t->b)
|
||
|
e -= 16;
|
||
|
NEEDBITS(e)
|
||
|
} while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16);
|
||
|
DUMPBITS(t->b)
|
||
|
|
||
|
if (e == 16) /* it's a literal */
|
||
|
{
|
||
|
is->window[w++] = (uch)t->v.n;
|
||
|
FLUSHWINDOW(w, FALSE);
|
||
|
}
|
||
|
else if (e == 15) /* it's an EOB */
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
else /* it's a length */
|
||
|
{
|
||
|
/* get length of block to copy */
|
||
|
NEEDBITS(e)
|
||
|
n = t->v.n + ((unsigned)b & mask_bits[e]);
|
||
|
DUMPBITS(e);
|
||
|
|
||
|
/* decode distance of block to copy */
|
||
|
NEEDBITS((unsigned)bd)
|
||
|
if ((e = (t = td + ((unsigned)b & md))->e) > 16)
|
||
|
do {
|
||
|
if (e == 99)
|
||
|
return 1;
|
||
|
DUMPBITS(t->b)
|
||
|
e -= 16;
|
||
|
NEEDBITS(e)
|
||
|
} while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16);
|
||
|
DUMPBITS(t->b)
|
||
|
NEEDBITS(e)
|
||
|
d = w - t->v.n - ((unsigned)b & mask_bits[e]);
|
||
|
DUMPBITS(e)
|
||
|
|
||
|
/* do the copy */
|
||
|
do {
|
||
|
n -= (e = ((e = WINDOWSIZE - ((d &= WINDOWMASK) > w ? d : w)) > n)
|
||
|
? n : e
|
||
|
);
|
||
|
#if defined(MEMCPY)
|
||
|
if (w - d >= e) /* (this test assumes unsigned comparison) */
|
||
|
{
|
||
|
memcpy(is->window + w, is->window + d, e);
|
||
|
w += e;
|
||
|
d += e;
|
||
|
}
|
||
|
else /* do it slow to avoid memcpy() overlap */
|
||
|
#endif /* MEMCPY */
|
||
|
do {
|
||
|
is->window[w++] = is->window[d++];
|
||
|
} while (--e);
|
||
|
FLUSHWINDOW(w, FALSE);
|
||
|
} while (n);
|
||
|
}
|
||
|
}
|
||
|
CATCH_BEGIN
|
||
|
is->wp = w; /* restore window pointer */
|
||
|
return -1;
|
||
|
CATCH_END
|
||
|
}
|
||
|
|
||
|
/* restore the state from the locals */
|
||
|
is->bb = b; /* restore bit buffer */
|
||
|
is->bk = k; /* restore bit count */
|
||
|
is->wp = w; /* restore window pointer */
|
||
|
|
||
|
/* done */
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* "decompress" an inflated type 0 (stored) block.
|
||
|
*/
|
||
|
|
||
|
static int inflate_stored_setup(
|
||
|
struct InflateState *is /* Inflate state */
|
||
|
)
|
||
|
{
|
||
|
unsigned n; /* number of bytes in block */
|
||
|
ulg b; /* bit buffer */
|
||
|
unsigned k; /* number of bits in bit buffer */
|
||
|
|
||
|
/* make local copies of state */
|
||
|
b = is->bb; /* initialize bit buffer */
|
||
|
k = is->bk; /* initialize bit count */
|
||
|
|
||
|
TRY
|
||
|
{
|
||
|
/* go to byte boundary */
|
||
|
n = k & 7;
|
||
|
DUMPBITS(n);
|
||
|
|
||
|
/* get the length and its complement */
|
||
|
NEEDBITS(16)
|
||
|
n = ((unsigned)b & 0xffff);
|
||
|
DUMPBITS(16)
|
||
|
NEEDBITS(16)
|
||
|
if (n != (unsigned)((~b) & 0xffff))
|
||
|
return 1; /* error in compressed data */
|
||
|
DUMPBITS(16)
|
||
|
}
|
||
|
CATCH_BEGIN
|
||
|
return -1;
|
||
|
CATCH_END
|
||
|
|
||
|
/* Save store state for this block */
|
||
|
is->storelength = n;
|
||
|
|
||
|
/* restore the state from the locals */
|
||
|
is->bb = b; /* restore bit buffer */
|
||
|
is->bk = k; /* restore bit count */
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* decompress an inflated type 1 (fixed Huffman codes) block. We should
|
||
|
* either replace this with a custom decoder, or at least precompute the
|
||
|
* Huffman tables.
