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phorge-phorge/src/infrastructure/celerity/CeleritySpriteGenerator.php
epriestley 1c9d1d6ad1 Add some textures/gradients to crumbs and menu
Summary:
This doesn't lay in everything, but:

  - Break the buttons gradient apart into components and rebuild it (along with other gradients) into a single gradient sprite (possible after {D4099}).
  - Use the sliced gradient for the crumbs background.
  - Use the sliced image for the crumb divider.
  - Adds the black/white app sheets, but I'm not generating them quite yet.

Test Plan: {F26537} {F26540}

Reviewers: chad, btrahan

Reviewed By: chad

CC: aran

Maniphest Tasks: T1960

Differential Revision: https://secure.phabricator.com/D4100
2012-12-07 13:35:49 -08:00

276 lines
7.1 KiB
PHP

<?php
final class CeleritySpriteGenerator {
public function buildIconSheet() {
$icons = $this->getDirectoryList('icons_1x');
$colors = array(
'',
'grey',
'white',
);
$scales = array(
'1x' => 1,
'2x' => 2,
);
$template = id(new PhutilSprite())
->setSourceSize(14, 14);
$sprites = array();
foreach ($colors as $color) {
foreach ($icons as $icon) {
$prefix = 'icons_';
if (strlen($color)) {
$prefix .= $color.'_';
}
$suffix = '';
if (strlen($color)) {
$suffix = '-'.$color;
}
$sprite = id(clone $template)
->setName('action-'.$icon.$suffix);
if ($color == 'white') {
$sprite->setTargetCSS(
'.device-desktop .phabricator-action-view:hover .action-'.$icon);
} else {
$sprite->setTargetCSS('.action-'.$icon.$suffix);
}
foreach ($scales as $scale_key => $scale) {
$path = $this->getPath($prefix.$scale_key.'/'.$icon.'.png');
$sprite->setSourceFile($path, $scale);
}
$sprites[] = $sprite;
}
}
$remarkup_icons = $this->getDirectoryList('remarkup_1x');
foreach ($remarkup_icons as $icon) {
$prefix = 'remarkup_';
// Strip 'text_' from these file names.
$class_name = substr($icon, 5);
$sprite = id(clone $template)
->setName('remarkup-assist-'.$icon)
->setTargetCSS('.remarkup-assist-'.$class_name);
foreach ($scales as $scale_key => $scale) {
$path = $this->getPath($prefix.$scale_key.'/'.$icon.'.png');
$sprite->setSourceFile($path, $scale);
}
$sprites[] = $sprite;
}
$sheet = $this->buildSheet('icon');
$sheet->setScales($scales);
foreach ($sprites as $sprite) {
$sheet->addSprite($sprite);
}
return $sheet;
}
public function buildMenuSheet() {
$sprites = array();
$sources = array(
'round_bubble' => array(
'x' => 26,
'y' => 26,
'css' => '.phabricator-main-menu-alert-bubble'
),
'bubble' => array(
'x' => 46,
'y' => 26,
'css' => '.phabricator-main-menu-alert-bubble.alert-unread'
),
'seen_read_all' => array(
'x' => 14,
'y' => 14,
'css' =>
'.alert-notifications .phabricator-main-menu-alert-icon',
),
'seen_have_unread' => array(
'x' => 14,
'y' => 14,
'css' =>
'.alert-notifications:hover .phabricator-main-menu-alert-icon',
),
'unseen_any' => array(
'x' => 14,
'y' => 14,
'css' =>
'.alert-notifications.alert-unread .phabricator-main-menu-alert-icon',
),
'arrow-right' => array(
'x' => 9,
'y' => 31,
'css' => '.phabricator-crumb-divider',
),
);
$scales = array(
'1x' => 1,
'2x' => 2,
);
$template = new PhutilSprite();
foreach ($sources as $name => $spec) {
$sprite = id(clone $template)
->setName($name)
->setSourceSize($spec['x'], $spec['y'])
->setTargetCSS($spec['css']);
foreach ($scales as $scale_name => $scale) {
$path = 'menu_'.$scale_name.'/'.$name.'.png';
$path = $this->getPath($path);
