Summary:
Ref T4900. This gets moves on the new stuff and cleans them up a little.
Two behaviors haven't been ported yet: height adjustment during drags (which is broken anyway with inner scroll) and updating point counts (coming soon).
Test Plan: Dragged cards around on a board, including top/bottom positions and normal/priority sort.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4900
Differential Revision: https://secure.phabricator.com/D15226
Summary: Ref T4900. Continuing to move this over into a more structured approach.
Test Plan: Panned a workboard.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4900
Differential Revision: https://secure.phabricator.com/D15225
Summary:
Ref T4900. Broadly, workboard state management is fairly ad-hoc now, which makes things like this (where some kind of edit affects global state) difficult:
- Updating points header to reflect a sum change after dragging a task.
- Changing progress bars after editing a task to change resolution or points value.
- Moving a card to the correct column after editing it and changing subprojects/iterations.
- Responding to real-time notifications about other users moving cards.
This begins rewriting the code in a way that can better accommodate these kinds of far-reaching state update.
This change just moves cover image stuff. I'll continue moving features one at a time until boards work better.
Test Plan: Updated some cover images.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4900
Differential Revision: https://secure.phabricator.com/D15224
Summary:
Ref T4427.
- New config option for labels, enabling, etc., but no UI/niceness yet.
- When enabled, add a field.
- Allow nonnegative values, including fractional values.
- EditEngine is nice and Conduit / actions basically just work with a tiny bit of extra support code.
Test Plan:
- Edited points via "Edit".
- Edited points via Conduit.
- Edited points via stacked actions.
- Tried to set "zebra" points.
- Tried to set -1 points.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4427
Differential Revision: https://secure.phabricator.com/D15220
Summary: This scroll lock thing prevented both X and Y scrolling, but should only prevent Y scrolling. Dragging a card to the edge to scroll left/right is fine.
Test Plan: Scrolled a workboard left/right by dragging a card to the edge.
Reviewers: chad
Reviewed By: chad
Differential Revision: https://secure.phabricator.com/D15213
Summary:
Ref T5240. For boards with a lot of columns and users without "shift + mousewheel" or a touchpad, allow click-drag on the board background to pan the board horizontally.
The `ew-resize` cursor cue might be a little too intense. If it's annoying, we could drop it and just leave this as a secret feature to discover.
Test Plan: Panned the board horizontally.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D15211
Summary:
Ref T5240.
- Columns are fixed height.
- Columns scroll internally.
- Drag behaviors generally align with these column behaviors.
Test Plan: {F1099061}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D15209
Summary:
Currently, in Safari, if you drag an image onto a board to make it a cover file and then wave it around wildly a lot over differnent cards, it sometimes glitches out a bit and won't drop on them properly.
This appears to be because sequencing and delivery of dragenter/dragleave events isn't always totally ideal.
Instead, just cancel any existing drag when we get a new drag that targets a new drop target.
Test Plan:
- Opened a board with a bunch of cards.
- Dragged a file from my desktop onto the board.
- Waved it around wildly, hovering over many different cards.
- Before patch: sometimes cards under the cursor stopped highlighting properly.
- After patch: behavior seems correct and consistent.
Reviewers: chad
Reviewed By: chad
Differential Revision: https://secure.phabricator.com/D15208
Summary: This was slightly more complex than I believed, but not too terrible.
Test Plan:
{F1096126}
- Also used some normal file uploaders to make sure I didn't break that.
Reviewers: chad
Reviewed By: chad
Differential Revision: https://secure.phabricator.com/D15202
Summary:
Ref T10289. This probably doesn't cover everything but should do a little bit better.
Although we should mabye just exlude milestones from this menu completely?
Test Plan: {F1093937}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10289
Differential Revision: https://secure.phabricator.com/D15191
Summary:
Fixes T4136.
When listing projects in the "Visible To" selector control:
- Instead of showing every project you are a member of, show only a few.
- Add an option to choose something else which isn't in the menu.
- If you've used the control before, show the stuff you've selected in the recent past.
- If you haven't used the control before or haven't used it much, show the stuff you've picked and them some filler.
- Don't offer milestones.
- Also don't offer milestones in the custom policy UI.
Test Plan:
{F1091999}
{F1092000}
- Selected a project.
- Used "find" to select a different project.
- Saw reasonable defaults.
- Saw favorites stick.
- Tried to typeahead a milestone (nope).
