getTaskDataValue('leasePHID'); $hash = PhabricatorHash::digestForIndex($lease_phid); $lock_key = 'drydock.lease:'.$hash; $lock = PhabricatorGlobalLock::newLock($lock_key) ->lock(1); try { $lease = $this->loadLease($lease_phid); $this->handleUpdate($lease); } catch (Exception $ex) { $lock->unlock(); throw $ex; } $lock->unlock(); } /* -( Updating Leases )---------------------------------------------------- */ /** * @task update */ private function handleUpdate(DrydockLease $lease) { try { $this->updateLease($lease); } catch (Exception $ex) { if ($this->isTemporaryException($ex)) { $this->yieldLease($lease, $ex); } else { $this->breakLease($lease, $ex); } } } /** * @task update */ private function updateLease(DrydockLease $lease) { $this->processLeaseCommands($lease); $lease_status = $lease->getStatus(); switch ($lease_status) { case DrydockLeaseStatus::STATUS_PENDING: $this->executeAllocator($lease); break; case DrydockLeaseStatus::STATUS_ACQUIRED: $this->activateLease($lease); break; case DrydockLeaseStatus::STATUS_ACTIVE: // Nothing to do. break; case DrydockLeaseStatus::STATUS_RELEASED: case DrydockLeaseStatus::STATUS_BROKEN: $this->destroyLease($lease); break; case DrydockLeaseStatus::STATUS_DESTROYED: break; } $this->yieldIfExpiringLease($lease); } /** * @task update */ private function yieldLease(DrydockLease $lease, Exception $ex) { $duration = $this->getYieldDurationFromException($ex); $lease->logEvent( DrydockLeaseActivationYieldLogType::LOGCONST, array( 'duration' => $duration, )); throw new PhabricatorWorkerYieldException($duration); } /* -( Processing Commands )------------------------------------------------ */ /** * @task command */ private function processLeaseCommands(DrydockLease $lease) { if (!$lease->canReceiveCommands()) { return; } $this->checkLeaseExpiration($lease); $commands = $this->loadCommands($lease->getPHID()); foreach ($commands as $command) { if (!$lease->canReceiveCommands()) { break; } $this->processLeaseCommand($lease, $command); $command ->setIsConsumed(true) ->save(); } } /** * @task command */ private function processLeaseCommand( DrydockLease $lease, DrydockCommand $command) { switch ($command->getCommand()) { case DrydockCommand::COMMAND_RELEASE: $this->releaseLease($lease); break; } } /* -( Drydock Allocator )-------------------------------------------------- */ /** * Find or build a resource which can satisfy a given lease request, then * acquire the lease. * * @param DrydockLease Requested lease. * @return void * @task allocator */ private function executeAllocator(DrydockLease $lease) { $blueprints = $this->loadBlueprintsForAllocatingLease($lease); // If we get nothing back, that means no blueprint is defined which can // ever build the requested resource. This is a permanent failure, since // we don't expect to succeed no matter how many times we try. if (!$blueprints) { throw new PhabricatorWorkerPermanentFailureException( pht( 'No active Drydock blueprint exists which can ever allocate a '. 'resource for lease "%s".', $lease->getPHID())); } // First, try to find a suitable open resource which we can acquire a new // lease on. $resources = $this->loadResourcesForAllocatingLease($blueprints, $lease); // If no resources exist yet, see if we can build one. if (!$resources) { $usable_blueprints = $this->removeOverallocatedBlueprints( $blueprints, $lease); // If we get nothing back here, some blueprint claims it can eventually // satisfy the lease, just not right now. This is a temporary failure, // and we expect allocation to succeed eventually. if (!$usable_blueprints) { $lease->logEvent( DrydockLeaseWaitingForResourcesLogType::LOGCONST, array( 'blueprintPHIDs' => mpull($blueprints, 'getPHID'), )); throw new PhabricatorWorkerYieldException(15); } $usable_blueprints = $this->rankBlueprints($usable_blueprints, $lease); $exceptions = array(); foreach ($usable_blueprints as $blueprint) { try { $resources[] = $this->allocateResource($blueprint, $lease); // Bail after allocating one resource, we don't need any more than // this. break; } catch (Exception $ex) { $exceptions[] = $ex; } } if (!$resources) { throw new PhutilAggregateException( pht( 'All blueprints failed to allocate a suitable new resource when '. 