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Give Buildables a status, populate it, and return it over Conduit
Summary: Ref T4809. Currently, buildables have a status field but nothing populates it. Populate it: - When builds change state, update the Buildable state. - Use the new Buildable state on the web UI. - Return the new Buildable state from Conduit. To make it easier to debug/test this: - Provide `bin/harbormaster update Bxxx ...` to force foreground update of a Buildable. Test Plan: - Used `bin/harbormaster update Bxxx --force --trace` to update buildables. - Looked at buidlable list, saw statuses reported properly. - Used Conduit to read statuses. Reviewers: btrahan Reviewed By: btrahan Subscribers: epriestley Maniphest Tasks: T4809 Differential Revision: https://secure.phabricator.com/D8799
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4918773afe
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9 changed files with 219 additions and 31 deletions
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@ -744,6 +744,7 @@ phutil_register_library_map(array(
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'HarbormasterHTTPRequestBuildStepImplementation' => 'applications/harbormaster/step/HarbormasterHTTPRequestBuildStepImplementation.php',
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'HarbormasterLeaseHostBuildStepImplementation' => 'applications/harbormaster/step/HarbormasterLeaseHostBuildStepImplementation.php',
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'HarbormasterManagementBuildWorkflow' => 'applications/harbormaster/management/HarbormasterManagementBuildWorkflow.php',
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'HarbormasterManagementUpdateWorkflow' => 'applications/harbormaster/management/HarbormasterManagementUpdateWorkflow.php',
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'HarbormasterManagementWorkflow' => 'applications/harbormaster/management/HarbormasterManagementWorkflow.php',
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'HarbormasterObject' => 'applications/harbormaster/storage/HarbormasterObject.php',
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'HarbormasterPHIDTypeBuild' => 'applications/harbormaster/phid/HarbormasterPHIDTypeBuild.php',
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@ -3411,6 +3412,7 @@ phutil_register_library_map(array(
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'HarbormasterHTTPRequestBuildStepImplementation' => 'HarbormasterBuildStepImplementation',
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'HarbormasterLeaseHostBuildStepImplementation' => 'HarbormasterBuildStepImplementation',
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'HarbormasterManagementBuildWorkflow' => 'HarbormasterManagementWorkflow',
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'HarbormasterManagementUpdateWorkflow' => 'HarbormasterManagementWorkflow',
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'HarbormasterManagementWorkflow' => 'PhabricatorManagementWorkflow',
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'HarbormasterObject' => 'HarbormasterDAO',
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'HarbormasterPHIDTypeBuild' => 'PhabricatorPHIDType',
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@ -64,11 +64,16 @@ final class ConduitAPI_harbormaster_querybuildables_Method
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foreach ($buildables as $buildable) {
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$monogram = $buildable->getMonogram();
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$status = $buildable->getBuildableStatus();
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$status_name = HarbormasterBuildable::getBuildableStatusName($status);
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$data[] = array(
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'id' => $buildable->getID(),
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'phid' => $buildable->getPHID(),
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'monogram' => $monogram,
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'uri' => PhabricatorEnv::getProductionURI('/'.$monogram),
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'buildableStatus' => $status,
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'buildableStatusName' => $status_name,
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'buildablePHID' => $buildable->getBuildablePHID(),
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'containerPHID' => $buildable->getContainerPHID(),
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'isManualBuildable' => (bool)$buildable->getIsManualBuildable(),
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@ -45,10 +45,11 @@ final class ConduitAPI_harbormaster_sendmessage_Method
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// If the build has completely paused because all steps are blocked on
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// waiting targets, this will resume it.
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id(new HarbormasterBuildEngine())
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->setViewer($viewer)
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->setBuild($build_target->getBuild())
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->continueBuild();
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PhabricatorWorker::scheduleTask(
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'HarbormasterBuildWorker',
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array(
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'buildID' => $build_target->getBuild()->getID(),
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));
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return null;
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}
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@ -54,28 +54,13 @@ final class HarbormasterBuildableListController
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$list->addItem($item);
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// TODO: This is proof-of-concept for getting meaningful status
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// information into this list, and should get an improvement pass
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// once we're a little farther along.
