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Summary: Ref T988. Divides documentation into four books: - User: Install, configure and use Phabricator. - Contrib: Develop and contribute to Phabricator. - Flavor: Worldly advice. - Generated: Generated technical documentation. Test Plan: Generated the books and got sensible results. See screenshots. Reviewers: chad, btrahan Reviewed By: btrahan CC: chad, aran Maniphest Tasks: T988 Differential Revision: https://secure.phabricator.com/D8414
126 lines
5.3 KiB
Text
126 lines
5.3 KiB
Text
@title Things You Should Do Soon: Static Resources
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@group sundry
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Over time, you'll write more JS and CSS and eventually need to put systems in
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place to manage it.
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This is part of @{article:Things You Should Do Soon}, which describes
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architectural problems in web applications which you should begin to consider
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before you encounter them.
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= Manage Dependencies Automatically =
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The naive way to add static resources to a page is to include them at the top
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of the page, before rendering begins, by enumerating filenames. Facebook used to
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work like that:
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COUNTEREXAMPLE
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<?php
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require_js('js/base.js');
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require_js('js/utils.js');
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require_js('js/ajax.js');
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require_js('js/dialog.js');
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// ...
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This was okay for a while but had become unmanageable by 2007. Because
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dependencies were managed completely manually and you had to explicitly list
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every file you needed in the right order, everyone copy-pasted a giant block
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of this stuff into every page. The major problem this created was that each page
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pulled in way too much JS, which slowed down frontend performance.
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We moved to a system (called //Haste//) which declared JS dependencies in the
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files using a docblock-like header:
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/**
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* @provides dialog
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* @requires utils ajax base
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*/
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We annotated files manually, although theoretically you could use static
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analysis instead (we couldn't realistically do that, our JS was pretty
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unstructured). This allowed us to pull in the entire dependency chain of
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component with one call:
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require_static('dialog');
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...instead of copy-pasting every dependency.
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= Include When Used =
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The other part of this problem was that all the resources were required at the
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top of the page instead of when they were actually used. This meant two things:
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- you needed to include every resource that //could ever// appear on a page;
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- if you were adding something new to 2+ pages, you had a strong incentive to
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put it in base.js.
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So every page pulled in a bunch of silly stuff like the CAPTCHA code (because
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there was one obscure workflow involving unverified users which could
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theoretically show any user a CAPTCHA on any page) and every random thing anyone
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had stuck in base.js.
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We moved to a system where JS and CSS tags were output **after** page rendering
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had run instead (they still appeared at the top of the page, they were just
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prepended rather than appended before being output to the browser -- there are
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some complexities here, but they are beyond the immediate scope), so
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require_static() could appear anywhere in the code. Then we moved all the
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require_static() calls to be proximate to their use sites (so dialog rendering
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code would pull in dialog-related CSS and JS, for example, not any page which
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might need a dialog), and split base.js into a bunch of smaller files.
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= Packaging =
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The biggest frontend performance killer in most cases is the raw number of HTTP
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requests, and the biggest hammer for addressing it is to package related JS
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and CSS into larger files, so you send down all the core JS code in one big file
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instead of a lot of smaller ones. Once the other groundwork is in place, this is
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a relatively easy change. We started with manual package definitions and
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eventually moved to automatic generation based on production data.
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= Caches and Serving Content =
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In the simplest implementation of static resources, you write out a raw JS tag
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with something like ##src="/js/base.js"##. This will break disastrously as you
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scale, because clients will be running with stale versions of resources. There
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are bunch of subtle problems (especially once you have a CDN), but the big one
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is that if a user is browsing your site as you push/deploy, their client will
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not make requests for the resources they already have in cache, so even if your
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servers respond correctly to If-None-Match (ETags) and If-Modified-Since
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(Expires) the site will appear completely broken to everyone who was using it
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when you push a breaking change to static resources.
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The best way to solve this problem is to version your resources in the URI,
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so each version of a resource has a unique URI:
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rsrc/af04d14/js/base.js
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When you push, users will receive pages which reference the new URI so their
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browsers will retrieve it.
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**But**, there's a big problem, once you have a bunch of web frontends:
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While you're pushing, a user may make a request which is handled by a server
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running the new version of the code, which delivers a page with a new resource
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URI. Their browser then makes a request for the new resource, but that request
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is routed to a server which has not been pushed yet, which delivers an old
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version of the resource. They now have a poisoned cache: old resource data for
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a new resource URI.
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You can do a lot of clever things to solve this, but the solution we chose at
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Facebook was to serve resources out of a database instead of off disk. Before a
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push begins, new resources are written to the database so that every server is
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able to satisfy both old and new resource requests.
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This also made it relatively easy to do processing steps (like stripping
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comments and whitespace) in one place, and just insert a minified/processed
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version of CSS and JS into the database.
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= Reference Implementation: Celerity =
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Some of the ideas discussed here are implemented in Phabricator's //Celerity//
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system, which is essentially a simplified version of the //Haste// system used
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by Facebook.
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