2007-12-08 23:42:33 +01:00
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file lz_encoder.c
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/// \brief LZ in window
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//
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// Copyright (C) 1999-2006 Igor Pavlov
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// Copyright (C) 2007 Lasse Collin
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "lz_encoder_private.h"
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// Hash Chains
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#ifdef HAVE_HC3
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# include "hc3.h"
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#endif
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#ifdef HAVE_HC4
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# include "hc4.h"
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#endif
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// Binary Trees
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#ifdef HAVE_BT2
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# include "bt2.h"
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#endif
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#ifdef HAVE_BT3
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# include "bt3.h"
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#endif
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#ifdef HAVE_BT4
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# include "bt4.h"
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#endif
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/// This is needed in two places so provide a macro.
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#define get_cyclic_buffer_size(history_size) ((history_size) + 1)
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/// Calculate certain match finder properties and validate the calculated
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/// values. This is as its own function, because *num_items is needed to
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/// calculate memory requirements in common/memory.c.
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extern uint32_t
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lzma_lz_encoder_hash_properties(lzma_match_finder match_finder,
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uint32_t history_size, uint32_t *restrict hash_mask,
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uint32_t *restrict hash_size_sum, uint32_t *restrict num_items)
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{
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uint32_t fix_hash_size;
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uint32_t sons;
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switch (match_finder) {
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#ifdef HAVE_HC3
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case LZMA_MF_HC3:
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fix_hash_size = LZMA_HC3_FIX_HASH_SIZE;
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sons = 1;
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break;
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#endif
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#ifdef HAVE_HC4
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case LZMA_MF_HC4:
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fix_hash_size = LZMA_HC4_FIX_HASH_SIZE;
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sons = 1;
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break;
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#endif
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#ifdef HAVE_BT2
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case LZMA_MF_BT2:
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fix_hash_size = LZMA_BT2_FIX_HASH_SIZE;
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sons = 2;
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break;
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#endif
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#ifdef HAVE_BT3
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case LZMA_MF_BT3:
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fix_hash_size = LZMA_BT3_FIX_HASH_SIZE;
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sons = 2;
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break;
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#endif
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#ifdef HAVE_BT4
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case LZMA_MF_BT4:
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fix_hash_size = LZMA_BT4_FIX_HASH_SIZE;
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sons = 2;
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break;
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#endif
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default:
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return true;
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}
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uint32_t hs;
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#ifdef HAVE_LZMA_BT2
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if (match_finder == LZMA_BT2) {
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// NOTE: hash_mask is not used by the BT2 match finder,
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// but it is initialized just in case.
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hs = LZMA_BT2_HASH_SIZE;
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*hash_mask = 0;
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} else
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#endif
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{
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hs = history_size - 1;
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hs |= (hs >> 1);
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hs |= (hs >> 2);
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hs |= (hs >> 4);
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hs |= (hs >> 8);
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hs >>= 1;
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hs |= 0xFFFF;
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if (hs > (UINT32_C(1) << 24)) {
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if (match_finder == LZMA_MF_HC4
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|| match_finder == LZMA_MF_BT4)
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hs >>= 1;
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else
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hs = (1 << 24) - 1;
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}
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*hash_mask = hs;
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++hs;
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}
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*hash_size_sum = hs + fix_hash_size;
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*num_items = *hash_size_sum
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+ get_cyclic_buffer_size(history_size) * sons;
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return false;
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}
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extern lzma_ret
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lzma_lz_encoder_reset(lzma_lz_encoder *lz, lzma_allocator *allocator,
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bool (*process)(lzma_coder *coder, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size),
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lzma_vli uncompressed_size,
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size_t history_size, size_t additional_buffer_before,
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size_t match_max_len, size_t additional_buffer_after,
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lzma_match_finder match_finder, uint32_t match_finder_cycles,
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const uint8_t *preset_dictionary,
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size_t preset_dictionary_size)
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{
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// Set uncompressed size.
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lz->uncompressed_size = uncompressed_size;
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///////////////
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// In Window //
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///////////////
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// Validate history size.
