mirror of
https://we.phorge.it/source/phorge.git
synced 2024-11-19 21:32:43 +01:00
ebcab8edb6
Summary: Fixes T7130. Fixes T7041. Fixes T7012. Major change here is partitioning clients. In the Phacility cluster, being able to get a huge pile of instances on a single server -- without needing to run a process per instance -- is desirable. To accomplish this, just bucket clients by the path they connect with. This will let us set client URIs to `/instancename/` and then route connections to a small set of servers. This degrades cleanly in the common case and has no effect on installs which don't do instancing. Also fix two unrelated issues: - Fix the timeouts, which were incorrectly initializing in `open()` (which is called during reconnect, causing them to reset every time). Instead, initialize in the constructor. Cap timeout at 5 minutes. - Probably fix subscriptions, which were using a property with an object definition. Since this is by-ref, all concrete instances of the object share the same property, so all users would be subscribed to everything. Probably. Test Plan: - Hit notification status page, saw version bump and instance/path name. - Saw instance/path name in client and server logs. - Stopped server, saw reconnects after 2, 4, 16, ... seconds. - Sent test notification; received test notification. - Didn't explicitly test the subscription thing but it should be obvious by looking at `/notification/status/` shortly after a push. Reviewers: joshuaspence, btrahan Reviewed By: btrahan Subscribers: epriestley Maniphest Tasks: T7041, T7012, T7130 Differential Revision: https://secure.phabricator.com/D11769
181 lines
3.7 KiB
JavaScript
181 lines
3.7 KiB
JavaScript
/**
|
|
* @requires javelin-install
|
|
* @provides javelin-websocket
|
|
* @javelin
|
|
*/
|
|
|
|
/**
|
|
* Wraps a WebSocket.
|
|
*/
|
|
JX.install('WebSocket', {
|
|
|
|
construct: function(uri) {
|
|
this.setURI(uri);
|
|
this._resetDelay();
|
|
},
|
|
|
|
properties: {
|
|
URI: null,
|
|
|
|
/**
|
|
* Called when a connection is established or re-established after an
|
|
* interruption.
|
|
*/
|
|
openHandler: null,
|
|
|
|
/**
|
|
* Called when a message is received.
|
|
*/
|
|
messageHandler: null,
|
|
|
|
/**
|
|
* Called when the connection is closed.
|
|
*
|
|
* You can return `true` to prevent the socket from reconnecting.
|
|
*/
|
|
closeHandler: null
|
|
},
|
|
|
|
members: {
|
|
/**
|
|
* The underlying WebSocket.
|
|
*/
|
|
_socket: null,
|
|
|
|
/**
|
|
* Is the socket connected?
|
|
*/
|
|
_isOpen: false,
|
|
|
|
/**
|
|
* Has the caller asked us to close?
|
|
*
|
|
* By default, we reconnect when the connection is interrupted.
|
|
* This stops us from reconnecting if @{method:close} was called.
|
|
*/
|
|
_shouldClose: false,
|
|
|
|
/**
|
|
* Number of milliseconds to wait after a connection failure before
|
|
* attempting to reconnect.
|
|
*/
|
|
_delayUntilReconnect: null,
|
|
|
|
|
|
/**
|
|
* Open the connection.
|
|
*/
|
|
open: function() {
|
|
if (!window.WebSocket) {
|
|
return;
|
|
}
|
|
|
|
this._shouldClose = false;
|
|
|
|
this._socket = new WebSocket(this.getURI());
|
|
this._socket.onopen = JX.bind(this, this._onopen);
|
|
this._socket.onmessage = JX.bind(this, this._onmessage);
|
|
this._socket.onclose = JX.bind(this, this._onclose);
|
|
},
|
|
|
|
|
|
/**
|
|
* Send a message.
|
|
*
|
|
* If the connection is not currently open, this method has no effect and
|
|
* the messages vanishes into the ether.
|
|
*/
|
|
send: function(message) {
|
|
if (this._isOpen) {
|
|
this._socket.send(message);
|
|
}
|
|
},
|
|
|
|
|
|
/**
|
|
* Close the connection.
|
|
*/
|
|
close: function() {
|
|
if (!this._isOpen) {
|
|
return;
|
|
}
|
|
this._shouldClose = true;
|
|
this._socket.close();
|
|
},
|
|
|
|
|
|
/**
|
|
* Callback for connection open.
|
|
*/
|
|
_onopen: function() {
|
|
this._isOpen = true;
|
|
|
|
// Reset the reconnect delay, since we connected successfully.
|
|
this._resetDelay();
|
|
|
|
var handler = this.getOpenHandler();
|
|
if (handler) {
|
|
handler();
|
|
}
|
|
},
|
|
|
|
|
|
/**
|
|
* Reset the reconnect delay to its base value.
|
|
*/
|
|
_resetDelay: function() {
|
|
this._delayUntilReconnect = 2000;
|
|
},
|
|
|
|
|
|
/**
|
|
* Callback for message received.
|
|
*/
|
|
_onmessage: function(e) {
|
|
var data = e.data;
|
|
|
|
var handler = this.getMessageHandler();
|
|
if (handler) {
|
|
handler(data);
|
|
}
|
|
},
|
|
|
|
|
|
/**
|
|
* Callback for connection close.
|
|
*/
|
|
_onclose: function() {
|
|
this._isOpen = false;
|
|
|
|
var done = false;
|
|
|
|
var handler = this.getCloseHandler();
|
|
if (handler) {
|
|
done = handler();
|
|
}
|
|
|
|
// If we didn't explicitly see a close() call and the close handler
|
|
// did not return `true` to stop the reconnect, wait a little while
|
|
// and try to reconnect.
|
|
if (!done && !this._shouldClose) {
|
|
setTimeout(JX.bind(this, this._reconnect), this._delayUntilReconnect);
|
|
}
|
|
},
|
|
|
|
|
|
/**
|
|
* Reconnect an interrupted socket.
|
|
*/
|
|
_reconnect: function() {
|
|
// Increase the reconnect delay by a factor of 2. If we fail to open the
|
|
// connection, the close handler will send us back here. We'll reconnect
|
|
// more and more slowly until we eventually get a valid connection.
|
|
this._delayUntilReconnect = this._delayUntilReconnect * 2;
|
|
|
|
// Max out at 5 minutes between attempts.
|
|
this._delayUntilReconnect = Math.min(this._delayUntilReconnect, 300000);
|
|
this.open();
|
|
}
|
|
|
|
}
|
|
});
|