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https://we.phorge.it/source/phorge.git
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ebcab8edb6
Summary: Fixes T7130. Fixes T7041. Fixes T7012. Major change here is partitioning clients. In the Phacility cluster, being able to get a huge pile of instances on a single server -- without needing to run a process per instance -- is desirable. To accomplish this, just bucket clients by the path they connect with. This will let us set client URIs to `/instancename/` and then route connections to a small set of servers. This degrades cleanly in the common case and has no effect on installs which don't do instancing. Also fix two unrelated issues: - Fix the timeouts, which were incorrectly initializing in `open()` (which is called during reconnect, causing them to reset every time). Instead, initialize in the constructor. Cap timeout at 5 minutes. - Probably fix subscriptions, which were using a property with an object definition. Since this is by-ref, all concrete instances of the object share the same property, so all users would be subscribed to everything. Probably. Test Plan: - Hit notification status page, saw version bump and instance/path name. - Saw instance/path name in client and server logs. - Stopped server, saw reconnects after 2, 4, 16, ... seconds. - Sent test notification; received test notification. - Didn't explicitly test the subscription thing but it should be obvious by looking at `/notification/status/` shortly after a push. Reviewers: joshuaspence, btrahan Reviewed By: btrahan Subscribers: epriestley Maniphest Tasks: T7041, T7012, T7130 Differential Revision: https://secure.phabricator.com/D11769
181 lines
3.7 KiB
JavaScript
181 lines
3.7 KiB
JavaScript
/**
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* @requires javelin-install
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* @provides javelin-websocket
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* @javelin
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*/
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/**
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* Wraps a WebSocket.
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*/
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JX.install('WebSocket', {
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construct: function(uri) {
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this.setURI(uri);
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this._resetDelay();
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},
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properties: {
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URI: null,
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/**
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* Called when a connection is established or re-established after an
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* interruption.
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*/
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openHandler: null,
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/**
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* Called when a message is received.
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*/
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messageHandler: null,
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/**
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* Called when the connection is closed.
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*
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* You can return `true` to prevent the socket from reconnecting.
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*/
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closeHandler: null
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},
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members: {
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/**
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* The underlying WebSocket.
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*/
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_socket: null,
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/**
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* Is the socket connected?
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*/
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_isOpen: false,
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/**
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* Has the caller asked us to close?
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*
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* By default, we reconnect when the connection is interrupted.
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* This stops us from reconnecting if @{method:close} was called.
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*/
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_shouldClose: false,
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/**
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* Number of milliseconds to wait after a connection failure before
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* attempting to reconnect.
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*/
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_delayUntilReconnect: null,
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/**
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* Open the connection.
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*/
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open: function() {
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if (!window.WebSocket) {
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return;
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}
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this._shouldClose = false;
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this._socket = new WebSocket(this.getURI());
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this._socket.onopen = JX.bind(this, this._onopen);
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this._socket.onmessage = JX.bind(this, this._onmessage);
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this._socket.onclose = JX.bind(this, this._onclose);
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},
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/**
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* Send a message.
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*
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* If the connection is not currently open, this method has no effect and
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* the messages vanishes into the ether.
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*/
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send: function(message) {
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if (this._isOpen) {
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this._socket.send(message);
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}
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},
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/**
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* Close the connection.
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*/
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close: function() {
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if (!this._isOpen) {
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return;
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}
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this._shouldClose = true;
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this._socket.close();
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},
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/**
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* Callback for connection open.
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*/
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_onopen: function() {
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this._isOpen = true;
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// Reset the reconnect delay, since we connected successfully.
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this._resetDelay();
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var handler = this.getOpenHandler();
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if (handler) {
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handler();
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}
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},
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/**
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* Reset the reconnect delay to its base value.
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*/
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_resetDelay: function() {
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this._delayUntilReconnect = 2000;
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},
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/**
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* Callback for message received.
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*/
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_onmessage: function(e) {
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var data = e.data;
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var handler = this.getMessageHandler();
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if (handler) {
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handler(data);
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}
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},
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/**
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* Callback for connection close.
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*/
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_onclose: function() {
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this._isOpen = false;
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var done = false;
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var handler = this.getCloseHandler();
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if (handler) {
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done = handler();
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}
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// If we didn't explicitly see a close() call and the close handler
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// did not return `true` to stop the reconnect, wait a little while
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// and try to reconnect.
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if (!done && !this._shouldClose) {
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setTimeout(JX.bind(this, this._reconnect), this._delayUntilReconnect);
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}
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},
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/**
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* Reconnect an interrupted socket.
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*/
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_reconnect: function() {
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// Increase the reconnect delay by a factor of 2. If we fail to open the
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// connection, the close handler will send us back here. We'll reconnect
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// more and more slowly until we eventually get a valid connection.
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this._delayUntilReconnect = this._delayUntilReconnect * 2;
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// Max out at 5 minutes between attempts.
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this._delayUntilReconnect = Math.min(this._delayUntilReconnect, 300000);
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this.open();
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}
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}
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});
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