Summary:
This has been replaced by `PolicyCodex` after D16830. Also:
- Rebuild Celerity map to fix grumpy unit test.
- Fix one issue on the policy exception workflow to accommodate the new code.
Test Plan:
- `arc unit --everything`
- Viewed policy explanations.
- Viewed policy errors.
Reviewers: chad
Reviewed By: chad
Subscribers: hach-que, PHID-OPKG-gm6ozazyms6q6i22gyam
Differential Revision: https://secure.phabricator.com/D16831
Summary:
This search engine ports cleanly to Conduit out of the box.
Ref T11694
Test Plan: called the API method from the console, browsed blueprints in the ui
Reviewers: epriestley, #blessed_reviewers
Reviewed By: epriestley, #blessed_reviewers
Subscribers: Korvin, epriestley
Maniphest Tasks: T11694
Differential Revision: https://secure.phabricator.com/D16593
Summary:
`DrydockAuthorizationSearchEngine` was being used solely to display authorizations for a specific blueprint from the web UI and consequently expected that callers set a specific blueprint before performing a query. Here we check to see if a blueprint has been set in cases where the engine could be operating from either Conduit or the web.
Ref T11694
Test Plan:
- called the API method from the console
- approved an authorization
- followed the "view all" link from a blueprint page
Reviewers: #blessed_reviewers, epriestley
Reviewed By: #blessed_reviewers, epriestley
Subscribers: epriestley
Maniphest Tasks: T11694
Differential Revision: https://secure.phabricator.com/D16592
Summary:
Ref T10748. These:
- Look nice.
- Hint at panel contents / effects.
- Hint which panels have been customized.
- Allow panels with issues or errors to be highlighted with an alert/attention icon.
Test Plan: {F1256156}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10748
Differential Revision: https://secure.phabricator.com/D15836
Summary:
Ref T10537. More infrastructure:
- Put a `bin/nuance` in place with `bin/nuance import`. This has no useful behavior yet.
- Allow sources to be searched by substring. This supports `bin/nuance import --source whatever` so you don't have to dig up PHIDs.
Test Plan:
- Applied migrations.
- Ran `bin/nuance import --source ...` (no meaningful effect, but works fine).
- Searched for sources by substring in the UI.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10537
Differential Revision: https://secure.phabricator.com/D15436
Summary:
Ref T10457.
- Let blueprints be tagged so you can search and annotate them a little more easily.
- Give each blueprint type an optional icon to make things a little easier to parse visually.
Test Plan:
- Tagged blueprints.
- Searched by tags.
- Looked at nice little icons.
{F1139712}
Reviewers: chad
Reviewed By: chad
Subscribers: yelirekim
Maniphest Tasks: T10457
Differential Revision: https://secure.phabricator.com/D15392
Summary:
Ref T10457. The ngram indexing seems to be working well; extend it into Drydock.
Also clean up the list controller a little bit.
Test Plan:
- Ran migrations.
- Searched for blueprints by name.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10457
Differential Revision: https://secure.phabricator.com/D15389
Summary:
Ref T9994.
- Allow errors to be dismissed.
- Tailor messaging for closed/abandoned revisions.
- Reduce scare messaging on land dialog, since it's not really that scary anymore.
Test Plan:
- Dismissed errors.
- Hit new warnings.
- Wasn't as scared when landing.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9994
Differential Revision: https://secure.phabricator.com/D14886
Summary:
Fixes T9994. Currently, when Drydock can't allocate a new resource because some limit has been reached, it waits patiently for a resource to become available.
It is possible that no resource will ever become available. Particularly with "Working Copy" resources, the new lease may want a copy of `rB`, but the resource may already be maxed out on `rA`.
Right now, no process exists to automatically reclaim the unused `rA`.
When we encounter this situation, try to reclaim one of the other resources if it is just sitting there unused.
Specifically:
- Add a "reclaim" command which means "release this resource //if// it is completely unused".
- Add a `bin/drydock reclaim` to send this command to every active resource.
- When we try to acquire a resource and can't, but only because of some kind of limit / utilization problem, try to release an unused resource to free up some room.
Test Plan:
- Set "Working Copy" resource limit to 1.
- Ran "Test Configuration" in `rA`, which worked.
- Ran "Test Configuration" in `rB`, which hung forever.
- Applied patch.
- Ran "Test Configuration" in `rB`, saw it reclaim the `rA` resource, use the slot, then succeed.
- Ran "Test Configuration" in `rA` again, saw it grab the slot back.
- Ran `bin/drydock reclaim` and saw it reclaim a bunch of old orphaned resources.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9994
Differential Revision: https://secure.phabricator.com/D14819
Summary: This is //hilarious//.