- Used "Custom Policy", tried to typeahead a milestone (nope).
- Used "Custom Policy" in general.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T4136
Differential Revision: https://secure.phabricator.com/D15184
Summary:
Ref T10010. These aren't perfect but I think (?) they aren't horribly broken.
- When a project is a parent project, destroy (as far as the user can tell) any custom columns.
- When a project has milestones, automatically generate columns on the project's workboard (if it has a workboard).
- When you move tasks between milestones, add the proper milestone tag.
- When you move tasks out of milestones back into the backlog, add the proper parent project tag.
- (Plenty of UI / design stuff to adjust.)
Test Plan:
- Dragged stuff between milestone columns.
- Used a normal workboard.
- Wasn't able to find any egregiously bad cases that did anything terrible.
{F1088224}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10010
Differential Revision: https://secure.phabricator.com/D15171
Summary: No UI changes, just some search and replace for UI consistency.
Test Plan: Test person and object hovercards still work. UIExamples too.
Reviewers: epriestley
Reviewed By: epriestley
Subscribers: Korvin
Differential Revision: https://secure.phabricator.com/D15172
Summary:
Ref T5240. This probably has some bugs and doesn't quite work in Firefox (fine on boards, not quite on the task list -- some issue with body or document being special, I think).
I think this is close enough that we can throw it out there and see how users manage to break it, though. It's not worse than what we've got now? I think?
Test Plan:
dragged things near the edge of other things
they seemed to move around OK
Reviewers: btrahan
Reviewed By: btrahan
Subscribers: epriestley
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D10188
Summary:
Ref T5240.
- Add proper class when dropping cards.
- Add proper class when creating new cards.
- Make X-drag explicit so that it works if there's only one column.
- Stop tootips when dragging, resume them after dropping.
- Move CSS rule for consistency.
- Allow user to hit "Escape" to cancel an in-progress drag.
Test Plan:
- Dropped cards.
- Created new cards.
- X-dragged on a workboard with one column and a dashboard.
- Dragged over a tooltip (no tip), dropped, moused over tooltip (tip).
- Hit escape during a drag.
Reviewers: chad
Reviewed By: chad
Subscribers: cspeckmim
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D15163
Summary:
Ref T5240. Currently, when dragging nodes, we leave them where they are in the document and apply "position: relative;" so we can move them around on screen.
- Pros: All the CSS still works.
- Cons: Can't drag them outside the nearest containing element with "overflow: hidden;", many subtle positioning bugs with scrollable containers.
Instead, this diff leaves the thing we're dragging exactly where it is, clones it, and drags the clone instead.
- Pros: You can drag it anywhere. Seems to fix all the scrolling container problems.
- Cons: CSS which depends on a container class no longer works.
The CSS thing is bad, but doesn't seem too unreasonable to fix. Basically, we just need to put some `phui-this-is-a-workboard-card` class on the cards, and use that to style them instead of `phui-workboard-view`, and then do something similar for draggable lists.
Although we no longer need to drag cards to tabs with the current design, I think there's a reasonable chance we'll revisit that later. The current design also calls for scrollable columns, but there would be no way to drag cards outside of their current column with the current approach.
NOTE: This does not attempt to fix the CSS, so dragging is pretty rough, since the "clone" loses a number of container classes and thus a number of rules. I'll clean up the CSS in the next change.
Test Plan:
- Dragged stuff around on task lists, workboards, and sort lists (e.g., pinned applications) in Safari, Firefox and Chrome.
- Scrolled window and containers (workboards) during drag.
- Dragged stuff out of the workboard.
- Dragged stuff offscreen.
- CSS is funky, but I can no longer find any positioning or layout issues in any browser.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D15160
Summary: Ref T5240. This property does nothing.
Test Plan: Search, drag a card around.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D15159
Summary:
Ref T5240. Currently, we calculate drag positions assuming the "ghost" element is not present (it isn't, usually), then adjust them while dragging to account for the ghost.
However, this fails after scrolling: we dirty the cache, but the ghost //is// present. We continue adjusting for it, but essentially double-adjust. This leads to scroll positions being about 80-ish px off from where they should be.
Test Plan:
- Begin dragging a task in a long task list.
- While dragging, use mousewheel to scroll to the bottom of the list.
- Drag task downward through the list.
- Before fix: ghost is off by, like, an inch or so.