|
||
|
*/
|
||
|
|
||
|
static int inflate_fixed_setup(
|
||
|
struct InflateState *is /* Inflate state */
|
||
|
)
|
||
|
{
|
||
|
int i; /* temporary variable */
|
||
|
struct huft *tl; /* literal/length code table */
|
||
|
struct huft *td; /* distance code table */
|
||
|
int bl; /* lookup bits for tl */
|
||
|
int bd; /* lookup bits for td */
|
||
|
unsigned l[288]; /* length list for huft_build */
|
||
|
|
||
|
/* set up literal table */
|
||
|
for (i = 0; i < 144; i++)
|
||
|
l[i] = 8;
|
||
|
for (; i < 256; i++)
|
||
|
l[i] = 9;
|
||
|
for (; i < 280; i++)
|
||
|
l[i] = 7;
|
||
|
for (; i < 288; i++) /* make a complete, but wrong code set */
|
||
|
l[i] = 8;
|
||
|
bl = 7;
|
||
|
if ((i = huft_build(is, l, 288, 257, cplens, cplext, &tl, &bl)) != 0)
|
||
|
return i;
|
||
|
|
||
|
/* set up distance table */
|
||
|
for (i = 0; i < 30; i++) /* make an incomplete code set */
|
||
|
l[i] = 5;
|
||
|
bd = 5;
|
||
|
if ((i = huft_build(is, l, 30, 0, cpdist, cpdext, &td, &bd)) > 1)
|
||
|
{
|
||
|
huft_free(is, tl);
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
/* Save inflate state for this block */
|
||
|
is->tl = tl;
|
||
|
is->td = td;
|
||
|
is->bl = bl;
|
||
|
is->bd = bd;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* decompress an inflated type 2 (dynamic Huffman codes) block.
|
||
|
*/
|
||
|
|
||
|
#define PKZIP_BUG_WORKAROUND
|
||
|
|
||
|
static int inflate_dynamic_setup(
|
||
|
struct InflateState *is /* Inflate state */
|
||
|
)
|
||
|
{
|
||
|
int i; /* temporary variables */
|
||
|
unsigned j;
|
||
|
unsigned l; /* last length */
|
||
|
unsigned m; /* mask for bit lengths table */
|
||
|
unsigned n; /* number of lengths to get */
|
||
|
struct huft *tl; /* literal/length code table */
|
||
|
struct huft *td; /* distance code table */
|
||
|
int bl; /* lookup bits for tl */
|
||
|
int bd; /* lookup bits for td */
|
||
|
unsigned nb; /* number of bit length codes */
|
||
|
unsigned nl; /* number of literal/length codes */
|
||
|
unsigned nd; /* number of distance codes */
|
||
|
#ifdef PKZIP_BUG_WORKAROUND
|
||
|
unsigned ll[288+32]; /* literal/length and distance code lengths */
|
||
|
#else
|
||
|
unsigned ll[286+30]; /* literal/length and distance code lengths */
|
||
|
#endif
|
||
|
ulg b; /* bit buffer */
|
||
|
unsigned k; /* number of bits in bit buffer */
|
||
|
|
||
|
/* make local copies of state */
|
||
|
b = is->bb; /* initialize bit buffer */
|
||
|
k = is->bk; /* initialize bit count */
|
||
|
|
||
|
/* initialize tl for cleanup */
|
||
|
tl = NULL;
|
||
|
|
||
|
TRY
|
||
|
{
|
||
|
/* read in table lengths */
|
||
|
NEEDBITS(5)
|
||
|
nl = 257 + ((unsigned)b & 0x1f); /* number of literal/length codes */
|
||
|
DUMPBITS(5)
|
||
|
NEEDBITS(5)
|
||
|
nd = 1 + ((unsigned)b & 0x1f); /* number of distance codes */
|
||
|
DUMPBITS(5)
|
||
|
NEEDBITS(4)
|
||
|
nb = 4 + ((unsigned)b & 0xf); /* number of bit length codes */
|
||
|
DUMPBITS(4)
|
||
|
#ifdef PKZIP_BUG_WORKAROUND
|