Test Plan: Test icon on local install.
Reviewers: epriestley
Reviewed By: epriestley
Subscribers: Korvin
Differential Revision: https://secure.phabricator.com/D14351
Summary:
Ref T182. We just show "an error happened" right now. Improve this behavior.
This error handling chain is a bit ad-hoc for now but we can formalize it as we hit other cases.
Test Plan:
{F910247}
{F910248}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14343
Summary:
Ref T182. Couple of minor improvements here:
- Show the Drydock lease when viewing a Repository Operation detail screen. This just makes it easier to jump around between relevant objects.
- When tasks are waiting for a lease, awaken them when it breaks or is released, not just when it is acquired. This makes the queue move forward faster when errors occur.
Test Plan:
- Viewed a repository operation and saw a link to the lease.
- Did a bad land (intentional merge problem) and got an error in about ~3 seconds instead of ~17.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14341
Summary:
Ref T182.
- We just show the oldest operation right now, but we usually care about the oldest non-failure.
- Only query for actual land operations when rendering the revision operations dialog (maybe eventually we'll show more stuff?).
- For now, prevent multiple lands / repeated lands or queueing up lands while other lands are happening.
Test Plan: Landed a revision. Tried to land it more / again.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14338
Summary:
Ref T182. Currently, the "RepositoryLand" operation is responsible for performing merges when landing a revision.
However, we'd like to be able to perform these merges in a larger set of cases in the future. For example:
- After Releeph is revamped, when someone says "I want to merge bug fix X into stable branch Y", it would probably be nice to make that a Buildable and let tests run against it without requring that it actually be pushed anywhere.
- Same deal if we want a merge-from-Diffusion or cherry-pick-from-Diffusion operation.
- Similar deal if we want a "random web UI edits from Diffusion".
Move the merging part into WorkingCopy so more applications can share/use it in the future.
A big chunk of this is me making stuff up for now (the ol' undocumented dictionary full of arbitrary magic keys), but I anticipate formalizing it as we move along.
Test Plan: Pushed rGITTEST0d58eef3ce0fa5a10732d2efefc56aec126bc219 up from my local install via "Land Revision".
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14337
Summary:
Fixes T9519. Right now, build steps go straight from the build to the edit screen.
This means that there's no way to see their edit history or review details without edit permission. In particular, this makes it a bit harder to catch the Drydock Blueprint authorization warnings from T9519.
- Add a standard view screen.
- Add a little warning callout to blueprint authorizations.
This also does a bit of a touchup on the weird dropshadow element from T9586. Maybe not totally design-approved now but it's less ugly, at least.
Test Plan:
{F906695}
{F906696}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9519
Differential Revision: https://secure.phabricator.com/D14330
Summary:
Ref T182. Replace the total mess we had before with a sort-of-reasonable element.
This automatically updates using "javascript".
Test Plan:
{F901983}
{F901984}
Used "Land Revision", saw the land status go from "Waiting" -> "Working" -> "Landed" without having to mash reload over and over again.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14314
Summary: Ref T182. Nothing fancy, just make these slightly easier to work with.
Test Plan: {F884754}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14295
Summary:
Ref T182. If 35 other things are configured completely correctly, make it remotely possible that this button may do something approximating the thing that the user wanted.
This primarily fleshes out the idea that "operations" (like landing, merging or cherry-picking) can have some beahavior, and when we run an operation we do whatever that behavior is instead of just running `git show`.
Broadly, this isn't too terrible because Drydock seems like it actually works properly for the most part (???!?!).
Test Plan: {F876431}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14270
Summary:
Ref T182. This doesn't do anything interesting yet and is mostly scaffolding, but here's roughly the workflow. From previous revision, you can configure "Repository Automation" for a repository:
{F875741}
If it's configured, a new "Land Revision" button shows up:
{F875743}
Once you click it you get a big warning dialog that it won't work, and then this shows up at the top of the revision (completely temporary/placeholder UI, some day a nice progress bar or whatever):
{F875747}
If you're lucky, the operation eventually sort of works:
{F875750}
It only runs `git show` right now, doesn't actually do any writes or anything.
Test Plan:
- Clicked "Land Revision".
- Watched `phd debug task`.
- Saw it log `git show` to output.
- Verified operation success in UI (by fiddling URL, no way to get there normally yet).
Reviewers: chad
Reviewed By: chad
Subscribers: revi
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14266
Summary:
Ref T182. This allows you to assign blueprints that a repository can use to perform working copy operations. Eventually, this will support "merge this" in Differential, etc.