'trying to allocate lease "%s".', $lease->getPHID()), $exceptions); } // NOTE: We have not acquired the lease yet, so it is possible that the // resource we just built will be snatched up by some other lease before // we can. This is not problematic: we'll retry a little later and should // suceed eventually. } $resources = $this->rankResources($resources, $lease); $exceptions = array(); $allocated = false; foreach ($resources as $resource) { try { $this->acquireLease($resource, $lease); $allocated = true; break; } catch (Exception $ex) { $exceptions[] = $ex; } } if (!$allocated) { throw new PhutilAggregateException( pht( 'Unable to acquire lease "%s" on any resouce.', $lease->getPHID()), $exceptions); } } /** * Get all the @{class:DrydockBlueprintImplementation}s which can possibly * build a resource to satisfy a lease. * * This method returns blueprints which might, at some time, be able to * build a resource which can satisfy the lease. They may not be able to * build that resource right now. * * @param DrydockLease Requested lease. * @return list List of qualifying blueprint * implementations. * @task allocator */ private function loadBlueprintImplementationsForAllocatingLease( DrydockLease $lease) { $impls = DrydockBlueprintImplementation::getAllBlueprintImplementations(); $keep = array(); foreach ($impls as $key => $impl) { // Don't use disabled blueprint types. if (!$impl->isEnabled()) { continue; } // Don't use blueprint types which can't allocate the correct kind of // resource. if ($impl->getType() != $lease->getResourceType()) { continue; } if (!$impl->canAnyBlueprintEverAllocateResourceForLease($lease)) { continue; } $keep[$key] = $impl; } return $keep; } /** * Get all the concrete @{class:DrydockBlueprint}s which can possibly * build a resource to satisfy a lease. * * @param DrydockLease Requested lease. * @return list List of qualifying blueprints. * @task allocator */ private function loadBlueprintsForAllocatingLease( DrydockLease $lease) { $viewer = $this->getViewer(); $impls = $this->loadBlueprintImplementationsForAllocatingLease($lease); if (!$impls) { return array(); } $blueprints = id(new DrydockBlueprintQuery()) ->setViewer($viewer) ->withBlueprintClasses(array_keys($impls)) ->withDisabled(false) ->execute(); $keep = array(); foreach ($blueprints as $key => $blueprint) { if (!$blueprint->canEverAllocateResourceForLease($lease)) { continue; } $keep[$key] = $blueprint; } return $keep; } /** * Load a list of all resources which a given lease can possibly be * allocated against. * * @param list Blueprints which may produce suitable * resources. * @param DrydockLease Requested lease. * @return list Resources which may be able to allocate * the lease. * @task allocator */ private function loadResourcesForAllocatingLease( array $blueprints, DrydockLease $lease) { assert_instances_of($blueprints, 'DrydockBlueprint'); $viewer = $this->getViewer(); $resources = id(new DrydockResourceQuery()) ->setViewer($viewer) ->withBlueprintPHIDs(mpull($blueprints, 'getPHID')) ->withTypes(array($lease->getResourceType())) ->withStatuses( array( DrydockResourceStatus::STATUS_PENDING, DrydockResourceStatus::STATUS_ACTIVE, )) ->execute(); $keep = array(); foreach ($resources as $key => $resource) { $blueprint = $resource->getBlueprint(); if (!$blueprint->canAcquireLeaseOnResource($resource, $lease)) { continue; } $keep[$key] = $resource; } return $keep; } /** * Remove blueprints which are too heavily allocated to build a resource for * a lease from a list of blueprints. * * @param list List of blueprints. * @return list List with blueprints that can not allocate * a resource for the lease right now removed. * @task allocator */ private function removeOverallocatedBlueprints( array $blueprints, DrydockLease $lease) { assert_instances_of($blueprints, 'DrydockBlueprint'); $keep = array(); foreach ($blueprints as $key => $blueprint) { if (!