||
|
if (nl > 288 || nd > 32)
|
||
|
#else
|
||
|
if (nl > 286 || nd > 30)
|
||
|
#endif
|
||
|
return 1; /* bad lengths */
|
||
|
|
||
|
/* read in bit-length-code lengths */
|
||
|
for (j = 0; j < 19; j++) ll[j] = 0;
|
||
|
for (j = 0; j < nb; j++)
|
||
|
{
|
||
|
NEEDBITS(3)
|
||
|
ll[border[j]] = (unsigned)b & 7;
|
||
|
DUMPBITS(3)
|
||
|
}
|
||
|
|
||
|
/* build decoding table for trees--single level, 7 bit lookup */
|
||
|
bl = 7;
|
||
|
if ((i = huft_build(is, ll, 19, 19, NULL, NULL, &tl, &bl)) != 0)
|
||
|
{
|
||
|
if (i == 1)
|
||
|
huft_free(is, tl);
|
||
|
return i; /* incomplete code set */
|
||
|
}
|
||
|
|
||
|
/* read in literal and distance code lengths */
|
||
|
n = nl + nd;
|
||
|
m = mask_bits[bl];
|
||
|
i = l = 0;
|
||
|
while ((unsigned)i < n)
|
||
|
{
|
||
|
NEEDBITS((unsigned)bl)
|
||
|
j = (td = tl + ((unsigned)b & m))->b;
|
||
|
DUMPBITS(j)
|
||
|
j = td->v.n;
|
||
|
if (j < 16) /* length of code in bits (0..15) */
|
||
|
ll[i++] = l = j; /* save last length in l */
|
||
|
else if (j == 16) /* repeat last length 3 to 6 times */
|
||
|
{
|
||
|
NEEDBITS(2)
|
||
|
j = 3 + ((unsigned)b & 3);
|
||
|
DUMPBITS(2)
|
||
|
if ((unsigned)i + j > n)
|
||
|
return 1;
|
||
|
while (j--)
|
||
|
ll[i++] = l;
|
||
|
}
|
||
|
else if (j == 17) /* 3 to 10 zero length codes */
|
||
|
{
|
||
|
NEEDBITS(3)
|
||
|
j = 3 + ((unsigned)b & 7);
|
||
|
DUMPBITS(3)
|
||
|
if ((unsigned)i + j > n)
|
||
|
return 1;
|
||
|
while (j--)
|
||
|
ll[i++] = 0;
|
||
|
l = 0;
|
||
|
}
|
||
|
else /* j == 18: 11 to 138 zero length codes */
|
||
|
{
|
||
|
NEEDBITS(7)
|
||
|
j = 11 + ((unsigned)b & 0x7f);
|
||
|
DUMPBITS(7)
|
||
|
if ((unsigned)i + j > n)
|
||
|
return 1;
|
||
|
while (j--)
|
||
|
ll[i++] = 0;
|
||
|
l = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* free decoding table for trees */
|
||
|
huft_free(is, tl);
|
||
|
}
|
||
|
CATCH_BEGIN
|
||
|
if (tl) huft_free(is, tl);
|
||
|
return -1;
|
||
|
CATCH_END
|
||
|
|
||
|
/* restore the state from the locals */
|
||
|
is->bb = b; /* restore bit buffer */
|
||
|
is->bk = k; /* restore bit count */
|
||
|
|
||
|
/* build the decoding tables for literal/length and distance codes */
|
||
|
bl = lbits;
|
||
|
if ((i = huft_build(is, ll, nl, 257, cplens, cplext, &tl, &bl)) != 0)
|
||
|
{
|
||
|
if (i == 1) {
|
||
|
/* incomplete literal tree */
|
||
|
huft_free(is, tl);
|
||
|
}
|
||
|
return i; /* incomplete code set */
|
||
|
}
|
||
|
bd = dbits;
|
||
|
if ((i = huft_build(is, ll + nl, nd, 0, cpdist, cpdext, &td, &bd)) != 0)
|
||
|
{
|
||
|
if (i == 1) {
|
||
|
/* incomplete distance tree */
|
||
|
#ifdef PKZIP_BUG_WORKAROUND
|
||
|
}
|
||
|
#else
|
||
|
huft_free(is, td);
|
||
|
}
|
||
|
huft_free(is, tl);
|
||
|
return i; /* incomplete code set */
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/* Save inflate state for this block */
|
||
|
is->tl = tl;
|
||
|
is->td = td;
|
||
|
is->bl = bl;
|
||
|