$sprite->setSourceFile($path, $scale);
}
$sprites[] = $sprite;
}
$sheet = $this->buildSheet('menu');
$sheet->setScales($scales);
foreach ($sprites as $sprite) {
$sheet->addSprite($sprite);
}
return $sheet;
}
public function buildGradientSheet() {
$gradients = $this->getDirectoryList('gradients');
$template = new PhutilSprite();
$unusual_heights = array(
'dark-menu-label' => 25,
'breadcrumbs' => 31,
);
// Reorder the sprites so less-specific rules generate earlier in the sheet.
// Otherwise we end up with blue "a.black" buttons because the blue rules
// have the same specificity but appear later.
$gradients = array_combine($gradients, $gradients);
$gradients = array_select_keys(
$gradients,
array(
'blue-dark',
'blue-light',
)) + $gradients;
$extra_css = array(
'black-dark' => ', button.black, a.black, a.black:visited',
'black-light' => ', button.black:active, a.black:active',
'blue-dark' => ', button, a.button, a.button:visited, input.inputsubmit',
'blue-light' => ', button:active, a.button:active',
'grey-dark' => ', button.grey, input.inputaux, a.grey, a.grey:visited, '.
'a.button.disabled, button[disabled], button.disabled',
'grey-light' => ', button.grey:active, a.grey:active, '.
'button.grey_active, a.dropdown-open',
'green-dark' => ', button.green, a.green, a.green:visited',
'green-light' => ', button.green:active, a.green:active',
);
$sprites = array();
foreach ($gradients as $gradient) {
$path = $this->getPath('gradients/'.$gradient.'.png');
$sprite = id(clone $template)
->setName('gradient-'.$gradient)
->setSourceFile($path)
->setTargetCSS('.gradient-'.$gradient.idx($extra_css, $gradient));
$sprite->setSourceSize(4, idx($unusual_heights, $gradient, 26));
$sprites[] = $sprite;
}
$sheet = $this->buildSheet(
'gradient',
PhutilSpriteSheet::TYPE_REPEAT_X,
', button, a.button, a.button:visited, input.inputsubmit');
foreach ($sprites as $sprite) {
$sheet->addSprite($sprite);
}
return $sheet;
}
private function getPath($to_path = null) {
$root = dirname(phutil_get_library_root('phabricator'));
return $root.'/resources/sprite/'.$to_path;
}
private function getDirectoryList($dir) {
$path = $this->getPath($dir);
$result = array();
$images = Filesystem::listDirectory($path, $include_hidden = false);
foreach ($images as $image) {
if (!preg_match('/\.png$/', $image)) {
throw new Exception(
"Expected file '{$image}' in '{$path}' to be a sprite source ".
"ending in '.png'.");
}
$result[] = substr($image, 0, -4);
}
return $result;
}
private function buildSheet($name, $type = null, $extra_css = '') {
$sheet = new PhutilSpriteSheet();
$at = '@';
switch ($type) {
case PhutilSpriteSheet::TYPE_STANDARD:
default:
$type = PhutilSpriteSheet::TYPE_STANDARD;
$repeat_rule = 'no-repeat';
break;
case PhutilSpriteSheet::TYPE_REPEAT_X:
$repeat_rule = 'repeat-x';
break;
case PhutilSpriteSheet::TYPE_REPEAT_Y:
$repeat_rule = 'repeat-y';
break;
}
$sheet->setSheetType($type);
$sheet->setCSSHeader(<<<EOCSS
/**
* @provides sprite-{$name}-css
* {$at}generated
*/
.sprite-{$name}{$extra_css} {
background-image: url(/rsrc/image/sprite-{$name}.png);
background-repeat: {$repeat_rule};
}
@media
only screen and (min-device-pixel-ratio: 1.5),
only screen and (-webkit-min-device-pixel-ratio: 1.5) {
.sprite-{$name}{$extra_css} {
background-image: url(/rsrc/image/sprite-{$name}-X2.png);
background-size: {X}px {Y}px;
}
}
EOCSS
);
return $sheet;
}
}