This is just UI for now, with no material effects.
Most of this diff is just taking logic that was in the existing "Blueprints" CustomField and putting it in more general places so Diffusion (which does not use CustomFields) can also access it.
Test Plan:
- Configured repository automation for a repository.
- Removed repository automation for a repository.
Reviewers: chad
Reviewed By: chad
Subscribers: avivey
Maniphest Tasks: T182
Differential Revision: https://secure.phabricator.com/D14259
Summary:
Ref T9519. When acquiring leases on resources:
- Only consider resources created by authorized blueprints.
- Only consider authorized blueprints when creating new resources.
- Fail with a tailored error if no blueprints are allowed.
- Fail with a tailored error if missing authorizations are causing acquisition failure.
One somewhat-substantial issue with this is that it's pretty hard to figure out from the Harbormaster side. Specifically, the Build step UI does not show field value anywhere, so the presence of unapproved blueprints is not communicated. This is much more clear in Drydock. I'll plan to address this in future changes to Harbormaster, since there are other related/similar issues anyway.
Test Plan: {F872527}
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9519
Differential Revision: https://secure.phabricator.com/D14254
Summary:
Ref T9519. This is like 80% of the way there and doesn't fully work yet, but roughly shows the shape of things to come. Here's how it works:
First, there's a new custom field type for blueprints which works like a normal typeahead but has some extra logic. It's implemented this way to make it easy to add to Blueprints in Drydock and Build Plans in Harbormaster. Here, I've added a "Use Blueprints" field to the "WorkingCopy" blueprint, so you can control which hosts the working copies are permitted to allocate on:
{F869865}
This control has a bit of custom rendering logic. Instead of rendering a normal list of PHIDs, it renders an annotated list with icons:
{F869866}
These icons show whether the blueprint on the other size of the authorization has approved this object. Once you have a green checkmark, you're good to go.
On the blueprint side, things look like this:
{F869867}
This table shows all the objects which have asked for access to this blueprint. In this case it's showing that one object is approved to use the blueprint since I already approved it, but by default new requests come in here as "Authorization Requested" and someone has to go approve them.
You approve them from within the authorization detail screen:
{F869868}
You can use the "Approve" or "Decline" buttons to allow or prevent use of the blueprint.
This doesn't actually do anything yet -- objects don't need to be authorized in order to use blueprints quite yet. That will come in the next diff, I just wanted to get the UI in reasonable shape first.
The authorization also has a second piece of state, which is whether the request from the object is active or inactive. We use this to keep track of the authorization if the blueprint is (maybe temporarily) deleted.
For example, you might have a Build Plan that uses Blueprints A and B. For a couple days, you only want to use A, so you remove B from the "Use Blueprints: ..." field. Later, you can add B back and it will connect to its old authorization again, so you don't need to go re-approve things (and if you're declined, you stay declined instead of being able to request authorization over and over again). This should make working with authorizations a little easier and less labor intensive.
Stuff not in this diff:
- Actually preventing any allocations (next diff).
- Probably should have transactions for approve/decline, at least, at some point, so there's a log of who did approvals and when.
- Maybe should have a more clear/loud error state when no blueprints are approved?
- Should probably restrict the typeahead to specific blueprint types.
Test Plan:
- Added the field.
- Typed some stuff into it.
- Saw the UI update properly.
- Approved an authorization.
- Declined an authorization.
- Saw active authorizations on a blueprint page.
- Didn't see any inactive authroizations there.
- Clicked "View All Authorizations", saw all authorizations.
Reviewers: chad, hach-que
Reviewed By: chad
Maniphest Tasks: T9519
Differential Revision: https://secure.phabricator.com/D14251
Summary:
Ref T9252. I think there's a more complex version of this problem discussed elsewhere, but here's what we hit today:
- 5 commits land at the same time and trigger 5 builds.
- All of them go to acquire a working copy.
- Working copies have a limit of 1 right now, so 1 of them gets the lease on it.
- The other 4 all trigger allocation of //new// working copies. So now we have: 1 active, leased working copy and 4 pending, leased working copies.
- The 4 pending working copies will never activate without manual intervention, so these 4 builds are stuck forever.
To fix this, prevent WorkingCopies from giving out leases until they activate. So now the leases won't acquire until we know the working copy is good, which solves the first problem.
However, this creates a secondary problem:
- As above, all 5 go to acquire a working copy.
- One gets it.
- The other 4 trigger allocations, but no longer acquire leases. This is an improvement.
- Every time the leases update, they trigger another allocation, but never acquire. They trigger, say, a few thousand allocations.
- Eventually the first build finishes up and the second lease acquires the working copy. After some time, all of the builds finish.