- After fix: ghost position is accurate to cursor position.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T5240
Differential Revision: https://secure.phabricator.com/D15157
Summary:
Mostly, this has just been sitting in my sandbox for a long time. I may also touch some charting stuff with subprojects/milestones, but don't have particular plans to do that.
D3 seems a bit more flexible, and it's easier to push more of the style logic into CSS so you can fix my design atrocities. gRaphael also hasn't been updated in ~3+ years.
Test Plan:
{F1085433}
{F1085434}
Reviewers: chad
Reviewed By: chad
Subscribers: cburroughs, yelirekim
Differential Revision: https://secure.phabricator.com/D15155
Summary:
Fixes T10229. Broadly:
- When the user hovers over a line number or inline comment, we update the yellow reticle to highlight the relevant lines. Specifically, this is in response to a `mouseover` event.
- On touch devices, touches fire `mouseover` and if you mutate the DOM inside the event, the device aborts the touch.
To remedy this:
- Distingiush between mouse-originated and touch-originated cursor events.
- We do this, roughly, by setting a flag when we see "touchstart", and clearing it when we see the second copy of any unique cursor event.
- This method is complex, but should be robust to any implementation differences between devices (for example, it will work no matter which order the events are fired in).
- This method should also produce the correct results on weird devices that have both mouse-devices and touch-devices available for cursor input.
- When we see a touch-originated `mouseover` or `mouseout`, don't mutate the DOM.
- Put an extra DOM mutation into the `click` event to improve highlighting behavior on touch devices.
Test Plan:
- In iOS Simulator (4s, iOS 9.2), clicked various inline actions ("Reply", "Hide", "Done", "Cancel", line numbers, etc). Got responses after a single touch.
- Verified hover + click behavior on a desktop.
- Logged and examined a bunch of events as a general sanity check.
Reviewers: chad
Reviewed By: chad
Subscribers: aljungberg
Maniphest Tasks: T10229
Differential Revision: https://secure.phabricator.com/D15136
Summary: Ref T10229. Fixes T9969. We make a decision about 1up vs 2up pretty early, and sometimes the viewport size reads as larger than the device, so we incorrectly select 2up when the proper setting would be 1up.
Test Plan:
I can reproduce this by, e.g., reloading a lot on an iPhone 4s in iOS Simulator running iOS 9.2. Sometimes it picks 2-up. I added logging to show that the viewport dimension read was the issue.
After this change, it always selects 1-up (`window.screen.availWidth` is defined and sensible on the device).
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9969, T10229
Differential Revision: https://secure.phabricator.com/D15135
Summary: Ref T10163. These are almost certainly not username/project characters, and are fairly likely to be `@{...}` Diviner references.
Test Plan: Typed `@{...`, no more autocomplete.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15110
Summary:
The text sliding around feels a bit jank to me. Instead, here's an attempt at a three-part effect:
- Fade out the content of the menu (first quarter of the animation).
- Shrink the menu (half the animation).
- Fade the menu content back in (final quarter).
This isn't perfect, but feels less weird to me since the text doesn't dance?
Test Plan: clickey clickey
Reviewers: chad
Reviewed By: chad
Differential Revision: https://secure.phabricator.com/D15098
Summary:
Fixes T10190. This is still a touch weird (newly typed tokens lose icons when copied) but basically works correctly. Saving/editing rules is fine, just some minor display glitching.
Fixing the icon thing is a little more involved.
Test Plan: Swapped Herald tokenizer fields around saw values (approximately) preserved.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10190
Differential Revision: https://secure.phabricator.com/D15077
Summary:
Ref T10054. This fix is a little rough but the "right" fix involves a ton of rewriting to `AphrontSideNavFilterView` and I don't want to open that can of worms up yet.
Specifically, the problem is:
- we build the menu in order to populate the mobile/application menu;
- as a side effect of building the menu (not rendering the menu), we initialize the menu collapse/expand behavior;
- but we never actually render the menu, so the `JX.$()` call fails.
The right fix would be to initialize the behavior only when we render the menu, but then `AphorntSideNavFilterView` would need to know about profile menu behaviors. It probably should some day, but I think today is not that day.
Test Plan: Set icons on a link on a profile menu.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10054
Differential Revision: https://secure.phabricator.com/D15073
Summary:
Ref T10054. I think this gets everything except:
- circles on icons;
- I spent ~15 minutes poking at animations but wasn't able to get anything that looked reasonable whatsoever.
