Summary: Ref T2787. There were some mega-uggo buttons and such; reduce the uggo-ness by a hair.
Test Plan: {F179686}
Reviewers: btrahan, chad
Reviewed By: chad
Subscribers: epriestley
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D10006
Summary:
Ref T2787. Carts need a status so we can tell if they've been purchased. Also kind of get WePay working as a one-time provider, and let charges not have a methodPHID (they won't for one-time providers).
All the status stuff is still super crazy rough and you can do things like start a checkout, add a bunch of stuff to your cart, complete the checkout, and have Phabricator think you paid for all the stuff you added. But this is fine for now since you can't actually edit carts, and also none of this is at all usable anyway. I'll refine some of the workflows in future diffs, for now I'm just getting things hooked up and technically working.
Test Plan:
- Purcahsed a cart and got a sort of status/done screen instead of a "your money is gone" exception.
- Went through the WePay flow and got a successful test checkout.
Reviewers: btrahan, chad
Reviewed By: chad
Subscribers: epriestley
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D10003
Summary: Ref T2787. Makes charges a real object, allows providers to apply them. We are now (just barely) capable of stealing users' money.
Test Plan: {F179584}
Reviewers: btrahan, chad
Reviewed By: chad
Subscribers: epriestley
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D10002
Summary:
Ref T2787. Make carts and purchases real objects, with storage, that kind-of work.
Roughly, the idea here is that applications create "purchases" (like "1 large t-shirt") and add them to "carts" (a user can have a lot of different carts at the same time), then hand things off to Phortune to deal with actualy charging a card. Roughly this works like Paypal or other similar systems do, except Phortune is the thing the user gets handed off to.
This doesn't do anything interesting/useful yet.
Also fix some bugs and update some UI.
Test Plan: Added a product to a cart, saw it in cart screen.
Reviewers: btrahan, chad
Reviewed By: chad
Subscribers: epriestley
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D10001
Summary: Ref T5655. Some discussion in D9839. Generally speaking, `Phabricator{$name}Application` is clearer than `PhabricatorApplication{$name}`.
Test Plan:
# Pinned and uninstalled some applications.
# Applied patch and performed migrations.
# Verified that the pinned applications were still pinned and that the uninstalled applications were still uninstalled.
# Performed a sanity check on the database contents.
Reviewers: btrahan, epriestley, #blessed_reviewers
Reviewed By: epriestley, #blessed_reviewers
Subscribers: hach-que, epriestley, Korvin
Maniphest Tasks: T5655
Differential Revision: https://secure.phabricator.com/D9982
Summary:
While we mostly have reasonable effective object accessibility when you lock a user out of an application, it's primarily enforced at the controller level. Users can still, e.g., load the handles of objects they can't actually see. Instead, lock the queries to the applications so that you can, e.g., never load a revision if you don't have access to Differential.
This has several parts:
- For PolicyAware queries, provide an application class name method.
- If the query specifies a class name and the user doesn't have permission to use it, fail the entire query unconditionally.
- For handles, simplify query construction and count all the PHIDs as "restricted" so we get a UI full of "restricted" instead of "unknown" handles.
Test Plan:
- Added a unit test to verify I got all the class names right.
- Browsed around, logged in/out as a normal user with public policies on and off.
- Browsed around, logged in/out as a restricted user with public policies on and off. With restrictions, saw all traces of restricted apps removed or restricted.
Reviewers: btrahan
Reviewed By: btrahan
CC: aran
Differential Revision: https://secure.phabricator.com/D7367
Summary:
Ref T2787. A product is the abstract representation of something you can buy or rent/subscribe to. Although the interface isn't locked down yet, this would ultimately be internal/administrative.
Products likely have some user-facing skin on top of them: plans would have a purchasing/comparison flow, physical goods would have a storefront, etc., so products don't have any information like descriptions or images, just the data that Phortune needs to correctly bill accounts.
Generally, this is very basic for the moment.
Test Plan:
{F37594}
{F37595}
{F37596}
Reviewers: chad, btrahan
Reviewed By: btrahan
CC: aran
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D5441
Summary:
Hook @btrahan's Stripe form to the rest of Phortune.
- Users can add payment methods.
- They are saved to Stripe and associated with PhortunePaymentMethods on our side.
- Payment methods appear on account overview.
Test Plan:
{F37548}
{F37549}
{F37550}
Reviewers: chad, btrahan
Reviewed By: btrahan
CC: aran
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D5438
Summary:
Ref T2787. This does very little so far, but makes inroads on accounts and billing. This is mostly just modeled on what Stripe looks like. The objects are:
- **Account**: Has one or more authorized users, who can make manage the account. An example might be "Phacility", and the three of us would be able to manage it. A user may be associated with more than one account (e.g., a corporate account and a personal account) but the UI tries to simplify the common case of a single account.
- **Payment Method**: Something we can get sweet sweet money from; for now, a credit card registered with Stripe. Payment methods are associated with an account.
- **Product**: A good (one time charge) or service (recurring charge). This might be "t-shirt" or "enterprise plan" or "hourly support" or whatever else.
- **Purchase**: Represents a user purchasing a Product for an Account, using a Payment Method. e.g., you bought a shirt, or started a plan, or purchased support.
- **Charge**: Actual charges against payment methods. A Purchase can create more than one charge if it's a plan, or if the first charge fails and we re-bill.
This doesn't fully account for stuff like coupons/discounts yet but they should fit into the model without any issues.
This only implements `Account`, and that only partially.
Test Plan: {F37531}
Reviewers: chad, btrahan
Reviewed By: btrahan
CC: aran
Maniphest Tasks: T2787
Differential Revision: https://secure.phabricator.com/D5435