- However, they generated an unboundedly large number of pending working copy resources during this time.
This is technically "okay-ish", in that it did work correctly, it just generated a gigantic mess as a side effect.
To solve this, at least for now, provide a mechanism to impose allocation rate limits and put a cap on the number of allocating resources of a given type. As hard-coded, this the greater of "1" or "25% of the active resources in the pool".
So if there are 40 working copies active, we'll start allocating up to 10 more and then cut new allocations off until those allocations get sorted out. This prevents us from getting runaway queues of limitless size.
This also imposes a total active working copy resource limit of 1, which incidentally also fixes the problem, although I expect to raise this soon.
These mechanisms will need refinement, but the basic idea is:
- Resources which aren't sure if they can actually activate should wait until they do activate before allowing leases to acquire them. I'm fairly confident this rule is a reasonable one.
- Then we limit how many bookkeeping side effects Drydock can generate once it starts encountering limits.
Broadly, some amount of mess is inevitable because Drydock is allowed to try things that might not work. In an extreme case we could prevent this mess by setting all these limits at "1" forever, which would degrade Drydock to effectively be a synchronous, blocking queue.
The idea here is to put some amount of slack in the system (more than zero, but less than infinity) so we get the performance benefits of having a parallel, asyncronous system without a finite, manageable amount of mess.
Numbers larger than 0 but less than infinity are pretty tricky, but I think rules like "X% of active resources" seem fairly reasonable, at least for resources like working copies.
Test Plan:
Ran something like this:
```
for i in `seq 1 5`; do sh -c '(./bin/harbormaster build --plan 10 rX... &) &'; done;
```
Saw 5 plans launch, acquire leases, proceed in an orderly fashion, and eventually finish successfully.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14236
Summary:
Ref T9252. Currently, Harbormaster and Drydock work like this in some cases:
# Queue a lease for activation.
# Then, a little later, save the lease PHID somewhere.
# When the target/resource is destroyed, destroy the lease.
However, something can happen between (1) and (2). In Drydock this window is very short and the "something" would have to be a lighting strike or something similar, but in Harbormaster we wait until the resource activates to do (2) so the window can be many minutes long. In particular, a user can use "Abort Build" during those many minutes.
If they do, the target is destroyed but it doesn't yet have a record of the artifact, so the artifact isn't cleaned up.
Make these things work like this instead:
# Create a new lease and pre-generate a PHID for it.
# Save that PHID as something that needs to be cleaned up.
# Queue the lease for activation.
# When the target/resource is destroyed, destroy the lease if it exists.
This makes sure there's no step in the process where we might lose track of a lease/resource.
Also, clean up and standardize some other stuff I hit.
Test Plan:
- Stopped daemons.
- Restarted a build in Harbormaster.
- Stepped through the build one stage at a time using `bin/worker execute ...`.
- After the lease was queued, but before it activated, aborted the build.
- Processed the Harbormaster side of things only.
- Saw the lease get destroyed properly.
Reviewers: chad, hach-que
Reviewed By: hach-que
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14234
Summary:
Ref T9252. This primarily allows Harbormaster to request (and Drydock to fulfill) working copies with a patch from a staging area. Doing this means we can do builds on in-review changes from `arc diff`.
This is a little cobbled-together but should basically work.
Also fix some other issues:
- Yielded, awakend workers are fine to update but could complain.
- We can't log slot lock failures to resources if we don't end up saving them.
- Killing the transaction would wipe out the log.
- Fix some TODOs, etc.
Test Plan: Ran Harbormaster builds on a local revision.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14214
Summary:
Ref T9252. Long ago you sometimes manually created resources, so they had human-enterable names. However, users never make resources manually any more, so this field isn't really useful any more.
In particular, it means we write a lot of untranslatable strings like "Working Copy" to the database in the default locale. Instead, do the call at runtime so resource names are translatable.
Also clean up a few minor things I hit while kicking the tires here.
It's possible we might eventually want to introduce a human-choosable label so you can rename your favorite resources and this would just be a default name. I don't really have much of a use case for that yet, though, and I'm not sure there will ever be one.
Test Plan:
- Restarted a Harbormaster build, got a clean build.
- Released all leases/resources, restarted build, got a clean build with proper resource names.
Reviewers: hach-que, chad
Reviewed By: hach-que, chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14213
Summary: Ref T9252. Add a bit more logging and improve some behaviors.
Test Plan: Restarted a build, got a good result.
Reviewers: chad, hach-que
Reviewed By: hach-que
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14210
Summary:
Ref T9252. This is the same as D14201, but for lease stuff instead of resource stuff.