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if (history_size < LZMA_DICTIONARY_SIZE_MIN
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|| history_size > LZMA_DICTIONARY_SIZE_MAX) {
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_HEADER_ERROR;
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}
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assert(history_size <= MAX_VAL_FOR_NORMALIZE - 256);
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assert(LZMA_DICTIONARY_SIZE_MAX <= MAX_VAL_FOR_NORMALIZE - 256);
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// Calculate the size of the history buffer to allocate.
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// TODO: Get a reason for magic constant of 256.
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const size_t size_reserv = (history_size + additional_buffer_before
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+ match_max_len + additional_buffer_after) / 2 + 256;
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lz->keep_size_before = history_size + additional_buffer_before;
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lz->keep_size_after = match_max_len + additional_buffer_after;
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const size_t buffer_size = lz->keep_size_before + lz->keep_size_after
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+ size_reserv;
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// Allocate history buffer if its size has changed.
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if (buffer_size != lz->size) {
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lzma_free(lz->buffer, allocator);
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lz->buffer = lzma_alloc(buffer_size, allocator);
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if (lz->buffer == NULL) {
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_MEM_ERROR;
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}
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}
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2008-01-10 16:13:42 +01:00
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// Allocation successful. Store the new size.
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2007-12-08 23:42:33 +01:00
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lz->size = buffer_size;
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// Reset in window variables.
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lz->offset = 0;
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lz->read_pos = 0;
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lz->read_limit = 0;
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lz->write_pos = 0;
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lz->stream_end_was_reached = false;
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//////////////////
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// Match Finder //
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//////////////////
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// Validate match_finder, set function pointers and a few match
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// finder specific variables.
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switch (match_finder) {
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#ifdef HAVE_HC3
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case LZMA_MF_HC3:
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lz->get_matches = &lzma_hc3_get_matches;
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lz->skip = &lzma_hc3_skip;
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lz->cut_value = 8 + (match_max_len >> 2);
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break;
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#endif
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#ifdef HAVE_HC4
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case LZMA_MF_HC4:
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lz->get_matches = &lzma_hc4_get_matches;
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lz->skip = &lzma_hc4_skip;
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lz->cut_value = 8 + (match_max_len >> 2);
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break;
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#endif
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#ifdef HAVE_BT2
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case LZMA_MF_BT2:
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lz->get_matches = &lzma_bt2_get_matches;
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lz->skip = &lzma_bt2_skip;
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lz->cut_value = 16 + (match_max_len >> 1);
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break;
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#endif
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#ifdef HAVE_BT3
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case LZMA_MF_BT3:
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lz->get_matches = &lzma_bt3_get_matches;
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lz->skip = &lzma_bt3_skip;
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lz->cut_value = 16 + (match_max_len >> 1);
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break;
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#endif
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#ifdef HAVE_BT4
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case LZMA_MF_BT4:
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lz->get_matches = &lzma_bt4_get_matches;
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lz->skip = &lzma_bt4_skip;
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lz->cut_value = 16 + (match_max_len >> 1);
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break;
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#endif
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default:
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_HEADER_ERROR;
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}
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// Check if we have been requested to use a non-default cut_value.
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if (match_finder_cycles > 0)
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lz->cut_value = match_finder_cycles;
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lz->match_max_len = match_max_len;
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lz->cyclic_buffer_size = get_cyclic_buffer_size(history_size);
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uint32_t hash_size_sum;
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uint32_t num_items;
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if (lzma_lz_encoder_hash_properties(match_finder, history_size,
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&lz->hash_mask, &hash_size_sum, &num_items)) {
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_HEADER_ERROR;
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}
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if (num_items != lz->num_items) {
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#if UINT32_MAX >= SIZE_MAX / 4
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// Check for integer overflow. (Huge dictionaries are not
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// possible on 32-bit CPU.)
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if (num_items > SIZE_MAX / sizeof(uint32_t)) {
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_MEM_ERROR;
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}
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#endif
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const size_t size_in_bytes
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= (size_t)(num_items) * sizeof(uint32_t);
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lzma_free(lz->hash, allocator);
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lz->hash = lzma_alloc(size_in_bytes, allocator);
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if (lz->hash == NULL) {
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_MEM_ERROR;
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}
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lz->num_items = num_items;
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}
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lz->son = lz->hash + hash_size_sum;
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// Reset the hash table to empty hash values.
