Summary:
Depends on D20652. Ref T4900. When the user presses "R", send a list of cards currently visible on the client and their version numbers.
On the server:
- Compare the client verisons to the server versions so we can skip updates for objects which have not changed. (For now, the client version is always "1" and the server version is always "2", so this doesn't do anything meaningful, and every card is always updated.)
- Compare the client visible set to the server visible set and "remove" any cards which have been removed from the board.
I believe this means that "R" always puts the board into the right state (except for some issues with client orderings not being fully handled yet). It's not tremendously efficient, but we can make versioning better (using the largest object transaction ID) to improve that and loading the page in the first place doesn't take all that long so even sending down the full visible set shouldn't be a huge problem.
Test Plan:
- In window A, removed a card from a board.
- In window B, pressed "R" and saw the removal reflected on the client.
- (Also added cards, edited cards, etc., and didn't catch anything exploding.)
Reviewers: amckinley
Reviewed By: amckinley
Maniphest Tasks: T4900
Differential Revision: https://secure.phabricator.com/D20653
Summary:
Depends on D20267. Depends on D20268. Ref T10333. Currently, we support "Natural" and "Priority" orders, but a lot of the particulars are pretty hard-coded, including some logic in `ManiphestTask`.
Although it's not clear that we'll ever put other types of objects on workboards, it seems generally bad that you need to modify `ManiphestTask` to get a new ordering.
Pull the ordering logic out into a `ProjectColumnOrder` hierarchy instead, and let each ordering define the things it needs to work (name, icon, what headers look like, how different objects are sorted, and how to apply an edit when you drop an object under a header).
Then move the existing "Natural" and "Priority" orders into this new hierarchy.
This has a minor bug where using the "Edit" workflow to change a card's priority on a priority-ordered board doesn't fully refresh card/header order since the response isn't ordering-aware. I'll fix that in an upcoming change.
Test Plan: Grouped workboards by "Natural" and "Priority", dragged stuff around within and between columns, grepped for all touched symbols.
Reviewers: amckinley
Reviewed By: amckinley
Maniphest Tasks: T10333
Differential Revision: https://secure.phabricator.com/D20269
Summary:
Depends on D20266. Boards currently have several `whateverMap<cardPHID => stuff>` properties, but we can just move these all down into a `CardTemplate`, similar to the recently introduced `HeaderTemplate`.
The `CardTemplate` holds all the global information for a card, and then `Card` is specific for a particular copy in a column. Today, each `CardTemplate` has one `Card`, but a `CardTemplate` may have more than one card in the future (when we add subproject columns).
Test Plan: Viewed workboards in different sort orders and dragged stuff around, grepped for all affected symbols.
Reviewers: amckinley
Reviewed By: amckinley
Differential Revision: https://secure.phabricator.com/D20267