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$all_pass = true;
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$any_fail = false;
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foreach ($buildable->getBuilds() as $build) {
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if ($build->getBuildStatus() != HarbormasterBuild::STATUS_PASSED) {
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$all_pass = false;
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}
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if ($build->getBuildStatus() == HarbormasterBuild::STATUS_FAILED ||
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$build->getBuildStatus() == HarbormasterBuild::STATUS_ERROR) {
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$any_fail = true;
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}
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}
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if ($any_fail) {
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$item->setBarColor('red');
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} else if ($all_pass) {
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$item->setBarColor('green');
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switch ($buildable->getBuildableStatus()) {
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case HarbormasterBuildable::STATUS_PASSED:
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$item->setBarColor('green');
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break;
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case HarbormasterBuildable::STATUS_FAILED:
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$item->setBarColor('red');
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break;
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}
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}
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@ -9,6 +9,16 @@ final class HarbormasterBuildEngine extends Phobject {
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private $build;
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private $viewer;
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private $newBuildTargets = array();
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private $forceBuildableUpdate;
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public function setForceBuildableUpdate($force_buildable_update) {
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$this->forceBuildableUpdate = $force_buildable_update;
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return $this;
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}
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public function shouldForceBuildableUpdate() {
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return $this->forceBuildableUpdate;
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}
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public function queueNewBuildTarget(HarbormasterBuildTarget $target) {
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$this->newBuildTargets[] = $target;
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@ -44,6 +54,7 @@ final class HarbormasterBuildEngine extends Phobject {
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$lock = PhabricatorGlobalLock::newLock($lock_key)->lock(15);
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$build->reload();
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$old_status = $build->getBuildStatus();
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try {
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$this->updateBuild($build);
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@ -69,6 +80,13 @@ final class HarbormasterBuildEngine extends Phobject {
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'targetID' => $target->getID(),
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));
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}
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// If the build changed status, we might need to update the overall status
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// on the buildable.
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$new_status = $build->getBuildStatus();
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if ($new_status != $old_status || $this->shouldForceBuildableUpdate()) {
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$this->updateBuildable($build->getBuildable());
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}
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}
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private function updateBuild(HarbormasterBuild $build) {
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@ -330,4 +348,53 @@ final class HarbormasterBuildEngine extends Phobject {
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}
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}
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/**
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* Update the overall status of the buildable this build is attached to.
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*
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* After a build changes state (for example, passes or fails) it may affect
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* the overall state of the associated buildable. Compute the new aggregate
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* state and save it on the buildable.
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*
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* @param HarbormasterBuild The buildable to update.
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* @return void
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*/
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private function updateBuildable(HarbormasterBuildable $buildable) {
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$lock_key = 'harbormaster.buildable:'.$buildable->getID();
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$lock = PhabricatorGlobalLock::newLock($lock_key)->lock(15);
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$buildable = id(new HarbormasterBuildableQuery())
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->setViewer($this->getViewer())
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->withIDs(array($buildable->getID()))
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->needBuilds(true)
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->executeOne();
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$all_pass = true;
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$any_fail = false;
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foreach ($buildable->getBuilds() as $build) {
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if ($build->getBuildStatus() != HarbormasterBuild::STATUS_PASSED) {
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$all_pass = false;
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}
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if ($build->getBuildStatus() == HarbormasterBuild::STATUS_FAILED ||
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$build->getBuildStatus() == HarbormasterBuild::STATUS_ERROR) {
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$any_fail = true;
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}
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}
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if ($any_fail) {
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$new_status = HarbormasterBuildable::STATUS_FAILED;
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} else if ($all_pass) {
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$new_status = HarbormasterBuildable::STATUS_PASSED;
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} else {
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$new_status = HarbormasterBuildable::STATUS_BUILDING;
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}
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if ($buildable->getBuildableStatus() != $new_status) {
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$buildable->setBuildableStatus($new_status);
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$buildable->save();
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}
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$lock->unlock();
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}
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}
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@ -28,7 +28,7 @@ final class HarbormasterManagementBuildWorkflow
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$names = $args->getArg('buildable');
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if (count($names) != 1) {
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throw new PhutilArgumentUsageException(
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pht('Specify exactly one buildable, by object name.'));
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pht('Specify exactly one buildable object, by object name.'));
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}
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$name = head($names);
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@ -0,0 +1,114 @@
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<?php
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final class HarbormasterManagementUpdateWorkflow
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extends HarbormasterManagementWorkflow {
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public function didConstruct() {
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$this
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->setName('update')
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->setExamples('**update** [__options__] __buildable__')
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->setSynopsis(pht('Explicitly update the builds for __buildable__.'))