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{
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uint32_t *restrict items = lz->hash;
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for (uint32_t i = 0; i < hash_size_sum; ++i)
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items[i] = EMPTY_HASH_VALUE;
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}
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lz->cyclic_buffer_pos = 0;
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// Because zero is used as empty hash value, make the first byte
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// appear at buffer[1 - offset].
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++lz->offset;
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// If we are using a preset dictionary, read it now.
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// TODO: This isn't implemented yet so return LZMA_HEADER_ERROR.
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if (preset_dictionary != NULL && preset_dictionary_size > 0) {
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lzma_lz_encoder_end(lz, allocator);
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return LZMA_HEADER_ERROR;
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}
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// Set the process function pointer.
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lz->process = process;
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return LZMA_OK;
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}
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extern void
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lzma_lz_encoder_end(lzma_lz_encoder *lz, lzma_allocator *allocator)
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{
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lzma_free(lz->hash, allocator);
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lz->hash = NULL;
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lz->num_items = 0;
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lzma_free(lz->buffer, allocator);
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lz->buffer = NULL;
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lz->size = 0;
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return;
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}
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/// \brief Moves the data in the input window to free space for new data
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///
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/// lz->buffer is a sliding input window, which keeps lz->keep_size_before
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/// bytes of input history available all the time. Now and then we need to
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/// "slide" the buffer to make space for the new data to the end of the
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/// buffer. At the same time, data older than keep_size_before is dropped.
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///
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static void
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move_window(lzma_lz_encoder *lz)
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{
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// buffer[move_offset] will become buffer[0].
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assert(lz->read_pos > lz->keep_size_after);
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size_t move_offset = lz->read_pos - lz->keep_size_before;
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// We need one additional byte, since move_pos() moves on 1 byte.
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// TODO: Clean up? At least document more.
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if (move_offset > 0)
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--move_offset;
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assert(lz->write_pos > move_offset);
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const size_t move_size = lz->write_pos - move_offset;
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assert(move_offset + move_size <= lz->size);
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memmove(lz->buffer, lz->buffer + move_offset, move_size);
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lz->offset += move_offset;
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lz->read_pos -= move_offset;
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lz->read_limit -= move_offset;
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lz->write_pos -= move_offset;
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return;
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}
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/// \brief Tries to fill the input window (lz->buffer)
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///
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/// If we are the last encoder in the chain, our input data is in in[].
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/// Otherwise we call the next filter in the chain to process in[] and
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/// write its output to lz->buffer.
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///
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/// This function must not be called once it has returned LZMA_STREAM_END.
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///
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static lzma_ret
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fill_window(lzma_coder *coder, lzma_allocator *allocator, const uint8_t *in,
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size_t *in_pos, size_t in_size, lzma_action action)
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{
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assert(coder->lz.read_pos <= coder->lz.write_pos);
|
|
|
|
lzma_ret ret;
|
|
|
|
|
|
|
|
// Move the sliding window if needed.
|
2008-01-10 16:13:42 +01:00
|
|
|
if (coder->lz.read_pos >= coder->lz.size - coder->lz.keep_size_after)
|
2007-12-08 23:42:33 +01:00
|
|
|
move_window(&coder->lz);
|
|
|
|
|
|
|
|
if (coder->next.code == NULL) {
|
|
|
|
// Not using a filter, simply memcpy() as much as possible.
|
|
|
|
bufcpy(in, in_pos, in_size, coder->lz.buffer,
|
|
|
|
&coder->lz.write_pos, coder->lz.size);
|
|
|
|
|
|
|
|
if (action == LZMA_FINISH && *in_pos == in_size)
|
|
|
|
ret = LZMA_STREAM_END;
|
|
|
|
else
|
|
|
|
ret = LZMA_OK;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
ret = coder->next.code(coder->next.coder, allocator,
|
|
|
|
in, in_pos, in_size,
|
|
|
|
coder->lz.buffer, &coder->lz.write_pos,
|
|
|
|
coder->lz.size, action);
|
|
|
|
}
|
|
|
|
|
|
|
|
// If end of stream has been reached, we allow the encoder to process
|
|
|
|
// all the input (that is, read_pos is allowed to reach write_pos).