$blueprint->canAllocateResourceForLease($lease)) { continue; } $keep[$key] = $blueprint; } return $keep; } /** * Rank blueprints by suitability for building a new resource for a * particular lease. * * @param list List of blueprints. * @param DrydockLease Requested lease. * @return list Ranked list of blueprints. * @task allocator */ private function rankBlueprints(array $blueprints, DrydockLease $lease) { assert_instances_of($blueprints, 'DrydockBlueprint'); // TODO: Implement improvements to this ranking algorithm if they become // available. shuffle($blueprints); return $blueprints; } /** * Rank resources by suitability for allocating a particular lease. * * @param list List of resources. * @param DrydockLease Requested lease. * @return list Ranked list of resources. * @task allocator */ private function rankResources(array $resources, DrydockLease $lease) { assert_instances_of($resources, 'DrydockResource'); // TODO: Implement improvements to this ranking algorithm if they become // available. shuffle($resources); return $resources; } /** * Perform an actual resource allocation with a particular blueprint. * * @param DrydockBlueprint The blueprint to allocate a resource from. * @param DrydockLease Requested lease. * @return DrydockResource Allocated resource. * @task allocator */ private function allocateResource( DrydockBlueprint $blueprint, DrydockLease $lease) { $resource = $blueprint->allocateResource($lease); $this->validateAllocatedResource($blueprint, $resource, $lease); // If this resource was allocated as a pending resource, queue a task to // activate it. if ($resource->getStatus() == DrydockResourceStatus::STATUS_PENDING) { PhabricatorWorker::scheduleTask( 'DrydockResourceUpdateWorker', array( 'resourcePHID' => $resource->getPHID(), ), array( 'objectPHID' => $resource->getPHID(), )); } return $resource; } /** * Check that the resource a blueprint allocated is roughly the sort of * object we expect. * * @param DrydockBlueprint Blueprint which built the resource. * @param wild Thing which the blueprint claims is a valid resource. * @param DrydockLease Lease the resource was allocated for. * @return void * @task allocator */ private function validateAllocatedResource( DrydockBlueprint $blueprint, $resource, DrydockLease $lease) { if (!($resource instanceof DrydockResource)) { throw new Exception( pht( 'Blueprint "%s" (of type "%s") is not properly implemented: %s must '. 'return an object of type %s or throw, but returned something else.', $blueprint->getBlueprintName(), $blueprint->getClassName(), 'allocateResource()', 'DrydockResource')); } if (!$resource->isAllocatedResource()) { throw new Exception( pht( 'Blueprint "%s" (of type "%s") is not properly implemented: %s '. 'must actually allocate the resource it returns.', $blueprint->getBlueprintName(), $blueprint->getClassName(), 'allocateResource()')); } $resource_type = $resource->getType(); $lease_type = $lease->getResourceType(); if ($resource_type !== $lease_type) { throw new Exception( pht( 'Blueprint "%s" (of type "%s") is not properly implemented: it '. 'built a resource of type "%s" to satisfy a lease requesting a '. 'resource of type "%s".', $blueprint->getBlueprintName(), $blueprint->getClassName(), $resource_type, $lease_type)); } } /* -( Acquiring Leases )--------------------------------------------------- */ /** * Perform an actual lease acquisition on a particular resource. * * @param DrydockResource Resource to acquire a lease on. * @param DrydockLease Lease to acquire. * @return void * @task acquire */ private function acquireLease( DrydockResource $resource, DrydockLease $lease) { $blueprint = $resource->getBlueprint(); $blueprint->acquireLease($resource, $lease); $this->validateAcquiredLease($blueprint, $resource, $lease); // If this lease has been acquired but not activated, queue a task to // activate it. if ($lease->getStatus() == DrydockLeaseStatus::STATUS_ACQUIRED) { $this->queueTask( __CLASS__, array( 'leasePHID' => $lease->getPHID(), ), array( 'objectPHID' => $lease->getPHID(), )); } } /** * Make sure that a lease was really acquired properly. * * @param DrydockBlueprint Blueprint which created the resource. * @param DrydockResource Resource which was acquired. * @param DrydockLease The lease which was supposedly acquired. * @return void * @task acquire */ private function validateAcquiredLease( DrydockBlueprint $blueprint, DrydockResource $resource, DrydockLease $lease) { if (!