This one is a little heavier but still feels pretty reasonable to me at the end of the day (worker is <1K lines and has a ton of comment stuff).
Also fixes a few random bugs I hit in the task queue.
Test Plan:
- Restarted some Harbormaster builds, saw them go through cleanly.
- Released pre-activation resources/leases.
- Probably still kinda buggy but I'll iron the details out over time.
Logs are starting to look somewhat plausible:
{F855747}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14202
Summary:
Ref T9252. Currently, Drydock Leases and Resources have several workers:
- Resources: ResourceWorker, ResourceUpdateWorker, ResourceDestroyWorker
- Leases: AllocatorWorker, LeaseWorker, LeaseUpdateWorker, LeaseDestroyWorker
This is kind of a lot of stuff, and it creates some problems.
In particular, leases and resources in early lifecycle phases (pending/allocating/acquiring) can't process commands yet, because that code is only in the "UpdateWorker" classes. If they aren't able to move forward because of a bug, they also can't be released because they can't react to the release command until later in their lifecycle. This creates a soft hang where I have to go wipe stuff out of the database since there's no other way to get rid of it.
Instead, I want leases and resources to be releasable from any (pre-release / pre-destroy) phase of their lifecycle. To support this, all the workers before the "UpdateWorker" need to be able to process commands.
A second, similar issue is that logging and exception handling behaviors are underpowered right now. Elsewhere I began improving this, but ran into issues where all of the workers needed to share very similar exception code. Merging them will make this future change simpler.
This diff fixes this for resources: it merges the Worker, UpdateWorker and DestroyWorker logic into UpdateWorker and throws away the other two workers.
Test Plan: Nothing substantive yet, see next diff. I'll do the same thing for Leases, then test both more thoroughly.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14201
Summary: Ref T9252. Make log types modular so they can be translated and have complicated rendering logic if necessary (currently, none have this).
Test Plan: {F855330}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14198
Summary:
Ref T9252. Several general changes here:
- Moves logs to use PHIDs instead of IDs. This generally improves flexibility (for example, it's a lot easier to render handles).
- Adds `blueprintPHID` to logs. Although you can usually figure this out from the leasePHID or resourcePHID, it lets us query relevant logs on Blueprint views.
- Instead of making logs a top-level object, make them strictly a sub-object of Blueprints, Resources and Leases. So you go Drydock > Lease > Logs, etc., to get to logs.
- I might restore the "everything" view eventually, but it doesn't interact well with policies and I'm not sure it's very useful. A policy-violating `bin/drydock log` might be cleaner.
- Policy-wise, we always show you that logs exist, we just don't show you log content if it's about something you can't see. This is similar to seeing restricted handles in other applications.
- Instead of just having a message, give logs "type" + "data". This will let logs be more structured and translatable. This is similar to recent changes to Herald which seem to have worked well.
Test Plan:
Added some placeholder log writes, viewed those logs in the UI.
{F855199}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14196
Summary:
Ref T9252. Currently, Harbormaster does this when trying to acquire a working copy:
- Ask for a working copy.
- Yield for 15 seconds.
- Check if we have a working copy yet.
That's OK, but Drydock takes ~1s to acquire a working copy lease if a resource is already available, so we end up doing this:
- T+0: Ask for a working copy.
- T+0: Yield for 15 seconds.
- T+1: Working copy lease activates.
- T+15: Working copy lease is used.
- T+16: Build finishes.
So we end up spending about 2 seconds doing work and 14 seconds sleeping.
One way to fix this would be to fiddle with the yield duration, so we yield for 1, 2, 4, ... seconds or something. This probably isn't a bad idea for longer leases (i.e., wait for 15, 30, 45 ... seconds or similar) but it implies a lot of churn for short leases.
Instead, let tasks "awaken" other tasks when they complete. The "awaken" operation means: if a task is in a yielded state (no failures, no owner, explicitly yielded, future expires time), pretend it only yielded until right now instead of whenever it really yielded to.
Basically, this rewrites history so that even though Harbormaster did a `yield(15)`, we pretend it did a `yield(4)` after we activate the lease if lease activation took 4 seconds.
If this misses, it's fine: we fall back to the normal yield behavior and things move forward normally a few seconds later.
If it hits, we get a more nimble process pretty cleanly.
Test Plan:
- Restarted a build plan (lease working copy + run `ls`) with this patch no-op'd, took about 16 seconds.
- Restarted a build plan with this patch active, took about 1 second.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14178
Summary: Ref T9252. Show the user when a resource or lease has a pending release command in queue.