is->bd = bd;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/* Routine to initialize inflate decompression */
|
||
|
void *InflateInitialize( /* returns InflateState */
|
||
|
void *AppState, /* for passing to putbuffer */
|
||
|
int (*putbuffer_ptr)( /* returns 0 on success */
|
||
|
void *AppState, /* opaque ptr from Initialize */
|
||
|
unsigned char *buffer, /* buffer to put */
|
||
|
long length /* length of buffer */
|
||
|
),
|
||
|
void *(*malloc_ptr)(long length), /* utility routine */
|
||
|
void (*free_ptr)(void *buffer) /* utility routine */
|
||
|
)
|
||
|
{
|
||
|
struct InflateState *is;
|
||
|
|
||
|
/* Do some argument checking */
|
||
|
if ((!putbuffer_ptr) || (!malloc_ptr) || (!free_ptr)) return NULL;
|
||
|
|
||
|
/* Allocate the InflateState memory area */
|
||
|
is = (struct InflateState *) (*malloc_ptr)(sizeof(struct InflateState));
|
||
|
if (!is) return NULL;
|
||
|
|
||
|
/* Set up the initial values of the inflate state */
|
||
|
is->runtimetypeid1 = INFLATESTATETYPE;
|
||
|
is->errorencountered = FALSE;
|
||
|
|
||
|
is->bb = 0;
|
||
|
is->bk = 0;
|
||
|
is->bp = 0;
|
||
|
is->bs = 0;
|
||
|
|
||
|
is->wp = 0;
|
||
|
is->wf = 0;
|
||
|
|
||
|
is->state = -1;
|
||
|
is->lastblock = FALSE;
|
||
|
|
||
|
is->AppState = AppState;
|
||
|
|
||
|
is->putbuffer_ptr = putbuffer_ptr;
|
||
|
is->malloc_ptr = malloc_ptr;
|
||
|
is->free_ptr = free_ptr;
|
||
|
|
||
|
is->runtimetypeid2 = INFLATESTATETYPE;
|
||
|
|
||
|
/* Return this state info to the caller */
|
||
|
return is;
|
||
|
}
|
||
|
|
||
|
/* Call-in routine to put a buffer into inflate decompression */
|
||
|
int InflatePutBuffer( /* returns 0 on success */
|
||
|
void *InflateState, /* opaque ptr from Initialize */
|
||
|
unsigned char *buffer, /* buffer to put */
|
||
|
long length /* length of buffer */
|
||
|
)
|
||
|
{
|
||
|
struct InflateState *is;
|
||
|
|
||
|
int beginstate;
|
||
|
|
||
|
/* Get (and check) the InflateState structure */
|
||
|
is = (struct InflateState *) InflateState;
|
||
|
if (!is || (is->runtimetypeid1 != INFLATESTATETYPE)
|
||
|
|| (is->runtimetypeid2 != INFLATESTATETYPE)) return TRUE;
|
||
|
if (is->errorencountered) return TRUE;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
int size, i;
|
||
|
|
||
|
|
||
|
if ((is->state == -1) && (is->lastblock)) break;
|
||
|
|
||
|
/* Save the beginning state */
|
||
|
beginstate = is->state;
|
||
|
|
||
|
/* Push as much as possible into input buffer */
|
||
|
size = BUFFERSIZE - is->bs;
|
||
|
if (size > length) size = (int) length;
|
||
|
i = is->bp + is->bs;
|
||
|
|
||
|
while (size-- > 0)
|
||
|
{
|
||
|
is->buffer[i++ & BUFFERMASK] = *buffer;
|
||
|
is->bs++;
|
||
|
buffer++;
|
||
|
length--;
|
||
|
}
|
||
|
|
||
|
/* Process some more data */
|
||
|
if (is->state == -1)
|
||
|
{
|
||
|
int e; /* last block flag */
|
||
|
unsigned t; /* block type */
|
||
|
|
||
|
ulg b; /* bit buffer */
|
||
|
unsigned k; /* number of bits in bit buffer */
|
||
|
|
||
|
/* make local copies of state */
|
||
|
