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phorge-phorge/src/applications/maniphest/constants/ManiphestTaskPriority.php
vrana ef85f49adc Delete license headers from files
Summary:
This commit doesn't change license of any file. It just makes the license implicit (inherited from LICENSE file in the root directory).

We are removing the headers for these reasons:

- It wastes space in editors, less code is visible in editor upon opening a file.
- It brings noise to diff of the first change of any file every year.
- It confuses Git file copy detection when creating small files.
- We don't have an explicit license header in other files (JS, CSS, images, documentation).
- Using license header in every file is not obligatory: http://www.apache.org/dev/apply-license.html#new.

This change is approved by Alma Chao (Lead Open Source and IP Counsel at Facebook).

Test Plan: Verified that the license survived only in LICENSE file and that it didn't modify externals.

Reviewers: epriestley, davidrecordon

Reviewed By: epriestley

CC: aran, Korvin

Maniphest Tasks: T2035

Differential Revision: https://secure.phabricator.com/D3886
2012-11-05 11:16:51 -08:00

103 lines
2.7 KiB
PHP

<?php
/**
* @group maniphest
*/
final class ManiphestTaskPriority extends ManiphestConstants {
const PRIORITY_UNBREAK_NOW = 100;
const PRIORITY_TRIAGE = 90;
const PRIORITY_HIGH = 80;
const PRIORITY_NORMAL = 50;
const PRIORITY_LOW = 25;
const PRIORITY_WISH = 0;
/**
* Get the priorities and their full descriptions.
*
* @return map Priorities to descriptions.
*/
public static function getTaskPriorityMap() {
return array(
self::PRIORITY_UNBREAK_NOW => 'Unbreak Now!',
self::PRIORITY_TRIAGE => 'Needs Triage',
self::PRIORITY_HIGH => 'High',
self::PRIORITY_NORMAL => 'Normal',
self::PRIORITY_LOW => 'Low',
self::PRIORITY_WISH => 'Wishlist',
);
}
/**
* Get the priorities and their related short (one-word) descriptions.
*
* @return map Priorities to brief descriptions.
*/
public static function getTaskBriefPriorityMap() {
return array(
self::PRIORITY_UNBREAK_NOW => 'Unbreak!',
self::PRIORITY_TRIAGE => 'Triage',
self::PRIORITY_HIGH => 'High',
self::PRIORITY_NORMAL => 'Normal',
self::PRIORITY_LOW => 'Low',
self::PRIORITY_WISH => 'Wish',
);
}
/**
* Get the priorities and some bits for bitwise fun.
*
* @return map Priorities to bits.
*/
public static function getLoadMap() {
return array(
self::PRIORITY_UNBREAK_NOW => 16,
self::PRIORITY_TRIAGE => 8,
self::PRIORITY_HIGH => 4,
self::PRIORITY_NORMAL => 2,
self::PRIORITY_LOW => 1,
self::PRIORITY_WISH => 0,
);
}
/**
* Get the lowest defined priority.
*
* @return int The value of the lowest priority constant.
*/
public static function getLowestPriority() {
return self::PRIORITY_WISH;
}
/**
* Get the highest defined priority.
*
* @return int The value of the highest priority constant.
*/
public static function getHighestPriority() {
return self::PRIORITY_UNBREAK_NOW;
}
/**
* Return the default priority for this instance of Phabricator.
*
* @return int The value of the default priority constant.
*/
public static function getDefaultPriority() {
return PhabricatorEnv::getEnvConfig(
'maniphest.default-priority',
self::PRIORITY_TRIAGE
);
}
/**
* Retrieve the full name of the priority level provided.
*
* @param int A priority level.
* @return string The priority name if the level is a valid one,
* or `???` if it is not.
*/
public static function getTaskPriorityName($priority) {
return idx(self::getTaskPriorityMap(), $priority, '???');
}
}