Test Plan: Released a resource and lease from the web UI. In both cases, saw a "releasing" tag and the action disable.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14177
Summary:
Fixes T6569. This implements an expiry mechanism for Drydock resources which parallels the mechanism for leases.
A few things are missing that we'll probably need in the future:
- An "EXPIRES" command to update the expiration time. This would let resources be permanent while leased, then expire after, say, 24 hours without any leases.
- A callback like `shouldActuallyExpireRightNow()` for resources and leases that lets them decide not to expire at the last second.
- A callback like `didAcquireLease()` for resource blueprints, to parallel `didReleaseLease()`, letting them clear or extend their timer.
However, this stuff would mostly just let us tune behaviors, not really open up new capabilities.
Test Plan: Changed host resources to expire after 60 seconds, leased one, saw it vanish 60 seconds later.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T6569
Differential Revision: https://secure.phabricator.com/D14176
Summary: Ref T9252. This is still crude in a few ways but basically works, at least for commits.
Test Plan:
- Made a build plan with just this build step.
- Ran `bin/harbormaster build --plan 10 ...` on a commit.
- It actually built a working copy, leased it, took no action, and released the lease. MAGIC~~~
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14160
Summary: Ref T9252. If you have a blueprint and you do not like that blueprint very much, you can disable it.
Test Plan: Disabled / enabled some blueprints.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14156
Summary:
Ref T9252. Move these to the more modern stuff to pick up ordering and interface support for free.
Also work around the blueprint / custom field integration a little more gracefully.
Test Plan: Searched for blueprints, resources and leases.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14155
Summary: Ref T9252. Resources always have a corresponding blueprint, and it makes sense to use the same policies for both.
Test Plan: Viewed resources in web UI.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14154
Summary:
Ref T9252. Drydock currently uses integer statuses, but there's no reason for this (they don't need to be ordered) and it makes debugging them, working with them, future APIs, etc., more cumbersome.
Switch to string instead.
Also rename `STATUS_OPEN` to `STATUS_ACTIVE` and `STATUS_CLOSED` to `STATUS_RELEASED` for consistency. This makes resources and leases have more similar states, and gives resource states more accurate names.
Test Plan: Browsed web UI, grepped for changed constants, applied patch, inspected database.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14153
Summary:
Ref T9252. Leases currently have a `resourceID`, but this is a bit nonstandard and generally less flexible than giving them a `resourcePHID`.
In particular, a `resourcePHID` is easier to use when rendering interfaces, since you can get handles out of a PHID.
Add a PHID column, copy over all the PHIDs that correspond to existing IDs, then drop the ID column.
Test Plan:
- Browsed web UIs.
- Inspected database during/after migration.
- Grepped for `resourceID`.
- Allocated a new lease with `bin/drydock lease`.
Reviewers: chad, hach-que
Reviewed By: hach-que
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14151
Summary: Ref T9252. This is now more consistent (same as the equivalent Resource state) and accurate (leases can end up in this state a bunch of ways, including by expiring).
Test Plan: `grep`, browsed around web UI.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14150
Summary: Ref T6569. If a lease is activated with an expiration date, schedule a task to try to clean it up after that time.
Test Plan:
- Used `bin/drydock lease ... --until ...` to activate a lease in the near future.
- Waited for a bit.
- Saw it expire and get destroyed at the scheduled time.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T6569
Differential Revision: https://secure.phabricator.com/D14148
Summary:
Ref T9252. This simplifies some Drydock code.
Most of this code relates to the old notion of Drydock being able to enumerate all the tasks it needs to complete in order to acquire a lease. The code has stepped back from this, since it's unnecessary, the queue is more powerful than it used to be, and it would be a lot of work to keep track of.
The ~only thing that should ever wait for leases in modern code is `bin/drydock lease`, and it's fine for it to just sit there sleeping, so this just does that.
This reduces the granularity of logging, but I'll address that separately in future logging-focused changes.
Test Plan: Used `bin/drydock lease` to acquire a lease, saw it acquire cleanly.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14147
Summary: Ref T9252. Some leases or resources may need to remove data, tear down VMs, etc., during cleanup. After they are released, queue a "destroy" phase for performing teardown.
Test Plan:
- Used `bin/drydock lease ...` to create a working copy lease.
- Used `bin/drydock release-lease` and `bin/drydock release-resource` to release the lease and then the working copy and host.
- Saw working copy and host get destroyed and cleaned up properly.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T6569, T9252
Differential Revision: https://secure.phabricator.com/D14144
Summary:
Ref T9252. Broadly, Drydock currently races on releasing objects from the "active" state. To reproduce this:
- Scatter some sleep()s pretty much anywhere in the release code.