b = is->bb; /* initialize bit buffer */
|
||
|
k = is->bk; /* initialize bit count */
|
||
|
|
||
|
TRY
|
||
|
{
|
||
|
/* read in last block bit */
|
||
|
NEEDBITS(1)
|
||
|
e = (int)b & 1;
|
||
|
DUMPBITS(1)
|
||
|
|
||
|
/* read in block type */
|
||
|
NEEDBITS(2)
|
||
|
t = (unsigned)b & 3;
|
||
|
DUMPBITS(2)
|
||
|
|
||
|
if (t <= 2)
|
||
|
{
|
||
|
is->state = t;
|
||
|
is->lastblock = e;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ERROREXIT(is);
|
||
|
}
|
||
|
}
|
||
|
CATCH_BEGIN
|
||
|
CATCH_END
|
||
|
|
||
|
/* restore the state from the locals */
|
||
|
is->bb = b; /* restore bit buffer */
|
||
|
is->bk = k; /* restore bit count */
|
||
|
}
|
||
|
else if (is->state == 0)
|
||
|
{
|
||
|
int ret;
|
||
|
|
||
|
ret = inflate_stored_setup(is);
|
||
|
|
||
|
if (ret > 0)
|
||
|
ERROREXIT(is);
|
||
|
|
||
|
if (ret == 0) is->state += 10;
|
||
|
}
|
||
|
else if (is->state == 1)
|
||
|
{
|
||
|
int ret;
|
||
|
|
||
|
ret = inflate_fixed_setup(is);
|
||
|
|
||
|
if (ret > 0)
|
||
|
ERROREXIT(is);
|
||
|
|
||
|
if (ret == 0) is->state += 10;
|
||
|
}
|
||
|
else if (is->state == 2)
|
||
|
{
|
||
|
int ret;
|
||
|
|
||
|
ret = inflate_dynamic_setup(is);
|
||
|
|
||
|
if (ret > 0)
|
||
|
ERROREXIT(is);
|
||
|
|
||
|
if (ret == 0) is->state += 10;
|
||
|
}
|
||
|
else if (is->state == 10)
|
||
|
{
|
||
|
int ret;
|
||
|
|
||
|
ret = inflate_stored(is);
|
||
|
|
||
|
if (ret > 0)
|
||
|
ERROREXIT(is);
|
||
|
|
||
|
if (ret == 0)
|
||
|
{
|
||
|
is->state = -1;
|
||
|
}
|
||
|
}
|
||
|
else if ((is->state == 11) ||
|
||
|
(is->state == 12) )
|
||
|
{
|
||
|
int ret;
|
||
|
|
||
|
ret = inflate_codes(is, is->tl, is->td, is->bl, is->bd);
|
||
|
|
||
|
if (ret > 0)
|
||
|
ERROREXIT(is);
|
||
|
|
||
|
if (ret == 0)
|
||
|
{
|
||
|
/* free the decoding tables */
|
||
|
huft_free(is, is->tl);
|
||
|
huft_free(is, is->td);
|
||
|
is->state = -1;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ERROREXIT(is);
|
||
|
}
|
||
|
}
|
||
|
while (length || (is->state != beginstate));
|
||
|
|
||
|
FLUSHWINDOW(is->wp, TRUE);
|
||
|
|
||
|
return is->errorencountered;
|
||
|
}
|
||
|
|
||
|
/* Routine to terminate inflate decompression */
|
||
|
int InflateTerminate( /* returns 0 on success */
|
||
|
void *InflateState /* opaque ptr from Initialize */
|
||
|
)
|
||
|
{
|
||
|
int err;
|
||
|
void (*free_ptr)(void *buffer);
|
||
|
|
||
|
struct InflateState *is;
|
||
|
|
||
|
/* Get (and check) the InflateState structure */
|
||
|
is = (struct InflateState *) InflateState;
|
||
|
if (!is || (is->runtimetypeid1 != INFLATESTATETYPE)
|
||
|
|| (is->runtimetypeid2 != INFLATESTATETYPE)) return TRUE;
|
||
|
|
||
|
/* save the error return */
|
||
|
err = is->errorencountered || (is->bs > 0)
|
||
|
|| (is->state != -1)
|
||
|
|| (!is->lastblock);
|
||
|
|
||
|
/* save the address of the free routine */
|
||
|
free_ptr = is->free_ptr;
|
||
|
|
||
|
/* Deallocate everything */
|
||
|
(*free_ptr)(is);
|
||
|
|
||
|
return err;
|
||
|
}
|