|
|
|
|
// Otherwise we keep keep_size_after bytes available as prebuffer.
|
|
|
|
if (ret == LZMA_STREAM_END) {
|
|
|
|
coder->lz.stream_end_was_reached = true;
|
|
|
|
coder->lz.read_limit = coder->lz.write_pos;
|
|
|
|
|
|
|
|
} else if (coder->lz.write_pos > coder->lz.keep_size_after) {
|
|
|
|
// This needs to be done conditionally, because if we got
|
|
|
|
// only little new input, there may be too little input
|
|
|
|
// to do any encoding yet.
|
|
|
|
coder->lz.read_limit = coder->lz.write_pos
|
|
|
|
- coder->lz.keep_size_after;
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
extern lzma_ret
|
|
|
|
lzma_lz_encode(lzma_coder *coder, lzma_allocator *allocator,
|
|
|
|
const uint8_t *restrict in, size_t *restrict in_pos,
|
|
|
|
size_t in_size,
|
|
|
|
uint8_t *restrict out, size_t *restrict out_pos,
|
|
|
|
size_t out_size, lzma_action action)
|
|
|
|
{
|
|
|
|
while (*out_pos < out_size
|
|
|
|
&& (*in_pos < in_size || action == LZMA_FINISH)) {
|
|
|
|
// Fill the input window if there is no more usable data.
|
|
|
|
if (!coder->lz.stream_end_was_reached && coder->lz.read_pos
|
|
|
|
>= coder->lz.read_limit) {
|
|
|
|
const lzma_ret ret = fill_window(coder, allocator,
|
|
|
|
in, in_pos, in_size, action);
|
|
|
|
if (ret != LZMA_OK && ret != LZMA_STREAM_END)
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Encode
|
|
|
|
if (coder->lz.process(coder, out, out_pos, out_size))
|
|
|
|
return LZMA_STREAM_END;
|
|
|
|
}
|
|
|
|
|
|
|
|
return LZMA_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// \brief Normalizes hash values
|
|
|
|
///
|
|
|
|
/// lzma_lz_normalize is called when lz->pos hits MAX_VAL_FOR_NORMALIZE,
|
|
|
|
/// which currently happens once every 2 GiB of input data (to be exact,
|
|
|
|
/// after the first 2 GiB it happens once every 2 GiB minus dictionary_size
|
|
|
|
/// bytes). lz->pos is incremented by lzma_lz_move_pos().
|
|
|
|
///
|
|
|
|
/// lz->hash contains big amount of offsets relative to lz->buffer.
|
|
|
|
/// The offsets are stored as uint32_t, which is the only reasonable
|
|
|
|
/// datatype for these offsets; uint64_t would waste far too much RAM
|
|
|
|
/// and uint16_t would limit the dictionary to 64 KiB (far too small).
|
|
|
|
///
|
|
|
|
/// When compressing files over 2 GiB, lz->buffer needs to be moved forward
|
|
|
|
/// to avoid integer overflows. We scan the lz->hash array and fix every
|
|
|
|
/// value to match the updated lz->buffer.
|
|
|
|
extern void
|
|
|
|
lzma_lz_encoder_normalize(lzma_lz_encoder *lz)
|
|
|
|
{
|
|
|
|
const uint32_t subvalue = lz->read_pos - lz->cyclic_buffer_size;
|
|
|
|
assert(subvalue <= INT32_MAX);
|
|
|
|
|
|
|
|
{
|
|
|
|
const uint32_t num_items = lz->num_items;
|
|
|
|
uint32_t *restrict items = lz->hash;
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < num_items; ++i) {
|
|
|
|
// If the distance is greater than the dictionary
|
|
|
|
// size, we can simply mark the item as empty.
|
|
|
|
if (items[i] <= subvalue)
|
|
|
|
items[i] = EMPTY_HASH_VALUE;
|
|
|
|
else
|
|
|
|
items[i] -= subvalue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update offset to match the new locations.
|
|
|
|
lz->offset -= subvalue;
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|