- Release several times from web UI or CLI in quick succession.
Resources or leases will execute some release code twice or otherwise do inconsistent things.
(I didn't chase down a detailed reproduction scenario for this since inspection of the code makes it clear that there are no meaningful locks or mechanisms preventing this.)
Instead, add a Harbormaster-style command queue to resources and leases. When something wants to do a release, it adds a command to the queue and schedules a worker. The workers acquire a lock, then try to consume commands from the queue.
This guarantees that only one process is responsible for writes to active resource/leases.
This is the last major step to giving resources and leases a single writer during all states:
- Resource, Unsaved: AllocatorWorker
- Resource, Pending: ResourceWorker (Possible rename to "Allocated?")
- Resource, Open: This diff, ResourceUpdateWorker. (Likely rename to "Active").
- Resource, Closed/Broken: Future destruction worker. (Likely rename to "Released" / "Broken"; maybe remove "Broken").
- Resource, Destroyed: No writes.
- Lease, Unsaved: Whatever wants the lease.
- Lease, Pending: AllocatorWorker
- Lease, Acquired: LeaseWorker
- Lease, Active: This diff, LeaseUpdateWorker.
- Lease, Released/Broken: Future destruction worker (Maybe remove "Broken"?)
- Lease, Expired: No writes. (Likely rename to "Destroyed").
In most phases, we can already guarantee that there is a single writer without doing any extra work. This is more complicated in the "Active" case because the release buttons on the web UI, the release tools on the CLI, the lease requestor itself, the garbage collector, and any other release process cleaning up related objects may try to effect a release. All of these could race one another (and, in many cases, race other processes from other phases because all of these get to act immediately) as this code is currently written. Using a queue here lets us make sure there's only a single writer in this phase.
One thing which is notable is that whatever acquires a lease **can not write to it**! It is never the writer once it queues the lease for activation. It can not write to any resources, either. And, likewise, Blueprints can not write to resources while acquiring or releasing leases.
We may need to provide a mechinism so that blueprints and/or resource/lease holders get to attach some storage to resources/leases for bookkeeping. For example, a blueprint might need to keep some kind of cache on a resource to help it manage state. But I think we can cross that bridge when we come to it, and nothing else would need to write to this storage so it's technically straightforward to introduce such a mechanism if we need one.
Test Plan:
- Viewed buttons in web UI, checked enabled/disabled states.
- Clicked the buttons.
- Saw commands show up in the command queue.
- Saw some daemon stuff get scheduled.
- Ran CLI tools, saw commands get consumed and resources/leases release.
Reviewers: hach-que, chad
Reviewed By: chad
Maniphest Tasks: T9252
Differential Revision: https://secure.phabricator.com/D14143
Summary:
Ref T9253. For resources and leases that need to do something which takes a lot of time or requires waiting, allow them to allocate/acquire first and then activate later.
When we allocate a resource or acquire a lease, the blueprint can either activate it immediately (if all the work can happen quickly/inline) or activate it later. If the blueprint activates it later, we queue a worker to handle activating it.
Rebuild the "working copy" blueprint to work with this model: it allocates/acquires and activates in a separate step, once it is able to acquire a host.
Test Plan: With some power of imagination, brought up a bunch of working copies with `bin/drydock lease --type working-copy ...`
Reviewers: hach-que, chad
Reviewed By: hach-que, chad
Maniphest Tasks: T9253
Differential Revision: https://secure.phabricator.com/D14127
Summary: Ref T9253. Provide a meaningful command interface for Almanac hosts.
Test Plan:
Configued and leased a real host (`sbuild001.phacility.net`) and ran a command on it.
```
$ ./bin/drydock command --lease 90 -- ls /
bin
boot
core
dev
etc
home
initrd.img
lib
lib64
lost+found
media
mnt
opt
proc
root
run
sbin
srv
sys
tmp
usr
var
vmlinuz
```
Reviewers: chad, hach-que
Reviewed By: chad, hach-que
Maniphest Tasks: T9253
Differential Revision: https://secure.phabricator.com/D14126
Summary:
See discussion in D10304. There's a lot of context there, but the general idea is:
- Blueprints should manage locks in a granular way during the actual allocation/acquisition phase.
- Optimistic "slot locks" might a pretty good primitive to make that easy to implement and reason about in most cases.
The way these locks work is that you just pick some name for the lock (like the PHID of a resource) and say that it needs to be acquired for the allocation/acquisition to work:
```
...
->needSlotLock("mylock(PHID-XYZQ-...)")
...