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->setArguments(
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array(
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array(
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'name' => 'build',
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'param' => 'id',
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'help' => pht('Update only this build.'),
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),
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array(
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'name' => 'force',
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'help' => pht(
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'Force the buildable to update even if no build status '.
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'changes occur during normal update.'),
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),
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array(
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'name' => 'background',
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'help' => pht(
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'If updating generates tasks, queue them for the daemons '.
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'instead of executing them in this process.'),
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),
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array(
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'name' => 'buildable',
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'wildcard' => true,
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),
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));
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}
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public function execute(PhutilArgumentParser $args) {
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$viewer = $this->getViewer();
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$force_update = $args->getArg('force');
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$names = $args->getArg('buildable');
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if (count($names) != 1) {
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throw new PhutilArgumentUsageException(
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pht('Specify exactly one buildable, by object name.'));
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}
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$buildable = id(new PhabricatorObjectQuery())
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->setViewer($viewer)
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->withNames($names)
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->executeOne();
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if (!$buildable) {
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throw new PhutilArgumentUsageException(
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pht('No such buildable "%s"!', head($names)));
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}
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if (!($buildable instanceof HarbormasterBuildable)) {
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throw new PhutilArgumentUsageException(
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pht('Object "%s" is not a Harbormaster Buildable!', head($names)));
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}
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// Reload the buildable directly to get builds.
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$buildable = id(new HarbormasterBuildableQuery())
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->setViewer($viewer)
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->withIDs(array($buildable->getID()))
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->needBuilds(true)
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->executeOne();
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$builds = $buildable->getBuilds();
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$builds = mpull($builds, null, 'getID');
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$build_id = $args->getArg('build');
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if ($build_id) {
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$builds = array_select_keys($builds, array($build_id));
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if (!$builds) {
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throw new PhutilArgumentUsageException(
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pht(
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'The specified buildable does not have a build with ID "%s".',
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$build_id));
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}
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}
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$console = PhutilConsole::getConsole();
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if (!$args->getArg('background')) {
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PhabricatorWorker::setRunAllTasksInProcess(true);
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}
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foreach ($builds as $build) {
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$console->writeOut(
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"%s\n",
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pht(
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'Updating build %d of buildable %s...',
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$build->getID(),
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$buildable->getMonogram()));
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$engine = id(new HarbormasterBuildEngine())
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->setViewer($viewer)
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->setBuild($build);
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if ($force_update) {
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$engine->setForceBuildableUpdate(true);
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}
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$engine->continueBuild();
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}
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$console->writeOut("%s\n", pht('Done.'));
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return 0;
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}
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}
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@ -52,8 +52,7 @@ final class HarbormasterBuildableSearchEngine
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public function buildQueryFromSavedQuery(PhabricatorSavedQuery $saved) {
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$query = id(new HarbormasterBuildableQuery())
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->needContainerHandles(true)
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->needBuildableHandles(true)
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->needBuilds(true);
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->needBuildableHandles(true);
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$container_phids = $saved->getParameter('containerPHIDs', array());
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if ($container_phids) {
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@ -16,12 +16,27 @@ final class HarbormasterBuildable extends HarbormasterDAO
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private $containerHandle = self::ATTACHABLE;
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private $builds = self::ATTACHABLE;
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const STATUS_WHATEVER = 'whatever';
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const STATUS_BUILDING = 'building';
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const STATUS_PASSED = 'passed';
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const STATUS_FAILED = 'failed';
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public static function getBuildableStatusName($status) {
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switch ($status) {
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case self::STATUS_BUILDING:
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return pht('Building');
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case self::STATUS_PASSED:
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return pht('Passed');
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case self::STATUS_FAILED:
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return pht('Failed');
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default:
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return pht('Unknown');
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}
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}
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public static function initializeNewBuildable(PhabricatorUser $actor) {
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return id(new HarbormasterBuildable())
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->setIsManualBuildable(0)
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->setBuildableStatus(self::STATUS_WHATEVER);
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->setBuildableStatus(self::STATUS_BUILDING);
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}
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public function getMonogram() {
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