$lease->isAcquiredLease()) { throw new Exception( pht( 'Blueprint "%s" (of type "%s") is not properly implemented: it '. 'returned from "%s" without acquiring a lease.', $blueprint->getBlueprintName(), $blueprint->getClassName(), 'acquireLease()')); } $lease_phid = $lease->getResourcePHID(); $resource_phid = $resource->getPHID(); if ($lease_phid !== $resource_phid) { throw new Exception( pht( 'Blueprint "%s" (of type "%s") is not properly implemented: it '. 'returned from "%s" with a lease acquired on the wrong resource.', $blueprint->getBlueprintName(), $blueprint->getClassName(), 'acquireLease()')); } } /* -( Activating Leases )-------------------------------------------------- */ /** * @task activate */ private function activateLease(DrydockLease $lease) { $resource = $lease->getResource(); if (!$resource) { throw new Exception( pht('Trying to activate lease with no resource.')); } $resource_status = $resource->getStatus(); if ($resource_status == DrydockResourceStatus::STATUS_PENDING) { throw new PhabricatorWorkerYieldException(15); } if ($resource_status != DrydockResourceStatus::STATUS_ACTIVE) { throw new Exception( pht( 'Trying to activate lease on a dead resource (in status "%s").', $resource_status)); } // NOTE: We can race resource destruction here. Between the time we // performed the read above and now, the resource might have closed, so // we may activate leases on dead resources. At least for now, this seems // fine: a resource dying right before we activate a lease on it should not // be distinguisahble from a resource dying right after we activate a lease // on it. We end up with an active lease on a dead resource either way, and // can not prevent resources dying from lightning strikes. $blueprint = $resource->getBlueprint(); $blueprint->activateLease($resource, $lease); $this->validateActivatedLease($blueprint, $resource, $lease); } /** * @task activate */ private function validateActivatedLease( DrydockBlueprint $blueprint, DrydockResource $resource, DrydockLease $lease) { if (!$lease->isActivatedLease()) { throw new Exception( pht( 'Blueprint "%s" (of type "%s") is not properly implemented: it '. 'returned from "%s" without activating a lease.', $blueprint->getBlueprintName(), $blueprint->getClassName(), 'acquireLease()')); } } /* -( Releasing Leases )--------------------------------------------------- */ /** * @task release */ private function releaseLease(DrydockLease $lease) { $lease ->setStatus(DrydockLeaseStatus::STATUS_RELEASED) ->save(); $lease->logEvent(DrydockLeaseReleasedLogType::LOGCONST); $resource = $lease->getResource(); if ($resource) { $blueprint = $resource->getBlueprint(); $blueprint->didReleaseLease($resource, $lease); } $this->destroyLease($lease); } /* -( Breaking Leases )---------------------------------------------------- */ /** * @task break */ protected function breakLease(DrydockLease $lease, Exception $ex) { switch ($lease->getStatus()) { case DrydockLeaseStatus::STATUS_BROKEN: case DrydockLeaseStatus::STATUS_RELEASED: case DrydockLeaseStatus::STATUS_DESTROYED: throw new PhutilProxyException( pht( 'Unexpected failure while destroying lease ("%s").', $lease->getPHID()), $ex); } $lease ->setStatus(DrydockLeaseStatus::STATUS_BROKEN) ->save(); $this->queueTask( __CLASS__, array( 'leasePHID' => $lease->getPHID(), ), array( 'objectPHID' => $lease->getPHID(), )); $lease->logEvent( DrydockLeaseActivationFailureLogType::LOGCONST, array( 'class' => get_class($ex), 'message' => $ex->getMessage(), )); throw new PhabricatorWorkerPermanentFailureException( pht( 'Permanent failure while activating lease ("%s"): %s', $lease->getPHID(), $ex->getMessage())); } /* -( Destroying Leases )-------------------------------------------------- */ /** * @task destroy */ private function destroyLease(DrydockLease $lease) { $resource = $lease->getResource(); if ($resource) { $blueprint = $resource->getBlueprint(); $blueprint->destroyLease($resource, $lease); } DrydockSlotLock::releaseLocks($lease->getPHID()); $lease ->setStatus(DrydockLeaseStatus::STATUS_DESTROYED) ->save(); $lease->logEvent(DrydockLeaseDestroyedLogType::LOGCONST); } }