```
When you fire off the acquisition or allocation, it fails unless it could acquire the slot with that name. This is really simple (no explicit lock management) and a pretty good fit for most of the locking that blueprints and leases need to do.
If you need to do limit-based locks (e.g., maximum of 3 locks) you could acquire a lock like this:
```
mylock(whatever).slot(2)
```
Blueprints generally only contend with themselves, so it's normally OK for them to pick whatever strategy works best for them in naming locks.
This may not work as well if you have a huge number of slots (e.g., 100TB you want to give out in 1MB chunks), or other complex needs for locks (like you have to synchronize access to some external resource), but slot locks don't need to be the only mechanism that blueprints use. If they run into a problem that slot locks aren't a good fit for, they can use something else instead. For now, slot locks seem like a good fit for the problems we currently face and most of the problems I anticipate facing.
(The release workflows have other race issues which I'm not addressing here. They work fine if nothing races, but aren't race-safe.)
Test Plan:
To create a race where the same binding is allocated as a resource twice:
- Add `sleep(10)` near the beginning of `allocateResource()`, after the free bindings are loaded but before resources are allocated.
- (Comment out slot lock acquisition if you have this patch.)
- Run `bin/drydock lease ...` in two windows, within 10 seconds of one another.
This will reliably double-allocate the binding because both blueprints see a view of the world where the binding is free.
To verify the lock works, un-comment it (or apply this patch) and run the same test again. Now, the lock fails in one process and only one resource is allocated.
Reviewers: hach-que, chad
Reviewed By: hach-que, chad
Differential Revision: https://secure.phabricator.com/D14118
Summary:
Ref T9253. Broadly, this realigns Allocator behavior to be more consistent and straightforward and amenable to intended future changes.
This attempts to make language more consistent: resources are "allocated" and leases are "acquired".
This prepares for (but does not implement) optimistic "slot locking", as discussed in D10304. Although I suspect some blueprints will need to perform other locking eventually, this does feel like a good fit for most of the locking blueprints need to do.
In particular, I've made the blueprint operations on `$resource` and `$lease` objects more purposeful: they need to invoke an activator on the appropriate object to be implemented correctly. Before they invoke this activator method, they configure the object. In a future diff, this configuration will include specifying slot locks that the lease or resource must acquire. So the API will be something like:
$lease
->setActivateWhenAcquired(true)
->needSlotLock('x')
->needSlotLock('y')
->acquireOnResource($resource);
In the common case where slot locks are a good fit, I think this should make correct blueprint implementation very straightforward.
This prepares for (but does not implement) resources and leases which need significant setup steps. I've basically carved out two modes:
- The "activate immediately" mode, as here, immediately opens the resource or activates the lease. This is appropriate if little or no setup is required. I expect many leases to operate in this mode, although I expect many resources will operate in the other mode.
- The "allocate now, activate later" mode, which is not fully implemented yet. This will queue setup workers when the allocator exits. Overall, this will work very similarly to Harbormaster.
- This new structure makes it acceptable for blueprints to sleep as long as they want during resource allocation and lease acquisition, so long as they are not waiting on anything which needs to be completed by the queue. Putting a `sleep(15 * 60)` in your EC2Blueprint to wait for EC2 to bring a machine up will perform worse than using delayed activation, but won't deadlock the queue or block any locks.
Overall, this flow is more similar to Harbormaster's flow. Having consistency between Harbormaster's model and Drydock's model is good, and I think Harbormaster's model is also simply much better than Drydock's (what exists today in Drydock was implemented a long time ago, and we had more support and infrastructure by the time Harbormaster was implemented, as well as a more clearly defined problem).
The particular strength of Harbormaster is that objects always (or almost always, at least) have a single, clearly defined writer. Ensuring objects have only one writer prevents races and makes reasoning about everything easier.
Drydock does not currently have a clearly defined single writer, but this moves us in that direction. We'll probably need more primitives eventually to flesh this out, like Harbormaster's command queue for messaging objects which you can't write to.
This blueprint was originally implemented in D13843. This makes a few changes to the blueprint itself:
- A bunch of code from that (e.g., interfaces) doesn't exist yet.
- I let the blueprint have multiple services. This simplifies the code a little and seems like it costs us nothing.
This also removes `bin/drydock create-resource`, which no longer makes sense to expose. It won't get locking, leasing, etc., correct, and can not be made correct.
NOTE: This technically works but doesn't do anything useful yet.
Test Plan: Used `bin/drydock lease --type host` to acquire leases against these blueprints.
Reviewers: hach-que, chad
Reviewed By: hach-que, chad
Subscribers: Mnkras
Maniphest Tasks: T9253
Differential Revision: https://secure.phabricator.com/D14117