Test Plan:
- Collapsed menus.
- Expanded menus.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10054
Differential Revision: https://secure.phabricator.com/D15056
Summary: These are old project image choices, remove and only go with FontAwesome related images.
Test Plan: Project -> Edit Picture -> Save
Reviewers: epriestley
Reviewed By: epriestley
Subscribers: Korvin
Differential Revision: https://secure.phabricator.com/D15051
Summary:
Ref T10163. If you right-click the suggestion menu, just eat it. I don't think we can really choose a different behavior reasonably, or that users have any reason to do this.
I'm leaving "clicking the header dismisses it", I think that behavior is fine and reasonable.
Test Plan: Control-clicked a suggestion menu, didn't trigger a suggestion.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15042
Summary: Ref T10163. When a user autocompletes, add a space for them, unless they already added a comma, colon, or space themsevles.
Test Plan: Autocompleted `@dog`, got `@dog `. Autocompleted `@epriestley,` got `@epriestley,`.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15041
Summary:
Ref T10163. Currently, we don't activate on indented lines, but were too aggressive about this, and would not activate on lines like ` - Hey, @user...`, where we should.
Instead, don't activate on indented lines if there's only an indent (i.e., `#` probably means enumerated list).
Also, if results don't have autocompletes (rare but possible with projects missing slugs), improve behavior.
Test Plan:
- Typed ` #a`, got no autocomplete.
- Missing slug thing is a pain to test locallly, `#1 z z z z` reproduces in production. I'll just verify it there.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15040
Summary:
Ref T10163. When we think the user has finished typing a word (because they typed a space, period, or other similar characters) and nothing else they might type could possibly change the outcome (usually because the words they have typed already match nothing), just deactivate the autocomplete.
As a special case, if the word they have typed already select exactly one result, //and// they have already typed exactly that result, assume they just typed it from memory and deactivate.
Test Plan:
- Typed `@dog qwer zxcv` and saw autocomplete deactivate on the space before `z` (on my local install, `@dog` is ambiguous but `@dog qwer` matches nothing).
- Typed `@epriestley ` and saw autocomplete deactivate on space.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15039
Summary: Ref T10163. In cases like Conpherence, the autocompleter can currently render off the bottom of the screen. Put it above if it would be offscreen.
Test Plan: {F1062286}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15038
Summary: Ref T10163. Activate on `@d`, not just `@`. Note that if you type `@d` and then press delete once so you're left with `@`, we stay active (and show the "type a username" hint).
Test Plan:
- Typed `@`, no completer.
- Typed `d`, got completer.
- Typed delete, still had completer, now showing hint prompt.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15037
Summary:
Ref T10163. Some characters are almost certainly punctuation or markup rather than autocomplete requests. Immediately cancel any active autocomplete when the user types one of these.
Note that some of these are also suffix characters. If you type `@dog,`, you have until the next character to decide you actually mean to autocomplete. Once you type something else we deactivate.
If you type `#dog#` or `##`, we deactivate immediately.
Test Plan: Typed `@dog#`, etc.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15036
Summary: Ref T10163. This allows activation in blockquotes or after `NOTE:`, for consistency.
Test Plan: Typed `>@dog`, etc., got autocomplete.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15035
Summary:
Ref T10163.
- If a user types an autocomplete character ("@" or "#") and then a space, deactivate immediately (probably an ordered list).
- If a user types an autocomplete character indented on a line with no other prior text, don't activate (probably an ordered list or code block).
Test Plan:
Typed:
- `# `, saw immediate deactivation.
- ` #`, saw no activation in the first place.
- `#x`, saw activation.
- `asdf #x`, saw activation.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15033
Summary: Ref T10163. I would still sometimes not get a replacement after clicking with the delayed blur. This seems to fix the issue more consistently: instead of listening for a click event (which fires after the blur), listen for a mousedown event (which fires before the blur).
Test Plan: Observed consistent selection via mouse locally.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15032
Summary:
Ref T10163.
- If you click a result, we get a blur before your click hits, and deactivate before the click can work. Instead, wait before responding to blur.
- Use the standard sort handler which puts unixnames over human names. Also use the standard filter which deals with disabled users not matching unless they're the only match.
Test Plan:
- Clicked a result, got a replacement.
- Named myself "dog dog", typed "@dog", user "@dog" was now first match despite me being "@admin".
