Summary: Grep for phui-tag-shade and verify we're no longer calling shade-color directly.
Test Plan: Search, workboard, story points, etc.
Reviewers: epriestley
Reviewed By: epriestley
Subscribers: Korvin
Differential Revision: https://secure.phabricator.com/D17993
Summary:
Fixes T11703. This mostly avoids rounding errors.
If point values include "0.001", we also get three digits of precision: 1.000.
Maybe useful if your point field is called "bitcoins" or something.
Test Plan:
Before:
{F1851404}
After:
{F1851405}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T11703
Differential Revision: https://secure.phabricator.com/D16601
Summary: See Q335. This might need some tweaking, but the JS works now so we can move/style the node now.
Test Plan:
{F1169168}
- Also dragged stuff around, saw counts update properly.
Reviewers: chad
Reviewed By: chad
Differential Revision: https://secure.phabricator.com/D15462
Summary: Ref T4427.
Test Plan:
- Dragged a 17 XP task from "Hunting" to "Slain".
- Saw 17 XP move.
- Level up!
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4427
Differential Revision: https://secure.phabricator.com/D15237
Summary:
Ref T4900. Briefly:
- Much more layout and rendering is now done in Javascript.
- This should otherwise be identical to the behavior at HEAD, except that:
- editing a task and removing the current board from it no longer removes the task; and
- points still don't work.
However, this can now plausibly support realtime workboard updates and other complex state-based behaviors like points calculations in a future change.
Test Plan:
- Changed card covers.
- Moved cards.
- Sorted board by priority and natural.
- Added new cards.
- Edited cards in place.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4900
Differential Revision: https://secure.phabricator.com/D15234