- Used normal typeaheads to make sure I didn't break sort handler.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10163
Differential Revision: https://secure.phabricator.com/D15031
Summary: Ref T3725. This probably has 900,000 bugs. This will need updates for subprojects/milestones.
Test Plan:
- Tested very gently in Safari, Firefox and Chrome.
- Reasonable inputs appear to work.
- Clicking, escape, tab, return, arrow keys work OK?
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T3725
Differential Revision: https://secure.phabricator.com/D15029
Summary: Ref T10054. Allows users to drag menu items to reorder them.
Test Plan: Reordered a project menu.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10054
Differential Revision: https://secure.phabricator.com/D15011
Summary: Fixes T10139. This clarification seems reasonable to me.
Test Plan:
- Viewed a revision with context.
- Clicked "Show All Context".
- Saw "All Context Shown".
{F1060624}
{F1060625}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10139
Differential Revision: https://secure.phabricator.com/D15009
Summary: Fixes T10116.
Test Plan:
- Prior to patch: Control/Command + Enter submitted form but ignored actions.
- After patch: verifid command + enter submits actions.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10116
Differential Revision: https://secure.phabricator.com/D14991
Summary:
Ref T10010. Ref T5819. General alignment of the stars:
- There were some hacks in Conduit around stripping `fa-...` off icons when reading and writing that I wanted to get rid of.
- We probably have room for a subtitle in the new heavy nav, and using the icon name is a good starting point (and maybe good enough on its own?)
- The project list was real bad looking with redundant tag/names, now it is very slightly less bad looking with non-redundant types?
- Some installs will want to call Milestones something else, and this gets us a big part of the way there.
- This may slightly help to reinforce "tag" vs "policy" vs "group" stuff?
---
I'm letting installs have enough rope to shoot themselves in the foot (e.g., define 100 icons). It isn't the end of the world if they reuse icons, and is clearly their fault.
I think the cases where 100 icons will break down are:
- Icon selector dialog may get very unwieldy.
- Query UI will be pretty iffy/huge with 100 icons.
We could improve these fairly easily if an install comes up with a reasonable use case for having 100 icons.
---
The UI on the icon itself in the list views is a little iffy -- mostly, it's too saturated/bold.
I'd ideally like to try either:
- rendering a "shade" version (i.e. lighter, less-saturated color); or
- rendering a "shade" tag with just the icon in it.
However, there didn't seem to be a way to do the first one right now (`fa-example sh-blue` doesn't work) and the second one had weird margins/padding, so I left it like this for now. I figure we can clean it up once we build the thick nav, since that will probably also want an identical element.
(I don't want to render a full tag with the icon + name since I think that's confusing -- it looks like a project/object tag, but is not.)
Test Plan:
{F1049905}
{F1049906}
Reviewers: chad
Reviewed By: chad
Subscribers: 20after4, Luke081515.2
Maniphest Tasks: T5819, T10010
Differential Revision: https://secure.phabricator.com/D14918
Summary:
Fixes T9323. Two minor fixes:
- On the first commit, don't render a downward line.
- Clean up a 1px spacing issue that had cropped up a while ago when we added icons or something, I think.
Test Plan:
Before:
{F1057248}
After:
{F1057249}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T9323
Differential Revision: https://secure.phabricator.com/D14974
Summary: Ref T10004. This control doesn't disable visually or behaviorally, e.g. when locked in an EditEngine configuration.
Test Plan:
- Locked field for Projects.
- Reviewed form in EditEngine.
- Created/edited a project.
- Swapped default.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10004
Differential Revision: https://secure.phabricator.com/D14911
Summary: Ref T10004. This primarily supports moving Phame to EditEngine.
Test Plan: {F1045166}
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T10004
Differential Revision: https://secure.phabricator.com/D14887
Summary: I'll revert this within 24 hours, before I promote.
Test Plan: Had completely functional but greatly enhanced Phabricator experience in Firefox, Safari and Chrome.
Reviewers: chad
Reviewed By: chad
Differential Revision: https://secure.phabricator.com/D14884
Summary: Ref T8980. Previously, if you had like `T123T123T123` and waved your mouse over them, we wouldn't move the card. Now, move the card.
Test Plan: Waved mouse. Saw the card move.
Reviewers: chad
Reviewed By: chad
Maniphest Tasks: T8980
Differential Revision: https://secure.phabricator.com/D14881